Data:Lang fr.json: Difference between revisionsGive feedback
Deadbot v1.6.0-6281 |
LVL changed the content model of the page Data:Lang fr.json from "JavaScript" to "JSON": Brain lapse, meant to do json originally. |
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{ | { | ||
"AOERadius_label": "Rayon d'impact", | |||
"AOERadius_postfix": "m", | |||
"AOERadius_postvalue_label": "Rayon d'impact", | |||
"AbandonMatchPrompt_Cancel": "Rester dans la partie", | |||
"AbandonMatchPrompt_Confirm": "Abandonner avec une pénalité", | |||
"AbandonMatchPrompt_Countdown": "Abandonner avec une pénalité ({d:countdown_seconds})", | |||
"AbandonMatchPrompt_Text": "Quitter cette partie entrainera des conséquences. Vous ne pourrez plus rejoindre la partie, votre équipe sera en infériorité numérique et vous recevrez une pénalité de matchmaking.\u003Cbr/\u003EVoulez-vous vraiment quitter ?", | |||
"AbandonMatchPrompt_Title": "Quitter la partie ?", | |||
"AbilityApplyDelay_label": "Application Time", | |||
"AbilityApplyDelay_postfix": "s", | |||
"AbilityButtonHint_Activate": "Activer", | |||
"AbilityButtonHint_AlotCastLifeDrain": "Soigner l'occultiste", | |||
"AbilityButtonHint_AltCastRestorativeGoo": "Plonger dans le cube", | |||
"AbilityButtonHint_AltCastStickyBomb": "Explosion sur soi", | |||
"AbilityButtonHint_AltCastVoidSphere": "Faire venir les unités alliées", | |||
"AbilityButtonHint_AssassinateFoVCycle": "Zoomer/dézoomer", | |||
"AbilityButtonHint_AvaRecall": "Rappeler Ava", | |||
"AbilityButtonHint_AvaWarp": "Se téléporter vers Ava", | |||
"AbilityButtonHint_BreakIceDome": "Supprime Dôme gelé", | |||
"AbilityButtonHint_BullLeapCrash": "Retomber", | |||
"AbilityButtonHint_CancelAbility": "Interrompre {s:ability_name}", | |||
"AbilityButtonHint_CancelAll": "Interrompre", | |||
"AbilityButtonHint_CancelIceBeam": "Interrompre Rayon arctique", | |||
"AbilityButtonHint_CancelIceDome": "Supprimer le dôme", | |||
"AbilityButtonHint_CancelIcePath": "Interrompre Voie glacée", | |||
"AbilityButtonHint_CancelTether": "Briser la chaine", | |||
"AbilityButtonHint_CancelWall": "Détruire le mur", | |||
"AbilityButtonHint_CastIceDome": "Lancer Dôme gelé", | |||
"AbilityButtonHint_CastLifeDrain": "Drainer la vie", | |||
"AbilityButtonHint_CastOnHost": "Lancer sur l'hôte", | |||
"AbilityButtonHint_CastOnSelf": "Autoincantation", | |||
"AbilityButtonHint_CastOnTarget": "Lancer sur la cible", | |||
"AbilityButtonHint_CastRestorativeGoo": "Absorber dans le cube", | |||
"AbilityButtonHint_CastShadowRedemption": "Resurrect with Shadow Redemption", | |||
"AbilityButtonHint_CastVoidSphere": "Se téléporter", | |||
"AbilityButtonHint_ClimbRope": "Maintenez {g:citadel_binding:'Mantle'} pour grimper à la corde.", | |||
"AbilityButtonHint_CloneTurretSwap": "Échanger de place avec l'Assistante", | |||
"AbilityButtonHint_Deploy": "Déployer", | |||
"AbilityButtonHint_Deselect": "Désélectionner", | |||
"AbilityButtonHint_Detonate": "Faire exploser", | |||
"AbilityButtonHint_DetonateDjinnBomb": "Faire exploser", | |||
"AbilityButtonHint_DragonsFireAscend": "Ascend", | |||
"AbilityButtonHint_DragonsFireDive": "Dive", | |||
"AbilityButtonHint_DragonsFireSpeedDown": "Ralentir", | |||
"AbilityButtonHint_DragonsFireSpeedUp": "Accélérer", | |||
"AbilityButtonHint_DropBomb": "Lâcher la bombe", | |||
"AbilityButtonHint_DropIdol": "Lâcher l'urne", | |||
"AbilityButtonHint_DropTarget": "Lâcher la cible", | |||
"AbilityButtonHint_EruptWall": "Ériger le mur", | |||
"AbilityButtonHint_FlyDown": "Descendre", | |||
"AbilityButtonHint_FlyUp": "Monter", | |||
"AbilityButtonHint_GrabTarget": "Attraper la cible", | |||
"AbilityButtonHint_GuidedArrowRelease": "Faire exploser", | |||
"AbilityButtonHint_GuidedArrowSpeed": "Accélérer", | |||
"AbilityButtonHint_HatTrickCancel": "Annuler", | |||
"AbilityButtonHint_HatTrickFire": "Tirer", | |||
"AbilityButtonHint_HealSelf": "Se soigner", | |||
"AbilityButtonHint_HealTarget": "Soigner la cible", | |||
"AbilityButtonHint_IcePathDown": "Descendre", | |||
"AbilityButtonHint_IcePathUp": "Monter", | |||
"AbilityButtonHint_LightningCrashDive": "Plonger prématurément", | |||
"AbilityButtonHint_MagicBoltRedirect": "Rediriger l'éclair", | |||
"AbilityButtonHint_MagicianBigBoltFire": "Lancer l'éclair", | |||
"AbilityButtonHint_MeleeChangeTeam": "Attaque de mêlée lourde pour changer d'équipe", | |||
"AbilityButtonHint_MeleeHeavyPunchDestroy": "Attaque de mêlée pour détruire", | |||
"AbilityButtonHint_MeleePickUp": "Attaque de mêlée lourde pour récupérer les âmes", | |||
"AbilityButtonHint_MeleePowerUp": "Attaque de mêlée lourde pour récupérer le bonus", | |||
"AbilityButtonHint_MeleeRejuvinator": "Attaque de mêlée lourde pour récupérer le Réanimateur", | |||
"AbilityButtonHint_MirageLaunchFireBeetle": "Launch Fire Beetle", | |||
"AbilityButtonHint_MoveDown": "Descendre", | |||
"AbilityButtonHint_MoveUp": "Monter", | |||
"AbilityButtonHint_PlacePoster": "Placer une affiche", | |||
"AbilityButtonHint_RejuvenatorOwned": "Vous possédez déjà un Réanimateur. Celui-ci sera attribué à une unité alliée.", | |||
"AbilityButtonHint_RollingGooAccelerate": "Accélérer", | |||
"AbilityButtonHint_RollingGooCancel": "Annuler", | |||
"AbilityButtonHint_RollingGooJump": "Sauter", | |||
"AbilityButtonHint_ShrinkSelf": "Se rétrécir soi-même", | |||
"AbilityButtonHint_ShrinkTarget": "Rétrécir la cible", | |||
"AbilityButtonHint_SpeedBoost": "Amplification de la vitesse", | |||
"AbilityButtonHint_StopLifeDrain": "Interrompre le vol de vie", | |||
"AbilityButtonHint_Swing": "Frappe", | |||
"AbilityButtonHint_SwitchToAltCastMode": "Basculer sur l'utilisation secondaire", | |||
"AbilityButtonHint_SwitchToNormalCastMode": "Passer en mode standard", | |||
"AbilityButtonHint_TagAlongHop": "S'éjecter", | |||
"AbilityButtonHint_Teleport": "Se téléporter", | |||
"AbilityButtonHint_Throw": "Lancer", | |||
"AbilityButtonHint_ZipLineBoost": "\u003Cspan class=\"AbilityName\"\u003EAccélérateur\u003C/span\u003E \u003Cspan class=\"Countdown\"\u003E{s:ability_cooldown}\u003C/span\u003E", | |||
"AbilityCastDelay_label": "Délai d'incantation", | |||
"AbilityCastDelay_postfix": "s", | |||
"AbilityCastDelay_postvalue_label": "Délai d'incantation", | |||
"AbilityCastRangeMinimum_label": "Range Minimum", | |||
"AbilityCastRangeMinimum_postfix": "m", | |||
"AbilityCastRange_label": "Portée d'incantation", | |||
"AbilityCastRange_postfix": "m", | |||
"AbilityCastRange_postvalue_label": "Portée d'incantation", | |||
"AbilityChannelTimeDisplay_label": "Durée de canalisation", | |||
"AbilityChannelTimeDisplay_postfix": "s", | |||
"AbilityChannelTimeDisplay_postvalue_label": "Durée de canalisation", | |||
"AbilityChannelTime_label": "Durée de canalisation", | |||
"AbilityChannelTime_postfix": "s", | |||
"AbilityChannelTime_postvalue_label": "Durée de canalisation", | |||
"AbilityChargeUpTime_label": "Temps de recharge", | |||
"AbilityChargeUpTime_postfix": "s", | |||
"AbilityChargeUpTime_postvalue_label": "Temps de recharge", | |||
"AbilityCharges_label": "Charges", | |||
"AbilityCharges_postvalue_label": "Charges", | |||
