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{ | { | ||
"AOERadius_label": "Raio do impacto", | |||
"AOERadius_postfix": "m", | |||
"AOERadius_postvalue_label": "de raio do impacto", | |||
"AbandonMatchPrompt_Cancel": "Permanecer na partida", | |||
"AbandonMatchPrompt_Confirm": "Abandonar com penalidade", | |||
"AbandonMatchPrompt_Countdown": "Abandonar com penalidade ({d:countdown_seconds})", | |||
"AbandonMatchPrompt_Text": "N\u00e3o \u00e9 seguro sair desta partida. Voc\u00ea n\u00e3o poder\u00e1 se reconectar, a sua equipe ficar\u00e1 com um jogador a menos e uma penalidade ser\u00e1 aplicada.<br/>Continuar mesmo assim?", | |||
"AbandonMatchPrompt_Title": "Abandonar a partida?", | |||
"AbilityApplyDelay_postfix": "s", | |||
"AbilityButtonHint_Activate": "Ativar", | |||
"AbilityButtonHint_AlotCastLifeDrain": "Curar aliado", | |||
"AbilityButtonHint_AltCastRestorativeGoo": "Encubar a si", | |||
"AbilityButtonHint_AltCastStickyBomb": "Grudar em si", | |||
"AbilityButtonHint_AltCastUnitTarget": "Alvejar unidade", | |||
"AbilityButtonHint_AltCastVoidSphere": "Trazer aliados", | |||
"AbilityButtonHint_AssassinateFoVCycle": "Alternar zoom", | |||
"AbilityButtonHint_AvaRecall": "Chamar Ava", | |||
"AbilityButtonHint_AvaWarp": "Translocar-se at\u00e9 Ava", | |||
"AbilityButtonHint_BreakIceDome": "Remover o Abrigo G\u00e9lido", | |||
"AbilityButtonHint_BullLeapCrash": "Causar impacto", | |||
"AbilityButtonHint_CancelAbility": "Cancelar {s:ability_name}", | |||
"AbilityButtonHint_CancelAll": "Cancelar", | |||
"AbilityButtonHint_CancelIceBeam": "Cancelar Feixe \u00c1rtico", | |||
"AbilityButtonHint_CancelIceDome": "Desfazer abrigo", | |||
"AbilityButtonHint_CancelIcePath": "Cancelar Caminho de Gelo", | |||
"AbilityButtonHint_CancelTether": "Quebrar correntes", | |||
"AbilityButtonHint_CancelWall": "Remover parede", | |||
"AbilityButtonHint_CastIceDome": "Usar o Abrigo G\u00e9lido", | |||
"AbilityButtonHint_CastLifeDrain": "Drenar inimigo", | |||
"AbilityButtonHint_CastOnHost": "Usar no h\u00f3spede", | |||
"AbilityButtonHint_CastOnSelf": "Usar em si", | |||
"AbilityButtonHint_CastOnTarget": "Usar no alvo", | |||
"AbilityButtonHint_CastRestorativeGoo": "Encubar o alvo", | |||
"AbilityButtonHint_CastShadowRedemption": "Resurrect with Shadow Redemption", | |||
"AbilityButtonHint_CastVoidSphere": "Teletransportar-se", | |||
"AbilityButtonHint_ClimbRope": "Segure {g:citadel_binding:'Mantle'} para escalar a corda", | |||
"AbilityButtonHint_CloneTurretSwap": "Trocar com a assistente", | |||
"AbilityButtonHint_Deploy": "Usar", | |||
"AbilityButtonHint_Deselect": "Cancelar", | |||
"AbilityButtonHint_Detonate": "Detonar", | |||
"AbilityButtonHint_DetonateDjinnBomb": "Detonar Bomba de Djinn", | |||
"AbilityButtonHint_DragonsFireSpeedDown": "Desacelerar", | |||
"AbilityButtonHint_DragonsFireSpeedUp": "Acelerar", | |||
"AbilityButtonHint_DropBomb": "Largar bomba", | |||
"AbilityButtonHint_DropIdol": "Largar a Urna", | |||
"AbilityButtonHint_DropTarget": "Largar o aliado", | |||
"AbilityButtonHint_EruptWall": "Criar parede", | |||
"AbilityButtonHint_FlyDown": "Descer", | |||
