Data:Lang en.json: Difference between revisionsGive feedback
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Deadbot v1.6.1-6316 |
Deadbot v1.6.1-6323 |
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"BulletResistPerStack_postfix": "%", | "BulletResistPerStack_postfix": "%", | ||
"BulletResistPerStack_postvalue_label": "Bullet Resist per Stack", | "BulletResistPerStack_postvalue_label": "Bullet Resist per Stack", | ||
"BulletResistReductionPerStack_label": "Bullet Resist per Stack", | "BulletResistReductionPerStack_label": "Bullet Resist per Stack", | ||
"BulletResistReductionPerStack_postfix": "%", | "BulletResistReductionPerStack_postfix": "%", | ||
| Line 5,420: | Line 5,417: | ||
"MeleeResistPercent_postvalue_label": "Melee Resist", | "MeleeResistPercent_postvalue_label": "Melee Resist", | ||
"MeleeResistPercent_prefix": "{s:sign}", | "MeleeResistPercent_prefix": "{s:sign}", | ||
"MeleeResistReductionDuration_label": "Melee Resist Reduction Duration", | |||
"MeleeResistReductionDuration_postfix": "s", | |||
"MeleeResistReductionDuration_postvalue_label": "Debuff Duration", | |||
"MeleeResistReduction_label": "Melee Resist", | |||
"MeleeResistReduction_postfix": "%", | |||
"MeleeResistReduction_postvalue_label": "Melee Resist", | |||
"MeteorDamageRadius_label": "Meteor Damage Radius", | "MeteorDamageRadius_label": "Meteor Damage Radius", | ||
"MeteorDamage_label": "Meteor Damage", | "MeteorDamage_label": "Meteor Damage", | ||
| Line 7,655: | Line 7,658: | ||
"ability_fencer_lunge_on_proc": "On Max Stacks Proc", | "ability_fencer_lunge_on_proc": "On Max Stacks Proc", | ||
"ability_fencer_lunge_recast_hint": "Recast", | "ability_fencer_lunge_recast_hint": "Recast", | ||
"ability_fencer_lunge_t1_desc": "Perfect Hit on Hero: Heal | "ability_fencer_lunge_t1_desc": "Perfect Hit on Hero: Heal 30", | ||
"ability_fencer_lunge_t2_desc": "-10s Cooldown. Gain increased \u003Cspan class=\"highlight\"\u003ESpeed\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E+60%\u003C/span\u003E Bullet Resist during lunge", | "ability_fencer_lunge_t2_desc": "-10s Cooldown. Gain increased \u003Cspan class=\"highlight\"\u003ESpeed\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E+60%\u003C/span\u003E Bullet Resist during lunge", | ||
"ability_fencer_lunge_t3_desc": "+ | "ability_fencer_lunge_t3_desc": "+65 Perfect Damage and increased spirit scaling.\u003Cbr\u003EIncreased lunge attacking dash distance.", | ||
"ability_fencer_riposte": "Riposte", | "ability_fencer_riposte": "Riposte", | ||
"ability_fencer_riposte_attack": "Riposte", | "ability_fencer_riposte_attack": "Riposte", | ||
| Line 11,708: | Line 11,711: | ||
"upgrade_omnicharge_pendant": "Omnicharge Signet", | "upgrade_omnicharge_pendant": "Omnicharge Signet", | ||
"upgrade_omnicharge_pendant_charges": "Bonus Charges", | "upgrade_omnicharge_pendant_charges": "Bonus Charges", | ||
"upgrade_omnicharge_pendant_desc": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities | "upgrade_omnicharge_pendant_desc": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities receive more bonus charges.", | ||
"upgrade_patrons_blessing": "Mystic Conduit", | "upgrade_patrons_blessing": "Mystic Conduit", | ||
"upgrade_patrons_blessing_desc": "Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.", | "upgrade_patrons_blessing_desc": "Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.", | ||
| Line 11,902: | Line 11,905: | ||
"upgrade_ultimate_burst_search": "Lightning Scroll", | "upgrade_ultimate_burst_search": "Lightning Scroll", | ||
"upgrade_unstable_concoction": "Unstable Concoction", | "upgrade_unstable_concoction": "Unstable Concoction", | ||
"upgrade_unstable_concoction_desc": "Consume a | "upgrade_unstable_concoction_desc": "Consume a concoction that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | ||
"upgrade_unstoppable": "Unstoppable", | "upgrade_unstoppable": "Unstoppable", | ||
"upgrade_unstoppable_desc": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.", | "upgrade_unstoppable_desc": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.", | ||