"AbilityCooldownBetweenCharge_label": "Délai entre les charges", | |||
"AbilityCooldownBetweenCharge_postfix": "s", | |||
"AbilityCooldownBetweenCharge_postvalue_label": "Délai entre les charges", | |||
"AbilityCooldownPerHeadshotNPC_label": "Tps de récup. par tir en pleine tête d'un PNJ", | |||
"AbilityCooldownPerHeadshotNPC_postfix": "s", | |||
"AbilityCooldownPerHeadshotNPC_postvalue_label": "Tps de récup. par tir en pleine tête d'un PNJ", | |||
"AbilityCooldownPerHeadshot_label": "Tps de récup. par tir en pleine tête", | |||
"AbilityCooldownPerHeadshot_postfix": "s", | |||
"AbilityCooldownPerHeadshot_postvalue_label": "Tps de récup. par tir en pleine tête", | |||
"AbilityCooldownPerHit_label": "Réduction du temps de récup. par impact", | |||
"AbilityCooldownPerHit_postfix": "s", | |||
"AbilityCooldownPerHit_postvalue_label": "Réduct. du temps de récup. par impact", | |||
"AbilityCooldown_label": "Temps de récupération", | |||
"AbilityCooldown_postfix": "s", | |||
"AbilityCooldown_postvalue_label": "Temps de récupération", | |||
"AbilityDamageReductionPerHit_label": "Ability Dmg Red Per Hit", | |||
"AbilityDamageReductionPerHit_postfix": "%", | |||
"AbilityDamageReduction_label": "Réduction des dégâts spirituels", | |||
"AbilityDamageReduction_postfix": "%", | |||
"AbilityDamageReduction_postvalue_label": "Réduction des dégâts spirituels", | |||
"AbilityDuration_label": "Durée", | |||
"AbilityDuration_postfix": "s", | |||
"AbilityDuration_postvalue_label": "Durée", | |||
"AbilityLifestealDuration_label": "Durée du vol de vie", | |||
"AbilityLifestealDuration_postfix": "s", | |||
"AbilityLifestealDuration_postvalue_label": "Durée du vol de vie", | |||
"AbilityLifestealPercentHeroPassive_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercentHeroPassive_postfix": "%", | |||
"AbilityLifestealPercentHeroPassive_postvalue_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercentHeroPassive_prefix": "{s:sign}", | |||
"AbilityLifestealPercentHero_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercentHero_postfix": "%", | |||
"AbilityLifestealPercentHero_postvalue_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercentHero_prefix": "{s:sign}", | |||
"AbilityLifestealPercentNonHero_label": "Vol de vie spirituel (non-occultistes)", | |||
"AbilityLifestealPercentNonHero_postfix": "%", | |||
"AbilityLifestealPercentNonHero_postvalue_label": "Vol de vie spirituel (non-occultistes)", | |||
"AbilityLifestealPercentNonHero_prefix": "{s:sign}", | |||
"AbilityLifestealPercent_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercent_postfix": "%", | |||
"AbilityLifestealPercent_postvalue_label": "Vol de vie spirituel", | |||
"AbilityLifestealPercent_prefix": "{s:sign}", | |||
"AbilityPower_label": "Ability Power", | |||
"AbilityPower_postfix": "", | |||
"AbilityPower_prefix": "{s:sign}", | |||
"AbilityProjectileSpeedPercent_label": "Speed Increase", | |||
"AbilityProjectileSpeedPercent_postfix": "%", | |||
"AbilitySpeedPct_label": "Vitesse de capacités", | |||
"AbilitySpeedPct_postfix": "%", | |||
"AbilitySpeedPct_postvalue_label": "Vitesse de la capacité", | |||
"AbilitySpeedPct_prefix": "+", | |||
"AbilitySplitShot_label": "Charged Shot Multishot", | |||
"AboveHealthThreshold_conditional": "au-dessus du seuil de PV", | |||
"AbsorbPercentage_label": "Dégâts absorbés", | |||
"AbsorbPercentage_postfix": "%", | |||
"AbsorbPercentage_postvalue_label": "Dégâts absorbés", | |||
"AccuracyPercentage_label": "Précision de l'arme", | |||
"AccuracyPercentage_postfix": "%", | |||
"AccuracyPercentage_postvalue_label": "Précision de l'arme", | |||
"ActivatedFireRate_label": "Cadence de tir", | |||
"ActivatedFireRate_postfix": "%", | |||
"ActivatedFireRate_postvalue_label": "Cadence de tir", | |||
"ActivatedFireRate_prefix": "{s:sign}", | |||
"ActiveAbilityDamageReduction_label": "Active Ability Dmg Red", | |||
"ActiveAbilityDamageReduction_postfix": "%", | |||
"ActiveBonusFireRate_label": "Cadence de tir", | |||
"ActiveBonusFireRate_postfix": "%", | |||
"ActiveBonusFireRate_postvalue_label": "Cadence de tir", | |||
"ActiveBonusLifesteal_label": "Vol de vie des balles", | |||
"ActiveBonusLifesteal_postfix": "%", | |||
"ActiveBonusLifesteal_postvalue_label": "Balles vampiriques", | |||
"ActiveBonusMoveSpeed_label": "Vit. de déplacement", | |||
"ActiveBonusMoveSpeed_postfix": "m", | |||
"ActiveBonusMoveSpeed_postvalue_label": "Vit. de déplacement", | |||
"ActiveBonusMoveSpeed_prefix": "{s:sign}", | |||
"ActiveBulletArmorReduction_label": "Réduction de la résistance aux balles", | |||
"ActiveBulletArmorReduction_postvalue_label": "Réduction de la résistance aux balles", | |||
"ActiveBulletDamageReduction_label": "Dégâts balistiques", | |||
"ActiveBulletDamageReduction_postfix": "%", | |||
"ActiveBulletDamageReduction_postvalue_label": "Dégâts balistiques", | |||
"ActiveBulletDamageReduction_prefix": "{s:sign}", | |||
"ActiveBulletShieldDuration_label": "Active Shield Duration", | |||
"ActiveBulletShieldDuration_postfix": "s", | |||
"ActiveBulletShieldHealth_label": "Active Shield Health", | |||
"ActiveBulletShieldMaxHealth_label": "PV pour le bouclier balistique", | |||
"ActiveBulletShieldMaxHealth_postvalue_label": "PV pour le bouclier balistique", | |||
"ActiveBulletShieldMaxHealth_prefix": "{s:sign}", | |||
"ActiveChainDuration_label": "Tether Duration", | |||
"ActiveChainDuration_postfix": "s", | |||
"ActiveFireRate_label": "Cadence de tir", | |||
"ActiveFireRate_postfix": "%", | |||
"ActiveFireRate_postvalue_label": "Cadence de tir", | |||
"ActiveFlightTime_label": "Flight time", | |||
"ActiveFlightTime_postfix": "s", | |||
"ActiveHealAmount_label": "Self Heal", | |||
"ActiveHealAmount_postfix": "HP", | |||
"ActiveHealthChange_label": "Health Steal", | |||
"ActiveHealthChange_postfix": "PV", | |||
"ActiveHealthRegenBoost_label": "Régénération de PV", | |||
"ActiveHealthRegenBoost_postfix": "hp/sec", | |||
"ActiveHealthRegenBoost_postvalue_label": "Régén. de PV", | |||
"ActiveHealthRegenBoost_prefix": "{s:sign}", | |||
"ActiveHealthRegen_label": "Régénération de PV", | |||
"ActiveHealthRegen_postfix": "PV/s", | |||
"ActiveHealthRegen_postvalue_label": "Régén. de PV", | |||
"ActiveHealthRegen_prefix": "{s:sign}", | |||
"ActiveItemUse_conditional": "quand active", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Dégâts balistiques", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postvalue_label": "Dégâts balistiques", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_prefix": "{s:sign}", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_label": "PV du bouclier balistique", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_postvalue_label": "PV du bouclier balistique", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_prefix": "{s:sign}", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_label": "Réduction des effets négatifs", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_postfix": "%", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "Réduction des effets négatifs", | |||
"ActiveMoveSpeedPenalty_label": "Pénalité de vit. de déplacement active", | |||