"AbilityButtonHint_FlyUp": "Subir", | |||
"AbilityButtonHint_GrabTarget": "Agarrar o alvo", | |||
"AbilityButtonHint_GuidedArrowRelease": "Detonar", | |||
"AbilityButtonHint_GuidedArrowSpeed": "Acelerar", | |||
"AbilityButtonHint_HatTrickCancel": "Voltar", | |||
"AbilityButtonHint_HatTrickFire": "Atirar", | |||
"AbilityButtonHint_HealSelf": "Curar a si", | |||
"AbilityButtonHint_HealTarget": "Curar o alvo", | |||
"AbilityButtonHint_IcePathDown": "Descer", | |||
"AbilityButtonHint_IcePathUp": "Subir", | |||
"AbilityButtonHint_LightningCrashDive": "Antecipar impacto", | |||
"AbilityButtonHint_MagicBoltRedirect": "Redirecionar raio", | |||
"AbilityButtonHint_MagicianBigBoltFire": "Disparar raio", | |||
"AbilityButtonHint_MeleeChangeTeam": "Use o golpe pesado para trocar de equipe", | |||
"AbilityButtonHint_MeleeHeavyPunchDestroy": "Use o golpe pesado para destruir", | |||
"AbilityButtonHint_MeleePickUp": "Use o golpe pesado para colher almas", | |||
"AbilityButtonHint_MeleePowerUp": "Use o golpe pesado para pegar o poder", | |||
"AbilityButtonHint_MeleeRejuvinator": "Use o golpe pesado para pegar o Rejuvenescedor", | |||
"AbilityButtonHint_MirageLaunchFireBeetle": "Launch Fire Beetle", | |||
"AbilityButtonHint_MoveDown": "Descer", | |||
"AbilityButtonHint_MoveUp": "Subir", | |||
"AbilityButtonHint_PlacePoster": "Colar p\u00f4ster", | |||
"AbilityButtonHint_RejuvenatorOwned": "Voc\u00ea j\u00e1 tem um, este ir\u00e1 para outro aliado", | |||
"AbilityButtonHint_RollingGooAccelerate": "Acelerar", | |||
"AbilityButtonHint_RollingGooCancel": "Cancelar", | |||
"AbilityButtonHint_RollingGooJump": "Pular", | |||
"AbilityButtonHint_ShrinkSelf": "Encolher a si", | |||
"AbilityButtonHint_ShrinkTarget": "Encolher alvo", | |||
"AbilityButtonHint_SpeedBoost": "Acelerar", | |||
"AbilityButtonHint_StopLifeDrain": "Interromper Drenagem de Vida", | |||
"AbilityButtonHint_Swing": "Balan\u00e7ar", | |||
"AbilityButtonHint_SwitchToAltCastMode": "Alternar para modo de uso alternativo", | |||
"AbilityButtonHint_SwitchToNormalCastMode": "Alternar para modo padr\u00e3o", | |||
"AbilityButtonHint_TagAlongHop": "Ejetar", | |||
"AbilityButtonHint_Teleport": "Teletransportar-se", | |||
"AbilityButtonHint_Throw": "Lan\u00e7ar", | |||
"AbilityButtonHint_ZipLineBoost": "<span class=\"AbilityName\">Impulso da tirolesa</span> <span class=\"Countdown\">{s:ability_cooldown}</span>", | |||
"AbilityCastDelay_label": "Atraso de lan\u00e7amento", | |||
"AbilityCastDelay_postfix": "s", | |||
"AbilityCastDelay_postvalue_label": "de atraso de lan\u00e7amento", | |||
"AbilityCastRangeMinimum_label": "Range Minimum", | |||
"AbilityCastRangeMinimum_postfix": "m", | |||
"AbilityCastRange_label": "Alcance de uso", | |||
"AbilityCastRange_postfix": "m", | |||
"AbilityCastRange_postvalue_label": "de alcance de uso", | |||
"AbilityChannelTimeDisplay_label": "Dura\u00e7\u00e3o da canaliza\u00e7\u00e3o", | |||
"AbilityChannelTimeDisplay_postfix": "s", | |||
"AbilityChannelTimeDisplay_postvalue_label": "de canaliza\u00e7\u00e3o", | |||
"AbilityChannelTime_label": "Canaliza\u00e7\u00e3o", | |||
"AbilityChannelTime_postfix": "s", | |||
