Data:Lang en.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.8.1-6367
Deadbot (talk | contribs)
Deadbot v1.8.1-6373
Line 7,015: Line 7,015:
"SurgeDelay_postvalue_label": "Delay",
"SurgeDelay_postvalue_label": "Delay",
"SurgeOfPower_conditional": "after using ability",
"SurgeOfPower_conditional": "after using ability",
"SwapTotalDamage_label": "Swap Damage",
"SwapDamage_label": "Swap Damage",
"SwapTotalDamage_postvalue_label": "Swap Damage",
"SwapDamage_postvalue_label": "Swap Damage",
"SwordSlow_label": "Movement Penalty",
"SwordSlow_label": "Movement Penalty",
"SwordSlow_suffix": "%",
"SwordSlow_suffix": "%",
Line 7,227: Line 7,227:
"TimeWallHeight_postfix": "m",
"TimeWallHeight_postfix": "m",
"TimeWallHeight_postvalue_label": "Wall Height",
"TimeWallHeight_postvalue_label": "Wall Height",
"TimeWallSilenceDuration_label": "Silence Duration",
"TimeWallSilenceDuration_postfix": "s",
"TimeWallSilenceDuration_postvalue_label": "Silence Duration",
"TimeWallTimeScaleFriendly_label": "Ally Bullet Speed",
"TimeWallTimeScaleFriendly_label": "Ally Bullet Speed",
"TimeWallTimeScaleFriendly_postfix": "x",
"TimeWallTimeScaleFriendly_postfix": "x",
Line 7,617: Line 7,620:
"ability_doorman_hotel_t1_desc": "1 Stamina Drain and -25 Cooldown",
"ability_doorman_hotel_t1_desc": "1 Stamina Drain and -25 Cooldown",
"ability_doorman_hotel_t2_desc": "+150 Damage\u003Cbr\u003E+1.5s Stun on Failure to Check Out",
"ability_doorman_hotel_t2_desc": "+150 Damage\u003Cbr\u003E+1.5s Stun on Failure to Check Out",
"ability_doorman_hotel_t3_desc": "Unstoppable while the Baroness is occupied.\u003Cbr\u003E10s Cooldown on Failure to Check Out.",
"ability_doorman_hotel_t3_desc": "Unstoppable while the Baroness is occupied.\u003Cbr\u003E13s Cooldown on Failure to Check Out.",
"ability_doorman_luggage_cart": "Luggage Cart",
"ability_doorman_luggage_cart": "Luggage Cart",
"ability_doorman_luggage_cart_desc": "Send out a luggage Cart that deals {g:citadel_inline_attribute:'SpiritDamage'} and {g:citadel_inline_attribute:'Pulls'} enemy heroes along its path. \u003Cbr\u003E\u003Cbr\u003ECan be alt cast with {g:citadel_binding:'AltCast'} to target friendly heroes instead.",
"ability_doorman_luggage_cart_desc": "Send out a luggage Cart that deals {g:citadel_inline_attribute:'SpiritDamage'} and {g:citadel_inline_attribute:'Pulls'} enemy heroes along its path. \u003Cbr\u003E\u003Cbr\u003ECan be alt cast with {g:citadel_binding:'AltCast'} to target friendly heroes instead.",
Line 8,408: Line 8,411:
"ability_werewolf_transformation_ready_hint": "Unleash!",
"ability_werewolf_transformation_ready_hint": "Unleash!",
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E Bullet \u0026 Spirit Resistance",
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E Bullet \u0026 Spirit Resistance",
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E150\u003C/span\u003E Bonus Health",
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+4 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E150\u003C/span\u003E Bonus Health",
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal",
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal",
"ability_werewolf_transformation_trigger": "End the Curse",
"ability_werewolf_transformation_trigger": "End the Curse",
Line 8,565: Line 8,568:
"citadel_ability_chrono_swap_t1_desc": "\u003Cspan class=\"highlight\"\u003E200 Barrier\u003C/span\u003E for 8s. Barrier scales with Spirit",
"citadel_ability_chrono_swap_t1_desc": "\u003Cspan class=\"highlight\"\u003E200 Barrier\u003C/span\u003E for 8s. Barrier scales with Spirit",