"ActiveMoveSpeedPenalty_postfix": "m", | |||
"ActiveMoveSpeedPenalty_postvalue_label": "Pénalité de vit. de déplacement active", | |||
"ActivePlayerStats_MoveSpeed": "\u003Cspan id=\"speedDisplayMS\" class=\"statNumber\"\u003E{s:value}\u003C/span\u003E\u003Cspan id=\"speedDisplayPostfix\" class=\"statPostfix\"\u003E m/s\u003C/span\u003E", | |||
"ActivePlayerStats_Percentage": "\u003Cspan class=\"statNumber\"\u003E{s:value}\u003C/span\u003E\u003Cspan class=\"statPostfix\"\u003E %\u003C/span\u003E", | |||
"ActivePlayerStats_PercentageNum": "\u003Cspan class=\"statNumber\"\u003E{d:value}\u003C/span\u003E\u003Cspan class=\"statPostfix\"\u003E %\u003C/span\u003E", | |||
"ActivePlayerStats_Regen": "\u003Cspan class=\"statNumber\"\u003E{s:value}\u003C/span\u003E\u003Cspan class=\"statPostfix\"\u003E/sec\u003C/span\u003E", | |||
"ActiveRadius_label": "Rayon d'activité", | |||
"ActiveRadius_postfix": "m", | |||
"ActiveRadius_postvalue_label": "Rayon d'activité", | |||
"ActiveReloadPercent_label": "Munitions", | |||
"ActiveReloadPercent_postfix": "%", | |||
"ActiveReloadPercent_postvalue_label": "Munitions", | |||
"ActiveReloadPercent_prefix": "+", | |||
"ActiveStatusResistancePercent_label": "Réduction des effets négatifs", | |||
"ActiveStatusResistancePercent_postfix": "%", | |||
"ActiveStatusResistancePercent_postvalue_label": "Réduction des effets négatifs", | |||
"ActiveTechPower_label": "Pouvoir spirituel", | |||
"ActiveTechPower_postvalue_label": "Pouvoir spirituel", | |||
"ActiveTechPower_prefix": "+", | |||
"ActiveWeaponDamageChange_label": "Weapon Damage Steal", | |||
"ActiveWeaponDamageChange_postfix": "%", | |||
"AffectedPropertyPostFix": "\u003Cspan class=\"AffectedValPostfix\"\u003E{s:valPostfix}\u003C/span\u003E", | |||
"AffectedProperty_new_value": "\u003Cspan class=\"AffectedValNew\"\u003E{s:valNew}\u003C/span\u003E", | |||
"AfterProc_conditional": "après l'activation", | |||
"AfterburnExplodeDamage_label": "Explode Damage", | |||
"AfterburnExplodeRadius_label": "Spread Radius", | |||
"AfterburnExplodeRadius_postfix": "m", | |||
"AirBonusDamageGiven_label": "Dégâts dans les airs", | |||
"AirBonusDamageGiven_postfix": "%", | |||
"AirBonusDamageGiven_postvalue_label": "Dégâts dans les airs", | |||
"AirBonusDamageGiven_prefix": "{s:sign}", | |||
"AirBonusDamageTaken_label": "Dégâts dans les airs subis", | |||
"AirBonusDamageTaken_postfix": "%", | |||
"AirBonusDamageTaken_postvalue_label": "Dégâts dans les airs subis", | |||
"AirControlPercent_label": "Contrôle aérien", | |||
"AirControlPercent_postfix": "%", | |||
"AirControlPercent_postvalue_label": "Contrôle aérien", | |||
"AirControlPercent_prefix": "{s:sign}", | |||
"AirDropBuffDuration_label": "Durée du bouclier", | |||
"AirDropBuffDuration_postfix": "s", | |||
"AirDropBuffDuration_postvalue_label": "Durée du bouclier", | |||
"AirDropBuffDuration_prefix": "", | |||
"AirDropBulletArmorReduction_label": "Résistance aux balles des cibles", | |||
"AirDropBulletArmorReduction_postfix": "%", | |||
"AirDropBulletArmorReduction_postvalue_label": "Résistance aux balles des cibles", | |||
"AirDropBulletResist_label": "Résistance balistique de l'unité alliée", | |||
"AirDropBulletResist_postfix": "%", | |||
"AirDropBulletResist_postvalue_label": "Résistance aux balles de l'unité alliée", | |||
"AirDropBulletResist_prefix": "+", | |||
"AirDropBulletShield_label": "Protection de combat", | |||
"AirDropBulletShield_postfix": "", | |||
"AirDropBulletShield_postvalue_label": "Protection de combat", | |||
"AirDropDebuff02Duration_label": "Durée de résistance aux balles", | |||
"AirDropDebuff02Duration_postfix": "s", | |||
"AirDropDebuff02Duration_postvalue_label": "Durée de résistance aux balles", | |||
"AirDropDebuffDuration_label": "Durée de ralentissement", | |||
"AirDropDebuffDuration_postfix": "s", | |||
"AirDropDebuffDuration_postvalue_label": "Durée de ralentissement", | |||
"AirDropExplodeRadius_label": "Rayon d'explosion", | |||
"AirDropExplodeRadius_postfix": "m", | |||
"AirDropExplodeRadius_postvalue_label": "Rayon d'explosion", | |||
"AirDropSelfCastDelay_label": "Délai d'autoincantation", | |||
"AirDropSelfCastDelay_postfix": "s", | |||
"AirDropSelfCastDelay_postvalue_label": "Délai d'autoincantation", | |||
"AirDropSilenceDuration_label": "Durée du silence", | |||
"AirDropSilenceDuration_postfix": "s", | |||
"AirDropSilenceDuration_postvalue_label": "Durée du silence", | |||
"AirJumpVerticalSpeedPercent_label": "Air Jump Vertical Speed", | |||
"AirJumpVerticalSpeedPercent_postfix": "%", | |||
"AirJumpVerticalSpeedPercent_prefix": "{s:sign}", | |||
"AirMoveIncreasePercent_label": "Distance de l'élan/saut élancé", | |||
"AirMoveIncreasePercent_postfix": "%", | |||
"AirMoveIncreasePercent_postvalue_label": "Distance de l'élan/saut élancé", | |||
"AirMoveIncreasePercent_prefix": "+", | |||
"AirSpeedBonus_label": "Vitesse bonus en l'air", | |||
"AirSpeedBonus_postfix": "m", | |||
"AirSpeedBonus_postvalue_label": "Vitesse bonus en l'air", | |||
"AirSpeedBonus_prefix": "{s:sign}", | |||
"AirSpeedHealthBonus_label": "Healthy Speed Bonus", | |||
"AirSpeedHealthBonus_postfix": "m", | |||
"AllyCooldownReduction_label": "Ally Cooldown Reduction", | |||
"AllyCooldownReduction_postfix": "s", | |||
"AllyDistance_label": "Distance unités alliées", | |||
"AllyDistance_postfix": "m", | |||
"AllyDistance_postvalue_label": "Distance unités alliées", | |||
"AllyPercentage_label": "Pourcentage allié", | |||
"AllyPercentage_postfix": "%", | |||
"AllyPercentage_postvalue_label": "Pourcentage allié", | |||
"AllyPercentage_prefix": "{s:sign}", | |||
"AmbushBonusFireRate_label": "Cadence de tir lors de l'embuscade", | |||
"AmbushBonusFireRate_postfix": "%", | |||
"AmbushBonusFireRate_postvalue_label": "Cadence de tir lors de l'embuscade", | |||
"AmbushBonusFireRate_prefix": "+", | |||
"AmbushBonusMeleeDamage_label": "Dégâts de mêlée de l'embuscade", | |||
"AmbushBonusMeleeDamage_postfix": "%", | |||
"AmbushBonusMeleeDamage_postvalue_label": "Dégâts de mêlée de l'embuscade", | |||
"AmbushBonusTechPower_label": "Pouvoir spirituel lors de l'embuscade", | |||
"AmbushBonusTechPower_postvalue_label": "Pouvoir spirituel lors de l'embuscade", | |||
"AmbushBonusTechPower_prefix": "+", | |||
"AmbushDamage_Label": "Ambush Damage", | |||
"AmbushDuration_label": "Durée de l'embuscade", | |||
"AmbushDuration_postfix": "s", | |||
"AmbushDuration_postvalue_label": "Durée de l'embuscade", | |||
"AmmoPerSoul_label": "Munitions par âme", | |||
"AmmoPerSoul_postvalue_label": "Munitions par âme", | |||
"AmmoPerSoul_prefix": "+", | |||
"AmmoReloadPercent_label": "recharg. balles", | |||
"AmmoReloadPercent_postfix": "%", | |||
"AmmoReloadPercent_postvalue_label": "recharg. balles", | |||
"AmmoScavengerDuration_label": "Durée", | |||
"AmmoScavengerDuration_postfix": "s", | |||
"AmmoScavengerDuration_postvalue_label": "Durée", | |||
"AmpDamagePercent_label": "Dégâts amplifiés", | |||
"AmpDamagePercent_postfix": "%", | |||
"AmpDamagePercent_postvalue_label": "Dégâts amplifiés", | |||
"AmpDuration_label": "Durée d'amplification", | |||