"AbilityChannelTime_postvalue_label": "de canaliza\u00e7\u00e3o", | |||
"AbilityChargeUpTime_postfix": "s", | |||
"AbilityCharges_label": "Cargas", | |||
"AbilityCharges_postvalue_label": "cargas", | |||
"AbilityCooldownBetweenCharge_label": "Tempo m\u00ednimo entre usos", | |||
"AbilityCooldownBetweenCharge_postfix": "s", | |||
"AbilityCooldownBetweenCharge_postvalue_label": "de tempo m\u00ednimo entre usos", | |||
"AbilityCooldownPerHeadshotNPC_label": "Recarga por tiro na cabe\u00e7a em n\u00e3o her\u00f3is", | |||
"AbilityCooldownPerHeadshotNPC_postfix": "s", | |||
"AbilityCooldownPerHeadshotNPC_postvalue_label": "de recarga por tiro na cabe\u00e7a em n\u00e3o her\u00f3is", | |||
"AbilityCooldownPerHeadshot_label": "Recarga por tiro na cabe\u00e7a", | |||
"AbilityCooldownPerHeadshot_postfix": "s", | |||
"AbilityCooldownPerHeadshot_postvalue_label": "de recarga por tiro na cabe\u00e7a", | |||
"AbilityCooldownPerHit_label": "Redu\u00e7\u00e3o de recargas por acerto", | |||
"AbilityCooldownPerHit_postfix": "s", | |||
"AbilityCooldownPerHit_postvalue_label": "de redu\u00e7\u00e3o de recargas por acerto", | |||
"AbilityCooldown_label": "Recarga", | |||
"AbilityCooldown_postfix": "s", | |||
"AbilityCooldown_postvalue_label": "de recarga", | |||
"AbilityDamageReductionPerHit_label": "Ability Dmg Red Per Hit", | |||
"AbilityDamageReductionPerHit_postfix": "%", | |||
"AbilityDamageReduction_label": "Redu\u00e7\u00e3o de dano espiritual", | |||
"AbilityDamageReduction_postfix": "%", | |||
"AbilityDamageReduction_postvalue_label": "de redu\u00e7\u00e3o de dano espiritual", | |||
"AbilityDuration_label": "Dura\u00e7\u00e3o", | |||
"AbilityDuration_postfix": "s", | |||
"AbilityDuration_postvalue_label": "de dura\u00e7\u00e3o", | |||
"AbilityLifestealDuration_label": "Dura\u00e7\u00e3o do roubo espiritual", | |||
"AbilityLifestealDuration_postfix": "s", | |||
"AbilityLifestealDuration_postvalue_label": "de roubo espiritual", | |||
"AbilityLifestealPercentHeroPassive_label": "Roubo de vida espiritual", | |||
"AbilityLifestealPercentHeroPassive_postfix": "%", | |||
"AbilityLifestealPercentHeroPassive_postvalue_label": "de roubo de vida espiritual", | |||
"AbilityLifestealPercentHeroPassive_prefix": "{s:sign}", | |||
"AbilityLifestealPercentHero_label": "Roubo espiritual", | |||
"AbilityLifestealPercentHero_postfix": "%", | |||
"AbilityLifestealPercentHero_postvalue_label": "de roubo espiritual", | |||
"AbilityLifestealPercentHero_prefix": "{s:sign}", | |||
"AbilityLifestealPercentNonHero_label": "Roubo de vida espiritual contra n\u00e3o her\u00f3is", | |||
"AbilityLifestealPercentNonHero_postfix": "%", | |||
"AbilityLifestealPercentNonHero_postvalue_label": "de roubo de vida espiritual contra n\u00e3o her\u00f3is", | |||
"AbilityLifestealPercentNonHero_prefix": "{s:sign}", | |||
"AbilityLifestealPercent_label": "Roubo espiritual", | |||
"AbilityLifestealPercent_postfix": "%", | |||
"AbilityLifestealPercent_postvalue_label": "de roubo espiritual", | |||
"AbilityLifestealPercent_prefix": "{s:sign}", | |||
"AbilityPower_label": "Ability Power", | |||
"AbilityPower_postfix": "", | |||
