Data:Lang en.json: Difference between revisionsGive feedback
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Deadbot v1.5.5-6267 |
Deadbot v1.5.5-6278 |
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"ability_ult_combo_t3_desc": "\u003Cspan class=\"highlight\"\u003E+31.5\u003C/span\u003E Damage Per Second and \u003Cspan class=\"highlight\"\u003E80% lifesteal\u003C/span\u003E", | "ability_ult_combo_t3_desc": "\u003Cspan class=\"highlight\"\u003E+31.5\u003C/span\u003E Damage Per Second and \u003Cspan class=\"highlight\"\u003E80% lifesteal\u003C/span\u003E", | ||
"ability_unicorn_dazzlingorb": "Shining Wonder", | "ability_unicorn_dazzlingorb": "Shining Wonder", | ||
"ability_unicorn_dazzlingorb_desc": "Launch a deadly orb of light that deals {g:citadel_inline_attribute:'SpiritDamage'} and applies {g:citadel_inline_attribute:'Slow'} and reduces \u003Cspan class=\"highlight\"\u003EDash Distance\u003C/span\u003E on impact. The orb then bounces to the | "ability_unicorn_dazzlingorb_desc": "Launch a deadly orb of light that deals {g:citadel_inline_attribute:'SpiritDamage'} and applies {g:citadel_inline_attribute:'Slow'} and reduces \u003Cspan class=\"highlight\"\u003EDash Distance\u003C/span\u003E on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EPrioritizes enemy heroes when picking targets. Refunds half the cooldown on a miss.\u003C/span\u003E", | ||
"ability_unicorn_dazzlingorb_t1_desc": "-20% Move Speed and -15% Dash Distance", | "ability_unicorn_dazzlingorb_t1_desc": "-20% Move Speed and -15% Dash Distance", | ||
"ability_unicorn_dazzlingorb_t3_desc": "+10 Max Bounces and -35s Cooldown", | "ability_unicorn_dazzlingorb_t3_desc": "+10 Max Bounces and -35s Cooldown", | ||