"AmpDuration_postfix": "s", | |||
"AmpDuration_postvalue_label": "Durée d'amplification", | |||
"AmpPercentPerStack_label": "Amp. par charge", | |||
"AmpPercentPerStack_postfix": "%", | |||
"AmpPercentPerStack_postvalue_label": "Amp. par charge", | |||
"AoESleep_label": "Explode Radius", | |||
"AoESleep_postfix": "m", | |||
"ApproachSpeed_label": "Project Speed", | |||
"ArcticBlastPercentDamage_label": "Dégâts bonus (congélation)", | |||
"ArcticBlastPercentDamage_postfix": "%", | |||
"ArcticBlastPercentDamage_postvalue_label": "Dégâts bonus (congélation)", | |||
"ArcticBlastSlowDuration_label": "Durée de ralentissement", | |||
"ArcticBlastSlowDuration_postfix": "s", | |||
"ArcticBlastSlowDuration_postvalue_label": "Durée de ralentissement", | |||
"AreaRadius_label": "Rayon", | |||
"AreaRadius_postfix": "m", | |||
"AreaRadius_postvalue_label": "Rayon", | |||
"ArmTime_label": "Durée d'armement", | |||
"ArmTime_postfix": "s", | |||
"ArmTime_postvalue_label": "Durée d'armement", | |||
"ArmingDuration_label": "Durée d'activation", | |||
"ArmingDuration_postfix": "s", | |||
"ArmingDuration_postvalue_label": "Durée d'activation", | |||
"ArmorAttribute_Desc": "%s1 to any bullet and spirit armor bonus", | |||
"ArmorAttribute_Desc_0": "no additional bullet armor bonuses", | |||
"ArmorDamageReductionPerStack_postfix": "%", | |||
"ArmorDamageReductionPerStack_postvalue_label": "Résist. aux balles et spirituelle par charge", | |||
"ArmorLossPerHit_label": "Resist lost per Hit", | |||
"ArmorLossPerHit_postfix": "%", | |||
"ArmorPower_label": "PV de base", | |||
"ArmorPower_postfix": "%", | |||
"ArmorPower_postvalue_label": "PV de base", | |||
"ArmorPower_prefix": "{s:sign}", | |||
"AscendSpeed_label": "", | |||
"AssaultDuration_label": "Air Attack Duration", | |||
"AssaultDuration_postfix": "s", | |||
"AssaultFireRate_label": "Air Attack Fire Rate", | |||
"AssaultFireRate_postfix": "%", | |||
"AssaultFireRate_prefix": "{s:sign}", | |||
"AstroShotgunCloseRange_label": "Close Range Weapon Power", | |||
"AttackPower_label": "Attack Power", | |||
"AttackPower_postfix": "", | |||
"AttackPower_prefix": "{s:sign}", | |||
"AttribFormat_AdditionalNote": "( %s1 )", | |||
"Attribute_EWeaponAttribute_BeamWeapon": "Arme laser", | |||
"Attribute_EWeaponAttribute_Bouncy": "Rebondissant", | |||
"Attribute_EWeaponAttribute_Bow": "Arc", | |||
"Attribute_EWeaponAttribute_BurstFire": "Rafale", | |||
"Attribute_EWeaponAttribute_CloseRange": "Portée restreinte", | |||
"Attribute_EWeaponAttribute_Crossbow": "Arbalète", | |||
"Attribute_EWeaponAttribute_Heavy": "Artillerie lourde", | |||
"Attribute_EWeaponAttribute_HeavyHitter": "Dégâts lourds", | |||
"Attribute_EWeaponAttribute_LongRange": "Longue portée", | |||
"Attribute_EWeaponAttribute_MediumRange": "Portée moyenne", | |||
"Attribute_EWeaponAttribute_Pistol": "Pistolet", | |||
"Attribute_EWeaponAttribute_Projectile": "Projectile", | |||
"Attribute_EWeaponAttribute_RapidFire": "Tirs en rafale", | |||
"Attribute_EWeaponAttribute_Spreadshot": "Tirs en éventail", | |||
"AuraDuration_label": "Durée de l'aura", | |||
"AuraDuration_postfix": "s", | |||
"AuraDuration_postvalue_label": "Durée de l'aura", | |||
"AuraRadius_label": "Rayon de l'aura", | |||
"AuraRadius_postfix": "m", | |||
"AuraRadius_postvalue_label": "Rayon de l'aura", | |||
"AutoActivateHealthThreshold_postfix": "%", | |||
"AutoActivateHealthThreshold_postvalue_label": "Seuil de PV pour l'utilisation automatique", | |||
"AvaRecallCooldown_label": "Temps de récupération du rappel", | |||
"AvaRecallCooldown_postfix": "s", | |||
"AvaRecallCooldown_postvalue_label": "Temps de récupération du rappel", | |||
"AwakeDamage_label": "Dégâts au réveil", | |||
"AwakeDamage_postvalue_label": "Dégâts au réveil", | |||
"AwakenDamage_label": "Awaken Damage", | |||
"BackstabBonusDamagePct_label": "Dégâts d'Angle mort", | |||
"BackstabBonusDamagePct_postfix": "%", | |||
"BackstabBonusDamagePct_postvalue_label": "Dégâts d'Angle mort", | |||
"BackstabberRadius_label": "Rayon bonus", | |||
"BackstabberRadius_postfix": "m", | |||
"BackstabberRadius_postvalue_label": "Rayon bonus", | |||
"BallRadius_label": "Rayon de la boule", | |||
"BallRadius_postfix": "m", | |||
"BallRadius_postvalue_label": "Rayon de la boule", | |||
"BarrelDamageRadius_label": "Rayon d'explosion", | |||
"BarrelDamageRadius_postfix": "m", | |||
"BarrelDamageRadius_postvalue_label": "Rayon d'explosion", | |||
"BarrelDamage_label": "Dégâts d'explosion", | |||
"BarrelDamage_postvalue_label": "Dégâts d'explosion", | |||
"BarrelLifetime_label": "Barrel Life Time", | |||
"BarrelLifetime_postfix": "s", | |||
"Barrel_ArmTime_label": "Durée d'armement", | |||
"Barrel_ArmTime_postfix": "s", | |||
"Barrel_ArmTime_postvalue_label": "Durée d'armement", | |||
"BarrierDamagePercentage_label": "Dégâts selon la protection", | |||
"BarrierDamagePercentage_postfix": "%", | |||
"BarrierDamagePercentage_postvalue_label": "Dégâts selon la protection", | |||
"BarrierDuration_label": "Durée de protection", | |||
"BarrierDuration_postfix": "s", | |||
"BarrierDuration_postvalue_label": "Durée de protection", | |||
"BaseAttackDamagePercentAltFire_label": "Dégâts des armes du tir secondaire", | |||
"BaseAttackDamagePercentAltFire_postfix": "%", | |||
"BaseAttackDamagePercentAltFire_postvalue_label": "Dégâts des armes du tir secondaire", | |||
"BaseAttackDamagePercentAltFire_prefix": "{s:sign}", | |||
"BaseAttackDamagePercentAtMaxDuration_label": "Dégâts des armes max.", | |||
"BaseAttackDamagePercentAtMaxDuration_postfix": "%", | |||
"BaseAttackDamagePercentAtMaxDuration_postvalue_label": "Dégâts des armes max.", | |||
"BaseAttackDamagePercentBonus_label": "Dégâts des armes", | |||
"BaseAttackDamagePercentBonus_postfix": "%", | |||
"BaseAttackDamagePercentBonus_postvalue_label": "Dégâts des armes", | |||
"BaseAttackDamagePercentBonus_prefix": "+", | |||
"BaseAttackDamagePercent_label": "Dégâts des armes", | |||
"BaseAttackDamagePercent_postfix": "%", | |||
"BaseAttackDamagePercent_postvalue_label": "Dégâts des armes", | |||
"BaseAttackDamagePercent_prefix": "{s:sign}", | |||
"BaseAttackDamage_label": "Dégâts de base", | |||
"BaseAttackDamage_postvalue_label": "Dégâts de base", | |||
"BaseAttackDamage_prefix": "{s:sign}", | |||
"BaseBonusWeaponPower_label": "Courage", | |||
"BaseBonusWeaponPower_prefix": "+", | |||
"BaseBulletDamage_label": "Dégâts balistiques", | |||
"BaseBulletDamage_postvalue_label": "Dégâts balistiques", | |||
"BaseDamagePct_label": "Bonus Spirit Amp", | |||
"BaseDamagePct_postfix": "%", | |||
"BaseDamagePct_prefix": "{s:sign}", | |||
"BaseDamage_label": "Dégâts de base", | |||
"BaseDamage_postvalue_label": "Dégâts de base", | |||
"BaseHealOnHeadshot_label": "Soins par tir en pleine tête", | |||
"BaseHealOnHeadshot_postvalue_label": "Soins par tir en pleine tête", | |||
"BaseHeatPower_Label": "Base Heat Power", | |||
"BaseWeaponDamage_postfix": "%", | |||
"BasicReflectPercent_label": "Basic Damage Reflect", | |||
"BasicReflectPercent_postfix": "%", | |||
"BatCount_label": "Total de chauvesouris lâchées", | |||