"AbilityPower_prefix": "{s:sign}", | |||
"AbilityProjectileSpeedPercent_label": "Speed Increase", | |||
"AbilityProjectileSpeedPercent_postfix": "%", | |||
"AbilitySpeedPct_label": "Acelera\u00e7\u00e3o das habilidades", | |||
"AbilitySpeedPct_postfix": "%", | |||
"AbilitySpeedPct_postvalue_label": "de acelera\u00e7\u00e3o das habilidades", | |||
"AbilitySpeedPct_prefix": "+", | |||
"AbilitySplitShot_label": "Charged Shot Multishot", | |||
"AboveHealthThreshold_conditional": "acima do limiar de vida", | |||
"AbsorbPercentage_label": "Dano absorvido", | |||
"AbsorbPercentage_postfix": "%", | |||
"AbsorbPercentage_postvalue_label": "de dano absorvido", | |||
"AccuracyPercentage_label": "Precis\u00e3o da arma", | |||
"AccuracyPercentage_postfix": "%", | |||
"AccuracyPercentage_postvalue_label": "de precis\u00e3o da arma", | |||
"ActivatedFireRate_label": "Taxa de disparo", | |||
"ActivatedFireRate_postfix": "%", | |||
"ActivatedFireRate_postvalue_label": "de taxa de disparo", | |||
"ActivatedFireRate_prefix": "{s:sign}", | |||
"ActiveAbilityDamageReduction_label": "Active Ability Dmg Red", | |||
"ActiveAbilityDamageReduction_postfix": "%", | |||
"ActiveBonusFireRate_label": "Taxa de disparo", | |||
"ActiveBonusFireRate_postfix": "%", | |||
"ActiveBonusFireRate_postvalue_label": "de taxa de disparo", | |||
"ActiveBonusLifesteal_label": "Roubo de vida bal\u00edstico", | |||
"ActiveBonusLifesteal_postfix": "%", | |||
"ActiveBonusLifesteal_postvalue_label": "de roubo de vida bal\u00edstico", | |||
"ActiveBonusMoveSpeed_label": "Velocidade de movimento", | |||
"ActiveBonusMoveSpeed_postfix": "m/s", | |||
"ActiveBonusMoveSpeed_postvalue_label": "de velocidade de movimento", | |||
"ActiveBonusMoveSpeed_prefix": "{s:sign}", | |||
"ActiveBulletArmorReduction_label": "Redu\u00e7\u00e3o da resist\u00eancia bal\u00edstica", | |||
"ActiveBulletArmorReduction_postvalue_label": "de redu\u00e7\u00e3o da resist\u00eancia bal\u00edstica", | |||
"ActiveBulletDamageReduction_label": "Dano bal\u00edstico", | |||
"ActiveBulletDamageReduction_postfix": "%", | |||
"ActiveBulletDamageReduction_postvalue_label": "de dano bal\u00edstico", | |||
"ActiveBulletDamageReduction_prefix": "{s:sign}", | |||
"ActiveBulletShieldDuration_label": "Active Shield Duration", | |||
"ActiveBulletShieldDuration_postfix": "s", | |||
"ActiveBulletShieldHealth_label": "Active Shield Health", | |||
"ActiveBulletShieldMaxHealth_label": "Vida para o escudo bal\u00edstico", | |||
"ActiveBulletShieldMaxHealth_postvalue_label": "de vida para o escudo bal\u00edstico", | |||
"ActiveBulletShieldMaxHealth_prefix": "{s:sign}", | |||
"ActiveChainDuration_label": "Tether Duration", | |||
"ActiveChainDuration_postfix": "s", | |||
"ActiveFireRate_label": "Taxa de disparo", | |||
"ActiveFireRate_postfix": "%", | |||
"ActiveFireRate_postvalue_label": "de taxa de disparo", | |||
"ActiveHealAmount_label": "Self Heal", | |||
"ActiveHealAmount_postfix": "HP", | |||
"ActiveHealthChange_label": "Health Steal", | |||
"ActiveHealthChange_postfix": "de vida", | |||
"ActiveHealthRegenBoost_label": "Regenera\u00e7\u00e3o de vida", | |||
"ActiveHealthRegenBoost_postfix": "hp/sec", | |||