"citadel_ability_chrono_swap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-35s\u003C/span\u003E Cooldown and \u003Cspan class=\"highlight\"\u003E+13m\u003C/span\u003E Cast Range",
"citadel_ability_chrono_swap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-35s\u003C/span\u003E Cooldown and \u003Cspan class=\"highlight\"\u003E+13m\u003C/span\u003E Cast Range",
"citadel_ability_chrono_swap_t3_desc": "Swaps all enemies within \u003Cspan class=\"highlight\"\u003E7m\u003C/span\u003E of hit target and \u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E Current Health Damage",
"citadel_ability_chrono_swap_t3_desc": "Swaps all enemies within \u003Cspan class=\"highlight\"\u003E7m\u003C/span\u003E of hit target and \u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E Max Health Damage",
"citadel_ability_chrono_time_wall": "Time Wall",
"citadel_ability_chrono_time_wall": "Time Wall",
"citadel_ability_chrono_time_wall_desc": "Create a time warping wall that \u003Cspan class=\"highlight\"\u003Estops time\u003C/span\u003E for all \u003Cspan class=\"highlight\"\u003Eenemy projectiles and bullets\u003C/span\u003E that touch it and increases the \u003Cspan class=\"highlight\"\u003Espeed and damage\u003C/span\u003E of friendly bullets.  \u003Cbr\u003E\u003Cbr\u003EEnemies that touch the wall will be briefly \u003Cspan class=\"highlight\"\u003Eslowed\u003C/span\u003E.",
"citadel_ability_chrono_time_wall_desc": "Create a time warping wall that \u003Cspan class=\"highlight\"\u003Estops time\u003C/span\u003E for all \u003Cspan class=\"highlight\"\u003Eenemy projectiles and bullets\u003C/span\u003E that touch it and increases the \u003Cspan class=\"highlight\"\u003Espeed and damage\u003C/span\u003E of friendly bullets.  \u003Cbr\u003E\u003Cbr\u003EEnemies that touch the wall will be briefly \u003Cspan class=\"highlight\"\u003Eslowed\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Esilenced\u003C/span\u003E .",
"citadel_ability_chrono_time_wall_quip": "Create a wall that greatly slows projectiles",
"citadel_ability_chrono_time_wall_quip": "Create a wall that greatly slows projectiles",
"citadel_ability_chrono_time_wall_t1_desc": "\u003Cspan class=\"highlight\"\u003E+3m\u003C/span\u003E Width,\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+1m\u003C/span\u003E Height",
"citadel_ability_chrono_time_wall_t1_desc": "\u003Cspan class=\"highlight\"\u003E+2.5s\u003C/span\u003E Duration \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+3m\u003C/span\u003E Width\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+1m\u003C/span\u003E Height",
"citadel_ability_chrono_time_wall_t2_desc": "\u003Cspan class=\"highlight\"\u003E+2.5s\u003C/span\u003E Duration and \u003Cspan class=\"highlight\"\u003E+30%\u003C/span\u003E Weapon Damage",
"citadel_ability_chrono_time_wall_t2_desc": "\u003Cspan class=\"highlight\"\u003E2.3s\u003C/span\u003E Silence Duration \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+30%\u003C/span\u003E Weapon Damage",
"citadel_ability_chrono_time_wall_t3_desc": "Enable \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Ability Charges with 4s Recharge Time.",
"citadel_ability_chrono_time_wall_t3_desc": "Enable \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Ability Charges",
"citadel_ability_converge": "Converge",
"citadel_ability_converge": "Converge",
"citadel_ability_converge_desc": "Throw a grenade that quckly pulls enemies toward its center.",
"citadel_ability_converge_desc": "Throw a grenade that quckly pulls enemies toward its center.",