"BatCount_postvalue_label": "Total de chauvesouris lâchées", | |||
"BatPerSecond_label": "Chauvesouris par seconde", | |||
"BatPerSecond_postvalue_label": "Chauvesouris par seconde", | |||
"BatSwarmLifeTime_label": "Durée de vie des chauvesouris", | |||
"BatSwarmLifeTime_postfix": "s", | |||
"BatSwarmLifeTime_postvalue_label": "Durée de vie des chauvesouris", | |||
"BatteryGenerationPercent_label": "Production de la batterie", | |||
"BatteryGenerationPercent_postfix": "%", | |||
"BeamLength_label": "Longueur du faisceau", | |||
"BeamLength_postfix": "m", | |||
"BeamLength_postvalue_label": "Longueur du faisceau", | |||
"BeamSplit_label": "Portée bonus du rayon", | |||
"BeamSplit_postfix": "m", | |||
"BeamSplit_postvalue_label": "Portée bonus du rayon", | |||
"BeamWidth_label": "Diamètre du faisceau", | |||
"BeamWidth_postfix": "m", | |||
"BeamWidth_postvalue_label": "Diamètre du faisceau", | |||
"BelowHealthThreshold_conditional": "en dessous du seuil de PV", | |||
"BlastAOERadius_postvalue_label": "Rayon de l'explosion", | |||
"BleedDPSPerStack_label": "DPS de saignement par couteau", | |||
"BleedDPSPerStack_postvalue_label": "DPS de saignement par couteau", | |||
"BleedDamage_label": "Dégâts de saignement", | |||
"BleedDamage_postvalue_label": "Dégâts de saignement", | |||
"BleedDuration_label": "Durée du saignement", | |||
"BleedDuration_postfix": "s", | |||
"BleedDuration_postvalue_label": "Durée du saignement", | |||
"BleedTechResist_label": "Résistance spirituelle", | |||
"BleedTechResist_postfix": "%", | |||
"BleedTechResist_postvalue_label": "Résist. spirit.", | |||
"BleedTechResist_prefix": "{s:sign}", | |||
"BloodPoolDPS_label": "Blood Pool DPS", | |||
"BloodPoolDuration_label": "Blood Pool Duration", | |||
"BloodPoolDuration_postfix": "s", | |||
"BloodPoolRadius_label": "Blood Pool Radius", | |||
"BloodPoolRadius_postfix": "m", | |||
"BloodSpillDuration_label": "Durée de la flaque toxique", | |||
"BloodSpillDuration_postfix": "s", | |||
"BloodSpillDuration_postvalue_label": "Durée de la flaque toxique", | |||
"BlurVisionRange_label": "Blur Vision Range", | |||
"BlurVisionRange_postfix": "m", | |||
"BoloBounceCount_label": "Max Bounces", | |||
"BoloHitDamage_label": "Damage on Hit", | |||
"BoloProcDamage_label": "Damage on Immobilize", | |||
"BombDamagePercent_label": "Target max health as damage", | |||
"BombDamagePercent_postfix": "%", | |||
"BonusAbilityChargesNonCharge_label": "Capacité non chargée", | |||
"BonusAbilityChargesNonCharge_postvalue_label": "Capacité non chargée", | |||
"BonusAbilityChargesNonCharge_prefix": "{s:sign}", | |||
"BonusAbilityCharges_label": "Charges bonus pour les capacités", | |||
"BonusAbilityCharges_postvalue_label": "Charges bonus pour les capacités", | |||
"BonusAbilityCharges_prefix": "{s:sign}", | |||
"BonusAbilityDurationPercent_label": "Durée de capacité", | |||
"BonusAbilityDurationPercent_postfix": "%", | |||
"BonusAbilityDurationPercent_postvalue_label": "Durée de capacité", | |||
"BonusAbilityDurationPercent_prefix": "{s:sign}", | |||
"BonusAbilitySpeed_label": "Ability Move Speed", | |||
"BonusAbilitySpeed_postfix": "", | |||
"BonusAbilitySpeed_prefix": "{s:sign}", | |||
"BonusAccuracy_label": "Gun Accuracy", | |||
"BonusAccuracy_postfix": "%", | |||
"BonusAccuracy_prefix": "{s:sign}", | |||
"BonusAmmo": "Munitions bonus !", | |||
"BonusAmmoRegen_label": "Ammo Regen", | |||
"BonusAmmoRegen_postfix": "/s", | |||
"BonusAmmoRegen_prefix": "{s:sign}", | |||
"BonusAmmo_label": "Bullets", | |||
"BonusAmmo_postfix": "%", | |||
"BonusAmmo_prefix": "{s:sign}", | |||
"BonusAttackRangePercent_label": "Portée de réduction des dégâts", | |||
"BonusAttackRangePercent_postfix": "%", | |||
"BonusAttackRangePercent_postvalue_label": "Portée de réduction des dégâts", | |||
"BonusAttackRangePercent_prefix": "{s:sign}", | |||
"BonusAttackRange_label": "Weapon Range", | |||
"BonusAttackRange_postfix": "m", | |||
"BonusBarrierAmpPercent_label": "Efficacité de la protection", | |||
"BonusBarrierAmpPercent_postfix": "%", | |||
"BonusBarrierAmpPercent_postvalue_label": "Efficacité de la protection", | |||
"BonusBaseDamage_label": "Base Bullet and Melee Damage", | |||
"BonusBaseDamage_postfix": "%", | |||
"BonusBaseHealth_label": "PV de base", | |||
"BonusBaseHealth_postfix": "%", | |||
"BonusBaseHealth_postvalue_label": "PV de base", | |||
"BonusBaseHealth_prefix": "+", | |||
"BonusBaseWeaponDamageTaken_label": "Dégâts des armes", | |||
"BonusBaseWeaponDamageTaken_postfix": "%", | |||
"BonusBaseWeaponDamageTaken_postvalue_label": "Dégâts des armes", | |||
"BonusBaseWeaponDamageTaken_prefix": "+", | |||
"BonusBaseWeaponDamage_label": "Dégâts des armes", | |||
"BonusBaseWeaponDamage_postfix": "%", | |||
"BonusBaseWeaponDamage_postvalue_label": "Dégâts des armes", | |||
"BonusBaseWeaponDamage_prefix": "{s:sign}", | |||
"BonusBatsMax_label": "Chauvesouris supplémentaires max.", | |||
"BonusBatsMax_postvalue_label": "Chauvesouris supplémentaires max.", | |||
"BonusBatsPerProc_label": "Chauvesouris supplémentaires par incantation", | |||
"BonusBatsPerProc_postvalue_label": "Chauvesouris supplémentaires par incantation", | |||
"BonusBulletDamageToEMPTargets_label": "Bullet Damage to Silenced targets", | |||
"BonusBulletDamageToEMPTargets_postfix": "%", | |||
"BonusBulletDamageToEMPTargets_prefix": "+", | |||
"BonusBulletSpeedPercent_label": "Vitesse des balles", | |||
"BonusBulletSpeedPercent_postfix": "%", | |||
"BonusBulletSpeedPercent_postvalue_label": "Vitesse des balles", | |||
"BonusBulletSpeedPercent_prefix": "{s:sign}", | |||
"BonusBullets_postvalue_label": "Balles bonus", | |||
"BonusChannelTechPower_label": "Spirit Power While Channeling", | |||
"BonusChannelTechPower_prefix": "+", | |||
"BonusChannelTimePercentage_label": "Durée de canalisation", | |||
"BonusChannelTimePercentage_postfix": "%", | |||
"BonusChannelTimePercentage_postvalue_label": "Durée de canalisation", | |||
"BonusChannelTimePercentage_prefix": "+", | |||
"BonusChargedAbilityDamage_label": "Charged Ability Damage", | |||
"BonusChargedAbilityDamage_postfix": "%", | |||
"BonusChargedAbilityDamage_prefix": "{s:sign}", | |||
"BonusClipPerKill_label": "Munitions bonus par victime", | |||
"BonusClipPerKill_postvalue_label": "Munitions bonus par victime", | |||
"BonusClipPerKill_prefix": "{s:sign}", | |||
"BonusClipSizePercent_label": "Mun. max.", | |||
"BonusClipSizePercent_postfix": "%", | |||
"BonusClipSizePercent_postvalue_label": "Mun. max.", | |||
"BonusClipSizePercent_prefix": "{s:sign}", | |||
"BonusClipSize_label": "Munitions", | |||
"BonusClipSize_postvalue_label": "Munitions", | |||
"BonusClipSize_prefix": "{s:sign}", | |||
"BonusCooldownReduction_label": "Réduction du temps de recharge par balle", | |||
"BonusCooldownReduction_postvalue_label": "Réduction du temps de recharge par balle", | |||
"BonusCritDamagePercent_label": "Bonus Crit Damage", | |||
"BonusCritDamagePercent_postfix": "%", | |||
"BonusCritDamagePercent_prefix": "{s:sign}", | |||
"BonusCurrentHealthDamagePercentage_label": "Dégâts bonus selon les PV actuels", | |||
"BonusCurrentHealthDamagePercentage_postfix": "%", | |||