"ActiveHealthRegenBoost_postvalue_label": "de regenera\u00e7\u00e3o de vida", | |||
"ActiveHealthRegenBoost_prefix": "{s:sign}", | |||
"ActiveHealthRegen_label": "Regenera\u00e7\u00e3o de vida", | |||
"ActiveHealthRegen_postfix": "de vida/s", | |||
"ActiveHealthRegen_postvalue_label": "de regenera\u00e7\u00e3o de vida", | |||
"ActiveHealthRegen_prefix": "{s:sign}", | |||
"ActiveItemUse_conditional": "enquanto ativo", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Dano bal\u00edstico", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postvalue_label": "de dano bal\u00edstico", | |||
"ActiveMODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_prefix": "{s:sign}", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_label": "Vida para o escudo bal\u00edstico", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_postvalue_label": "de vida para o escudo bal\u00edstico", | |||
"ActiveMODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX_prefix": "{s:sign}", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_label": "Redu\u00e7\u00e3o de malef\u00edcios", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_postfix": "%", | |||
"ActiveMODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "de redu\u00e7\u00e3o de malef\u00edcios", | |||
"ActiveMoveSpeedPenalty_label": "Penalid. vel. mov. ativa", | |||
"ActiveMoveSpeedPenalty_postfix": "m/s", | |||
"ActiveMoveSpeedPenalty_postvalue_label": "de penalid. vel. mov. ativa", | |||
"ActivePlayerStats_MoveSpeed": "<span id=\"speedDisplayMS\" class=\"statNumber\">{s:value}</span><span id=\"speedDisplayPostfix\" class=\"statPostfix\"> m/s</span>", | |||
"ActivePlayerStats_Percentage": "<span class=\"statNumber\">{s:value}</span><span class=\"statPostfix\">%</span>", | |||
"ActivePlayerStats_PercentageNum": "<span class=\"statNumber\">{d:value}</span><span class=\"statPostfix\">%</span>", | |||
"ActivePlayerStats_Regen": "<span class=\"statNumber\">{s:value}</span><span class=\"statPostfix\">/s</span>", | |||
"ActiveRadius_label": "Raio ativo", | |||
"ActiveRadius_postfix": "m", | |||
"ActiveRadius_postvalue_label": "de raio ativo", | |||
"ActiveReloadPercent_label": "Muni\u00e7\u00e3o", | |||
"ActiveReloadPercent_postfix": "%", | |||
"ActiveReloadPercent_postvalue_label": "de muni\u00e7\u00e3o", | |||
"ActiveReloadPercent_prefix": "+", | |||
"ActiveStatusResistancePercent_label": "Redu\u00e7\u00e3o de malef\u00edcios", | |||
"ActiveStatusResistancePercent_postfix": "%", | |||
"ActiveStatusResistancePercent_postvalue_label": "de redu\u00e7\u00e3o de malef\u00edcios", | |||
"ActiveTechPower_label": "Poder espiritual", | |||
"ActiveTechPower_postvalue_label": "de poder espiritual", | |||
"ActiveTechPower_prefix": "+", | |||
"ActiveWeaponDamageChange_label": "Weapon Damage Steal", | |||
"ActiveWeaponDamageChange_postfix": "%", | |||
"AffectedPropertyPostFix": "<span class=\"AffectedValPostfix\">{s:valPostfix}</span>", | |||
"AffectedProperty_new_value": "<span class=\"AffectedValNew\">{s:valNew}</span>", | |||
"AfterProc_conditional": "ap\u00f3s ativar", | |||
"AfterburnDurationBase_label": "Dura\u00e7\u00e3o base da queima", | |||
"AfterburnDurationBase_postfix": "s", | |||
"AfterburnDurationBase_postvalue_label": "de dura\u00e7\u00e3o base da queima", | |||
"AfterburnDurationMax_label": "Dura\u00e7\u00e3o m\u00e1x. da queima", | |||
"AfterburnDurationMax_postfix": "s", | |||
"AfterburnDurationMax_postvalue_label": "de dura\u00e7\u00e3o m\u00e1x. da queima", | |||
"AfterburnExplodeDamage_label": "Explode Damage", | |||
"AfterburnExplodeRadius_label": "Spread Radius", | |||
"AfterburnExplodeRadius_postfix": "m", | |||
"AirBonusDamageGiven_label": "Dano causado no ar", | |||
"AirBonusDamageGiven_postfix": "%", | |||
"AirBonusDamageGiven_postvalue_label": "de dano causado no ar", | |||
"AirBonusDamageGiven_prefix": "{s:sign}", | |||
"AirBonusDamageTaken_label": "Dano sofrido no ar", | |||
"AirBonusDamageTaken_postfix": "%", | |||
"AirBonusDamageTaken_postvalue_label": "de dano sofrido no ar", | |||
"AirControlAccelPercent_label": "Acelera\u00e7\u00e3o a\u00e9rea", | |||
"AirControlAccelPercent_postfix": "%", | |||
"AirControlAccelPercent_postvalue_label": "de acelera\u00e7\u00e3o a\u00e9rea", | |||
"AirControlAccelPercent_prefix": "{s:sign}", | |||
"AirControlPercent_label": "Controle a\u00e9reo", | |||
"AirControlPercent_postfix": "%", | |||
"AirControlPercent_postvalue_label": "de controle a\u00e9reo", | |||
"AirControlPercent_prefix": "{s:sign}", | |||
"AirDropBuffDuration_label": "Dura\u00e7\u00e3o do efeito", | |||
"AirDropBuffDuration_postfix": "s", | |||
"AirDropBuffDuration_postvalue_label": "de efeito", | |||
"AirDropBuffDuration_prefix": "", | |||
"AirDropBulletArmorReduction_label": "Resist. bal\u00edstic. p/ inimigos", | |||
"AirDropBulletArmorReduction_postfix": "%", | |||
"AirDropBulletArmorReduction_postvalue_label": "de resist. bal\u00edstic. p/ inimigos", | |||
"AirDropBulletResist_label": "Resist. bal\u00edstic. p/ aliado", | |||
"AirDropBulletResist_postfix": "%", | |||
"AirDropBulletResist_postvalue_label": "de resist. bal\u00edstic. p/ aliado", | |||
"AirDropBulletResist_prefix": "+", | |||
"AirDropBulletShield_label": "Barreira", | |||
"AirDropBulletShield_postfix": "", | |||
"AirDropBulletShield_postvalue_label": "de barreira", | |||
"AirDropDebuff02Duration_label": "Dura\u00e7\u00e3o da resist. bal\u00edst.", | |||
"AirDropDebuff02Duration_postfix": "s", | |||
"AirDropDebuff02Duration_postvalue_label": "de resist. bal\u00edst.", | |||
"AirDropDebuffDuration_label": "Desacelera\u00e7\u00e3o", | |||
"AirDropDebuffDuration_postfix": "s", | |||
"AirDropDebuffDuration_postvalue_label": "de desacelera\u00e7\u00e3o", | |||
"AirDropExplodeRadius_postfix": "m", | |||
"AirDropExplodeRadius_postvalue_label": "de raio da explos\u00e3o", | |||
"AirDropOutgoingDamagePercent_label": "Dano causado adicional", | |||
"AirDropOutgoingDamagePercent_postfix": "%", | |||
"AirDropOutgoingDamagePercent_postvalue_label": "de dano causado adicional", | |||
"AirDropSelfCastDelay_label": "Tempo de uso em si", | |||
"AirDropSelfCastDelay_postfix": "s", | |||
"AirDropSelfCastDelay_postvalue_label": "de tempo de uso em si", | |||
"AirDropSilenceDuration_label": "Dura\u00e7\u00e3o do silenc.", | |||