"BonusCurrentHealthDamagePercentage_postvalue_label": "Dégâts bonus selon les PV actuels", | |||
"BonusDPSPercent_label": "Dégâts balistiques", | |||
"BonusDPSPercent_postfix": "%", | |||
"BonusDPSPercent_postvalue_label": "Dégâts balistiques", | |||
"BonusDPSPercent_prefix": "{s:sign}", | |||
"BonusDPSVsCreeps_label": "DPS vs Creeps", | |||
"BonusDPSVsPlayers_label": "DPS vs Players", | |||
"BonusDamageAmp_label": "Increased Damage", | |||
"BonusDamageAmp_postfix": "%", | |||
"BonusDamageCap_label": "Dégâts absorbés max.", | |||
"BonusDamageCap_postvalue_label": "Dégâts absorbés max.", | |||
"BonusDamageConversionPercent_label": "Dégâts subis absorbés", | |||
"BonusDamageConversionPercent_postfix": "%", | |||
"BonusDamageConversionPercent_postvalue_label": "Dégâts subis absorbés", | |||
"BonusDamagePctPerPlayerHit_label": "Dégâts de la bombe collante", | |||
"BonusDamagePctPerPlayerHit_postfix": "%", | |||
"BonusDamagePctPerPlayerHit_postvalue_label": "Dégâts de la bombe collante", | |||
"BonusDamagePctPerPlayerHit_prefix": "{s:sign}", | |||
"BonusDamagePctPerPlayerKilled_label": "Dégâts de la bombe collante", | |||
"BonusDamagePctPerPlayerKilled_postfix": "%", | |||
"BonusDamagePctPerPlayerKilled_postvalue_label": "Dégâts de la bombe collante", | |||
"BonusDamagePctPerPlayerKilled_prefix": "{s:sign}", | |||
"BonusDamagePerBullet_label": "Dégâts par balle", | |||
"BonusDamagePerBullet_postvalue_label": "Dégâts par balle", | |||
"BonusDamagePerHero_label": "Bonus Damage Per Hero", | |||
"BonusDamagePerHero_postfix": "%", | |||
"BonusDamagePercent_label": "Dégâts bonus", | |||
"BonusDamagePercent_postfix": "%", | |||
"BonusDamagePercent_postvalue_label": "Dégâts bonus", | |||
"BonusDamagePercent_prefix": "{s:sign}", | |||
"BonusDamage_label": "Dégâts bonus", | |||
"BonusDamage_postvalue_label": "Dégâts bonus", | |||
"BonusDuration_label": "Bonus Duration", | |||
"BonusDuration_postfix": "s", | |||
"BonusEnergyMax_label": "Energy Cells", | |||
"BonusFireRateNPC_label": "Cadence de tir des PNJ", | |||
"BonusFireRateNPC_postfix": "%", | |||
"BonusFireRateNPC_postvalue_label": "Cadence de tir des PNJ", | |||
"BonusFireRateNPC_prefix": "{s:sign}", | |||
"BonusFireRatePerHero_label": "Cadence de tir", | |||
"BonusFireRatePerHero_postfix": "%", | |||
"BonusFireRatePerHero_postvalue_label": "Cadence de tir", | |||
"BonusFireRatePerHero_prefix": "{s:sign}", | |||
"BonusFireRatePlayerUnit_label": "Cadence de tir des sbires", | |||
"BonusFireRatePlayerUnit_postfix": "%", | |||
"BonusFireRatePlayerUnit_postvalue_label": "Cadence de tir des sbires", | |||
"BonusFireRatePlayerUnit_prefix": "{s:sign}", | |||
"BonusFireRate_label": "Cadence de tir", | |||
"BonusFireRate_postfix": "%", | |||
"BonusFireRate_postvalue_label": "Cadence de tir", | |||
"BonusFireRate_prefix": "{s:sign}", | |||
"BonusGoldOnKill_label": "Âmes bonus par assassinat", | |||
"BonusGoldOnKill_postvalue_label": "Âmes bonus par assassinat", | |||
"BonusHeadshotDamage_label": "Dégâts bonus par tirs dans la tête", | |||
"BonusHeadshotDamage_postfix": "%", | |||
"BonusHeadshotDamage_postvalue_label": "Dégâts bonus par tir dans la tête", | |||
"BonusHealthOnKill_label": "Bonus de PV max. par victime", | |||
"BonusHealthOnKill_postvalue_label": "Bonus de PV max. par victime", | |||
"BonusHealthPercent_label": "PV", | |||
"BonusHealthPercent_postfix": "%", | |||
"BonusHealthPercent_postvalue_label": "PV", | |||
"BonusHealthPercent_prefix": "{s:sign}", | |||
"BonusHealthRegenOutOfCombat_label": "Health Regen Out of Combat", | |||
"BonusHealthRegenOutOfCombat_postfix": "", | |||
"BonusHealthRegenOutOfCombat_prefix": "{s:sign}", | |||
"BonusHealthRegen_label": "Régénération de PV", | |||
"BonusHealthRegen_postvalue_label": "Régén. de PV", | |||
"BonusHealthRegen_prefix": "{s:sign}", | |||
"BonusHealth_label": "PV bonus", | |||
"BonusHealth_postvalue_label": "PV bonus", | |||
"BonusHealth_prefix": "{s:sign}", | |||
"BonusHeavyMeleeDamage_label": "Dégâts de mêlée lourds bonus", | |||
"BonusHeavyMeleeDamage_postfix": "%", | |||
"BonusHeavyMeleeDamage_postvalue_label": "Dégâts de mêlée lourds bonus", | |||
"BonusHeavyMeleeDamage_prefix": "+", | |||
"BonusItemDurationPercent_postfix": "%", | |||
"BonusItemDurationPercent_postvalue_label": "Bonus portée/durée des objets", | |||
"BonusMaxHealthPerHero_label": "PV max.", | |||
"BonusMaxHealthPerHero_postvalue_label": "PV max.", | |||
"BonusMaxHealthPerHero_prefix": "{s:sign}", | |||
"BonusMaxHealth_label": "PV max.", | |||
"BonusMaxHealth_postvalue_label": "PV max.", | |||
"BonusMaxHealth_prefix": "{s:sign}", | |||
"BonusMeleeAttackSpeed_label": "Melee Speed", | |||
"BonusMeleeAttackSpeed_postfix": "%", | |||
"BonusMeleeAttackSpeed_prefix": "{s:sign}", | |||
"BonusMeleeDamagePercent_label": "Dégâts de mêlée", | |||
"BonusMeleeDamagePercent_postfix": "%", | |||
"BonusMeleeDamagePercent_postvalue_label": "Dégâts de mêlée", | |||
"BonusMeleeDamagePercent_prefix": "{s:sign}", | |||
"BonusMeleeDamage_label": "Dégâts de mêlée", | |||
"BonusMeleeDamage_postvalue_label": "Dégâts de mêlée", | |||
"BonusMeleeDamage_prefix": "{s:sign}", | |||
"BonusMeleeSpeed_label": "Melee Speed", | |||
"BonusMeleeSpeed_postfix": "%", | |||
"BonusMeleeSpeed_prefix": "+", | |||
"BonusMoveSpeedPercent_label": "Vitesse de déplacement", | |||
"BonusMoveSpeedPercent_postfix": "%", | |||
"BonusMoveSpeedPercent_postvalue_label": "Vit. de déplacement", | |||
"BonusMoveSpeedPercent_prefix": "{s:sign}", | |||
"BonusMoveSpeed_label": "Vitesse de déplacement", | |||
"BonusMoveSpeed_postfix": "m", | |||
"BonusMoveSpeed_postvalue_label": "Vit. de déplacement", | |||
"BonusMoveSpeed_prefix": "{s:sign}", | |||
"BonusPelletsPerShot_label": "Pellets per shot", | |||
"BonusPerChain_label": "Dégâts au saut", | |||
"BonusPerChain_postvalue_label": "Dégâts au saut", | |||
"BonusPerHeadshot_label": "Bonus Per Headshot", | |||
"BonusPerHeadshot_postfix": "%", | |||
"BonusPerHeadshot_prefix": "+", | |||
"BonusPerMeterPct_label": "Shield Gain Per Meter", | |||
"BonusPerMeterPct_postfix": "%", | |||
"BonusRadius_postfix": "m", | |||
"BonusRadius_postvalue_label": "Rayon bonus", | |||
"BonusRegenMaxHealthPercent_label": "Régénération de PV max.", | |||
"BonusRegenMaxHealthPercent_postfix": "%", | |||
"BonusRegenMaxHealthPercent_postvalue_label": "Régénération de PV max.", | |||
"BonusRegenMaxHealthPercent_prefix": "{s:sign}", | |||
"BonusReloadSpeed_Postfix": "%", | |||
"BonusReloadSpeed_label": "Temps de rechargement", | |||
"BonusReloadSpeed_postvalue_label": "Temps de rechargement", | |||
"BonusReloadTime_label": "Added Reload Time", | |||
"BonusReloadTime_postfix": "s", | |||
"BonusShocks_postvalue_label": "Électrocutions bonus", | |||
"BonusSoulsPct_label": "Âmes bonus", | |||
"BonusSoulsPct_postfix": "%", | |||
"BonusSoulsPct_postvalue_label": "Âmes bonus", | |||
"BonusSoulsPct_prefix": "+", | |||
"BonusSpiritDamagePercentage_label": "Dégâts spirituels bonus", | |||
"BonusSpiritDamagePercentage_postfix": "%", | |||
"BonusSpiritDamagePercentage_postvalue_label": "Dégâts spirituels bonus", | |||