"AirDropSilenceDuration_postfix": "s", | |||
"AirDropSilenceDuration_postvalue_label": "de silenciamento", | |||
"AirJumpVerticalSpeedPercent_label": "Air Jump Vertical Speed", | |||
"AirJumpVerticalSpeedPercent_postfix": "%", | |||
"AirJumpVerticalSpeedPercent_prefix": "{s:sign}", | |||
"AirMoveIncreasePercent_label": "Dist\u00e2ncia do pulo e avan\u00e7o a\u00e9reo", | |||
"AirMoveIncreasePercent_postfix": "%", | |||
"AirMoveIncreasePercent_postvalue_label": "de dist\u00e2ncia do pulo e avan\u00e7o a\u00e9reo", | |||
"AirMoveIncreasePercent_prefix": "+", | |||
"AirSpeedBonus_label": "Velocidade a\u00e9rea adicional", | |||
"AirSpeedBonus_postfix": "m/s", | |||
"AirSpeedBonus_postvalue_label": "de velocidade a\u00e9rea adicional", | |||
"AirSpeedBonus_prefix": "{s:sign}", | |||
"AllyDistance_label": "Raio de aliados pr\u00f3ximos", | |||
"AllyDistance_postfix": "m", | |||
"AllyDistance_postvalue_label": "de raio de aliados pr\u00f3ximos", | |||
"AllyPercentage_label": "Porcentagem em aliados", | |||
"AllyPercentage_postfix": "%", | |||
"AllyPercentage_postvalue_label": "em aliados", | |||
"AllyPercentage_prefix": "{s:sign}", | |||
"AmbushBonusFireRate_label": "Taxa de disparo", | |||
"AmbushBonusFireRate_postfix": "%", | |||
"AmbushBonusFireRate_postvalue_label": "de taxa de disparo", | |||
"AmbushBonusFireRate_prefix": "+", | |||
"AmbushBonusMeleeDamage_label": "Dano de golpes", | |||
"AmbushBonusMeleeDamage_postfix": "%", | |||
"AmbushBonusMeleeDamage_postvalue_label": "de dano de golpes", | |||
"AmbushBonusTechPower_label": "Poder espiritual", | |||
"AmbushBonusTechPower_postvalue_label": "de poder espiritual", | |||
"AmbushBonusTechPower_prefix": "+", | |||
"AmbushDamage_Label": "Ambush Damage", | |||
"AmbushDuration_label": "Emboscada", | |||
"AmbushDuration_postfix": "s", | |||
"AmbushDuration_postvalue_label": "de emboscada", | |||
"AmmoPerSoul_label": "Muni\u00e7\u00e3o por Alma", | |||
"AmmoPerSoul_postvalue_label": "de muni\u00e7\u00e3o por Alma", | |||
"AmmoPerSoul_prefix": "+", | |||
"AmmoReloadPercent_label": "Balas recarregadas", | |||
"AmmoReloadPercent_postfix": "%", | |||
"AmmoReloadPercent_postvalue_label": "de balas recarregadas", | |||
"AmmoScavengerDuration_label": "Dura\u00e7\u00e3o", | |||
"AmmoScavengerDuration_postfix": "s", | |||
"AmmoScavengerDuration_postvalue_label": "de dura\u00e7\u00e3o", | |||
"AmpDamagePercent_label": "Amplifica\u00e7\u00e3o de dano", | |||
"AmpDamagePercent_postfix": "%", | |||
"AmpDamagePercent_postvalue_label": "de amplifica\u00e7\u00e3o de dano", | |||
"AmpDuration_label": "Dura\u00e7\u00e3o da amp.", | |||
"AmpDuration_postfix": "s", | |||
"AmpDuration_postvalue_label": "de amplifica\u00e7\u00e3o", | |||
"AmpPercentPerStack_label": "Amplifica\u00e7\u00e3o por ac\u00famulo", | |||
"AmpPercentPerStack_postfix": "%", | |||
"AmpPercentPerStack_postvalue_label": "de amplifica\u00e7\u00e3o por ac\u00famulo", | |||
"AoESleep_label": "Explode Radius", | |||
"AoESleep_postfix": "m", | |||
"ApolloUltBonusTotalDamage_label": "Dano adicional", | |||
"ApolloUltBonusTotalDamage_postfix": "%", | |||