"BonusSpiritDuration_label": "Durée spirituelle bonus", | |||
"BonusSpiritDuration_postfix": "s", | |||
"BonusSpiritDuration_postvalue_label": "Durée spirituelle bonus", | |||
"BonusSpiritForChargedAbilities_label": "Bonus de pouvoir spirituel pour les capacités chargées", | |||
"BonusSpiritForChargedAbilities_postvalue_label": "Bonus de pouvoir spirituel pour les capacités chargées", | |||
"BonusSpiritForChargedAbilities_prefix": "+", | |||
"BonusSpiritPerKill_label": "Bonus Spirit Power Per Kill", | |||
"BonusSpiritPerKill_prefix": "{s:sign}", | |||
"BonusSpiritPower_label": "Pouvoir spirituel bonus", | |||
"BonusSpiritPower_postvalue_label": "Pouvoir spirituel bonus", | |||
"BonusSpirit_conditional": "après l'activation", | |||
"BonusSpirit_label": "Pouvoir spirituel", | |||
"BonusSpirit_postvalue_label": "Pouvoir spirituel", | |||
"BonusSpirit_prefix": "{s:sign}", | |||
"BonusSprintSpeedPercent_label": "Vitesse de course", | |||
"BonusSprintSpeedPercent_postfix": "%", | |||
"BonusSprintSpeedPercent_postvalue_label": "Vitesse de course", | |||
"BonusSprintSpeedPercent_prefix": "{s:sign}", | |||
"BonusSprintSpeed_label": "Vitesse de course", | |||
"BonusSprintSpeed_postfix": "m", | |||
"BonusSprintSpeed_postvalue_label": "Vitesse de course", | |||
"BonusSprintSpeed_prefix": "{s:sign}", | |||
"BonusStamina_label": "Bonus Stamina", | |||
"BonusSuperSprintSpeedPercent_postfix": "%", | |||
"BonusSuperSprintSpeedPercent_prefix": "{s:sign}", | |||
"BonusSuperSprintSpeed_label": "Vitesse de course", | |||
"BonusSuperSprintSpeed_postvalue_label": "Vitesse de course", | |||
"BonusSuperSprintSpeed_prefix": "{s:sign}", | |||
"BonusTechDamagePercent_label": "Dégâts spirituels bonus", | |||
"BonusTechDamagePercent_postfix": "%", | |||
"BonusTechDamagePercent_postvalue_label": "Dégâts spirituels bonus", | |||
"BonusTechDamage_label": "Bonus Spirit Damage", | |||
"BonusTechPowerPerKill_label": "Pouvoir spirituel par victime", | |||
"BonusTechPowerPerKill_postvalue_label": "Pouvoir spirituel par victime", | |||
"BonusTechPower_label": "Spirit Power while Pathing", | |||
"BonusTechPower_postvalue_label": "Pouvoir spirituel", | |||
"BonusTechPower_prefix": "{s:sign}", | |||
"BonusWeaponDamage_label": "Dégâts balistiques", | |||
"BonusWeaponDamage_postvalue_label": "Dégâts balistiques", | |||
"BonusWeaponDamage_prefix": "+", | |||
"BonusZipLineSpeed_label": "Hyperline Speed", | |||
"BonusZipLineSpeed_prefix": "{s:sign}", | |||
"BonusZoomPercent_label": "Zoom de l'arme", | |||
"BonusZoomPercent_postfix": "%", | |||
"BonusZoomPercent_postvalue_label": "Zoom de l'arme", | |||
"BonusZoomPercent_prefix": "{s:sign}", | |||
"BoostDuration_label": "Ally Move Speed Duration", | |||
"BoostDuration_postfix": "s", | |||
"BounceCount_label": "Shield Bounces", | |||
"BounceCount_postvalue_label": "Rebonds max.", | |||
"BounceGrace_postvalue_label": "Persistance max.", | |||
"BouncePadExtendDuration_postfix": "s", | |||
"BouncePadExtendDuration_postvalue_label": "Prolongation fournie par le Trampoline", | |||
"BouncePadStompCount_label": "Max Head Stomps", | |||
"BounceRadius_label": "Portée des rebonds", | |||
"BounceRadius_postfix": "m", | |||
"BounceRadius_postvalue_label": "Portée des rebonds", | |||
"BrowseItems_Desc": "Parcourez le catalogue d'objets de la boutique et anticipez vos achats lors de votre prochaine partie !", | |||
"BrowseItems_Title": "Objets", | |||
"BruiseDamageVulnerability_label": "Damage Increase", | |||
"BruiseDamageVulnerability_postfix": "% per stack", | |||
"BruiseDuration_label": "Bruise Duration", | |||
"BuffBulletResist_label": "Résist. aux balles", | |||
"BuffBulletResist_postfix": "%", | |||
"BuffBulletResist_postvalue_label": "Résist. aux balles", | |||
"BuffDamageMult_label": "Shock Multiplier", | |||
"BuffDamageMult_postfix": "x", | |||
"BuffDamage_label": "Dégâts bonus lorsque rage pleine", | |||
"BuffDamage_postfix": "%", | |||
"BuffDamage_postvalue_label": "Dégâts bonus lorsque rage pleine", | |||
"BuffDamage_prefix": "+", | |||
"BuffDuration_label": "Durée de l'effet positif", | |||
"BuffDuration_postfix": "s", | |||
"BuffDuration_postvalue_label": "Durée de l'effet positif", | |||
"BuffFrequency_label": "Fréquence effets positifs", | |||
"BuffFrequency_postfix": "s", | |||
"BuffFrequency_postvalue_label": "Fréquence effets positifs", | |||
"BuffMaxStacks_postvalue_label": "Charges max.", | |||
"BuffMoveSpeedBonus_label": "Vit. de déplacement", | |||
"BuffMoveSpeedBonus_postfix": "m", | |||
"BuffMoveSpeedBonus_postvalue_label": "Vit. de déplacement", | |||
"BuffMoveSpeedBonus_prefix": "{s:sign}", | |||
"BuffMoveSpeed_label": "Vitesse de déplacement", | |||
"BuffMoveSpeed_postfix": "m", | |||
"BuffMoveSpeed_postvalue_label": "Vit. de déplacement", | |||
"BuffMoveSpeed_prefix": "+", | |||
"BuffTechResist_label": "Résist. spirit.", | |||
"BuffTechResist_postfix": "%", | |||
"BuffTechResist_postvalue_label": "Résist. spirit.", | |||
"BuildUpBulletPercentPerHit_label": "Accumulation par balle", | |||
"BuildUpBulletPercentPerHit_postfix": "%", | |||
"BuildUpBulletPercentPerHit_postvalue_label": "Accumulation par balle", | |||
"BuildUpMaxDamageNonHero_label": "Build Up Non-Hero", | |||
"BuildUpMaxDamage_label": "Build Up Damage", | |||
"BuildUpPerSecond_label": "Accumulation par sec.", | |||
"BuildUpPerSecond_postfix": "%", | |||
"BuildUpPerSecond_postvalue_label": "Accumulation par sec.", | |||
"BuildUpPercentPerHit_label": "Accum. par coup", | |||
"BuildUpPercentPerHit_postfix": "%", | |||
"BuildUpPercentPerHit_postvalue_label": "Accum. par coup", | |||
"BuildUpProcDamage_label": "Dégâts à l'activation", | |||
"BuildUpProcDamage_postvalue_label": "Dégâts à l'activation", | |||
"BuildupDamage_label": "Damage on Buildup", | |||
"BuildupDecayDelay_label": "Buildup Decay Delay", | |||
"BuildupDecayDelay_postfix": "s", | |||
"BuildupDuration_label": "Délai avant dissip. de l'accumulation", | |||
"BuildupDuration_postfix": "s", | |||
"BuildupDuration_postvalue_label": "Délai avant dissip. de l'accumulation", | |||
"BuildupExpire_label": "Buildup Expire", | |||
"BuildupExpire_postfix": "s", | |||
"BuildupPerProc_label": "Buildup on Shock", | |||
"BuildupPerProc_postfix": "%", | |||
"BuildupPerShot_label": "Accumulation par tir", | |||
"BuildupPerShot_postfix": "%", | |||
"BuildupPerShot_postvalue_label": "Accumulation par tir", | |||
"BuildupRate_label": "Buildup Per Shot", | |||
"BuildupRate_postfix": "", | |||
"BuildupSpiritDamageThreshold_label": "Seuil de dégâts spirituels", | |||
"BuildupSpiritDamageThreshold_postvalue_label": "Seuil de dégâts spirituels", | |||
"BulletArmorDamageReductionPerStack_label": "Résistance aux balles par charge", | |||
"BulletArmorDamageReductionPerStack_postfix": "%", | |||
"BulletArmorDamageReductionPerStack_postvalue_label": "Résistance aux balles par charge", | |||
"BulletArmorDamageReductionPerStack_prefix": "{s:sign}", | |||
"BulletArmorDamageReduction_label": "Résistance aux balles", | |||
"BulletArmorDamageReduction_postfix": "%", | |||
"BulletArmorDamageReduction_postvalue_label": "Résist. aux balles", | |||
"BulletArmorDamageReduction_prefix": "{s:sign}", | |||
"BulletArmorPenetration_label": "Target Bullet Resist", | |||
"BulletArmorPenetration_postfix": "", | |||
"BulletArmorReductionDuration_label": "Durée", | |||
"BulletArmorReductionDuration_postfix": "s", | |||
"BulletArmorReductionDuration_postvalue_label": "Durée", | |||
"BulletArmorReductionPerStack_label": "Dégâts balistiques", | |||
"BulletArmorReductionPerStack_postfix": "% par charge", | |||
"BulletArmorReductionPerStack_postvalue_label": "Dégâts balistiques", | |||
"BulletArmorReductionPerStack_prefix": "+", | |||
"BulletArmorReduction_label": "Résistance aux balles", | |||
"BulletArmorReduction_postfix": "%", | |||
"BulletArmorReduction_postvalue_label": "Résist. aux balles", | |||
"BulletArmorReduction_prefix": "{s:sign}", | |||
"BulletArmor_label": "Armure balistique", | |||
"BulletArmor_postvalue_label": "Armure balistique", | |||
"BulletArmor_prefix": "{s:sign}", | |||
"BulletDamageAmpDuration_postfix": "s", | |||
"BulletDamageAmpDuration_postvalue_label": "Démoli : durée", | |||
"BulletDamageAmp_postfix": "%", | |||
"BulletDamageAmp_postvalue_label": "Démoli : amplification balistique", | |||
"BulletDamageIncrease_label": "Bullet damage increase", | |||
"BulletDamageIncrease_postfix": "%", | |||
"BulletDamagePercentAsTechDamage_label": "Dégâts spirituels bonus", | |||
"BulletDamagePercentAsTechDamage_postfix": "% Bullet Damage", | |||
"BulletDamagePercentAsTechDamage_postvalue_label": "Dégâts spirituels bonus", | |||
"BulletDamagePercent_label": "Dégâts balistiques", | |||
"BulletDamagePercent_postfix": "%", | |||
"BulletDamagePercent_postvalue_label": "Dégâts balistiques", | |||
"BulletDamagePercent_prefix": "{s:sign}", | |||
"BulletDamageReduction_label": "Armure balistique", | |||
"BulletDamageReduction_postfix": "%", | |||
"BulletDamageReduction_postvalue_label": "Armure balistique", | |||
"BulletDamageReflectedPct_label": "Dégâts balistiques renvoyés", | |||
"BulletDamageReflectedPct_postfix": "%", | |||
"BulletDamageReflectedPct_postvalue_label": "Dégâts balistiques renvoyés", | |||
"BulletDamageTotal_label": "Dégâts balistiques", | |||
"BulletDamageTotal_postvalue_label": "Dégâts balistiques", | |||
"BulletLifestealPercentHero_label": "Balles vampiriques", | |||
"BulletLifestealPercentHero_postfix": "%", | |||
"BulletLifestealPercentHero_postvalue_label": "Balles vampiriques", | |||
"BulletLifestealPercent_label": "Vol de vie des balles", | |||
"BulletLifestealPercent_postfix": "%", | |||
"BulletLifestealPercent_postvalue_label": "Balles vampiriques", | |||
"BulletLifestealPercent_prefix": "{s:sign}", | |||
"BulletPenetrationPercent_label": "Dégâts de pénétration des balles", | |||
"BulletPenetrationPercent_postfix": "%", | |||
"BulletPenetrationPercent_postvalue_label": "Dégâts de pénétration des balles", | |||
"BulletPercentAsBurn_label": "Bullet Damage as Burning", | |||
"BulletPercentAsBurn_postfix": "%", | |||
"BulletProcDeflectionPercent_label": "% de chances d'annuler l'effet à l'impact", | |||
"BulletProcDeflectionPercent_postfix": "%", | |||
"BulletProcDeflectionPercent_postvalue_label": "% de chances d'annuler l'effet à l'impact", | |||
"BulletRadius_label": "Rayon de balle", | |||
"BulletRadius_postfix": "m", | |||
"BulletRadius_postvalue_label": "Rayon de balle", | |||
"BulletResistDuration_label": "Durée de la charge", | |||
"BulletResistDuration_postfix": "s", | |||
"BulletResistDuration_postvalue_label": "Durée d'une charge", | |||
"BulletResistOnActive_label": "Résist. aux balles", | |||
"BulletResistOnActive_postfix": "%", | |||
"BulletResistOnActive_postvalue_label": "Résist. aux balles", | |||
"BulletResistOnActive_prefix": "{s:sign}", | |||
"BulletResistPerStack_label": "Résistance aux balles par charge", | |||
"BulletResistPerStack_postfix": "%", | |||
"BulletResistPerStack_postvalue_label": "Résistance aux balles par charge", | |||
"BulletResistReductionPerStack_label": "Résistance aux balles par charge", | |||
"BulletResistReductionPerStack_postfix": "%", | |||
"BulletResistReductionPerStack_postvalue_label": "Résistance aux balles par charge", | |||
"BulletResistReduction_label": "Résist. aux balles", | |||
"BulletResistReduction_postfix": "%", | |||
"BulletResistReduction_postvalue_label": "Résist. aux balles", | |||
"BulletResist_label": "Résistance aux balles", | |||
"BulletResist_postfix": "%", | |||
"BulletResist_postvalue_label": "Résist. aux balles", | |||
"BulletResist_prefix": "{s:sign}", | |||
"BulletShieldDamageConversionPercent_label": "Dégâts restants du bouclier balistique", | |||
"BulletShieldDamageConversionPercent_postfix": "%", | |||
"BulletShieldDamageConversionPercent_postvalue_label": "Dégâts restants du bouclier balistique", | |||
"BulletShieldDamagePercent_label": "Damage Amplification vs Bullet Shields", | |||
"BulletShieldDamagePercent_postfix": "%", | |||
"BulletShieldDamagePercent_prefix": "{s:sign}", | |||
"BulletShieldDuration_label": "Bullet Shield Duration", | |||
"BulletShieldDuration_postfix": "s", | |||
"BulletShieldHealth_label": "PV pour le bouclier balistique", | |||
"BulletShieldHealth_postvalue_label": "PV pour le bouclier balistique", | |||
"BulletShieldMaxHealthPercentage_label": "PV max. du bouclier balistique", | |||
"BulletShieldMaxHealthPercentage_postfix": "%", | |||
"BulletShieldMaxHealthPercentage_postvalue_label": "PV max. du bouclier balistique", | |||
"BulletShieldMaxHealth_label": "PV pour le bouclier balistique", | |||
"BulletShieldMaxHealth_postvalue_label": "PV pour le bouclier balistique", | |||
"BulletShieldMaxHealth_prefix": "{s:sign}", | |||
"BulletShieldMissingHealthPercentage_label": "PV manquants du bouclier balistique", | |||
"BulletShieldMissingHealthPercentage_postfix": "%", | |||
"BulletShieldMissingHealthPercentage_postvalue_label": "PV manquants du bouclier balistique", | |||
"BulletShieldOnCast_label": "Bouclier balistique", | |||
"BulletShieldOnCast_postvalue_label": "Bouclier bal.", | |||
"BulletShieldOnLand_label": "Protection à la téléportation", | |||
"BulletShieldOnLand_postvalue_label": "Protection à la téléportation", | |||
"BulletShieldPerHero_label": "Bullet Shield Per Hero", | |||
"BulletShieldPoints_label": "Bouclier balistique", | |||
"BulletShieldPoints_postvalue_label": "Bouclier bal.", | |||
"BulletSlowDuration_label": "Durée de ralentissement", | |||
"BulletSlowDuration_postfix": "s", | |||
"BulletSlowDuration_postvalue_label": "Durée de ralentissement", | |||
"BulletSplitShot_label": "Projectiles multiples", | |||
"BulletSplitShot_postvalue_label": "Projectiles multiples", | |||
"BulletSpread_label": "Dispersion de l'arme", | |||
"BulletSpread_postfix": "°", | |||
"BulletSpread_postvalue_label": "Dispersion des balles", | |||
"BulletVulnerbility_label": "Amp. des dégâts balistiques", | |||
"BulletVulnerbility_postfix": "%", | |||
"BulletVulnerbility_postvalue_label": "Amp. des dégâts balistiques", | |||
"BulletVulnerbility_prefix": "{s:sign}", | |||
"BulletsBonusMagicDamage_label": "Dégâts balistiques de base", | |||
"BulletsBonusMagicDamage_postfix": "%", | |||
} | } | ||