"ApolloUltBonusTotalDamage_postvalue_label": "de dano adicional", | |||
"ApolloUltBonusTotalDamage_prefix": "+", | |||
"ApproachSpeed_label": "Project Speed", | |||
"ArcticBlastPercentDamage_label": "Dano adic. do congelamento", | |||
"ArcticBlastPercentDamage_postfix": "%", | |||
"ArcticBlastPercentDamage_postvalue_label": "de dano adic. do congelamento", | |||
"ArcticBlastSlowDuration_label": "Desacelera\u00e7\u00e3o", | |||
"ArcticBlastSlowDuration_postfix": "s", | |||
"ArcticBlastSlowDuration_postvalue_label": "de desacelera\u00e7\u00e3o", | |||
"AreaRadius_label": "Raio", | |||
"AreaRadius_postfix": "m", | |||
"AreaRadius_postvalue_label": "de raio", | |||
"ArmTime_label": "Tempo para armar", | |||
"ArmTime_postfix": "s", | |||
"ArmTime_postvalue_label": "de tempo para armar", | |||
"ArmingDuration_label": "Tempo para armar", | |||
"ArmingDuration_postfix": "s", | |||
"ArmingDuration_postvalue_label": "de tempo para armar", | |||
"ArmorAttribute_Desc": "%s1 to any bullet and spirit armor bonus", | |||
"ArmorAttribute_Desc_0": "no additional bullet armor bonuses", | |||
"ArmorLossPerHit_label": "Resist lost per Hit", | |||
"ArmorLossPerHit_postfix": "%", | |||
"ArmorPower_label": "Vida base", | |||
"ArmorPower_postfix": "%", | |||
"ArmorPower_postvalue_label": "de vida base", | |||
"ArmorPower_prefix": "{s:sign}", | |||
"AscendSpeed_label": "", | |||
"AssaultDuration_label": "Air Attack Duration", | |||
"AssaultDuration_postfix": "s", | |||
"AssaultFireRate_label": "Air Attack Fire Rate", | |||
"AssaultFireRate_postfix": "%", | |||
"AssaultFireRate_prefix": "{s:sign}", | |||
"AstroShotgunCloseRange_label": "Close Range Weapon Power", | |||
"AttackDashRange_postfix": "m", | |||
"AttackPower_label": "Attack Power", | |||
"AttackPower_postfix": "", | |||
"AttackPower_prefix": "{s:sign}", | |||
"AttribFormat_AdditionalNote": "(%s1)", | |||
"Attribute_EWeaponAttribute_BeamWeapon": "Arma a laser", | |||
"Attribute_EWeaponAttribute_Bouncy": "Saltitante", | |||
"Attribute_EWeaponAttribute_Bow": "Arco", | |||
"Attribute_EWeaponAttribute_BurstFire": "Rajada de balas", | |||
"Attribute_EWeaponAttribute_CloseRange": "Curto alcance", | |||
"Attribute_EWeaponAttribute_Crossbow": "Besta", | |||
"Attribute_EWeaponAttribute_Heavy": "Artilharia pesada", | |||
"Attribute_EWeaponAttribute_HeavyHitter": "Dano pesado", | |||
"Attribute_EWeaponAttribute_LongRange": "Longo alcance", | |||
"Attribute_EWeaponAttribute_MediumRange": "M\u00e9dio alcance", | |||
"Attribute_EWeaponAttribute_Pistol": "Pistola", | |||
"Attribute_EWeaponAttribute_Projectile": "Proj\u00e9til", | |||
"Attribute_EWeaponAttribute_RapidFire": "Disparo r\u00e1pido", | |||
"Attribute_EWeaponAttribute_Spreadshot": "Disparo dividido", | |||
"AuraDuration_label": "Dura\u00e7\u00e3o da aura", | |||
"AuraDuration_postfix": "s", | |||
"AuraDuration_postvalue_label": "de aura", | |||
"AuraRadius_label": "Raio da aura", | |||
"AuraRadius_postfix": "m", | |||
"AuraRadius_postvalue_label": "de raio da aura", | |||
"AutoActivateHealthThreshold_postfix": "%", | |||
"AutoActivateHealthThreshold_postvalue_label": "de limiar de vida para uso autom\u00e1tico", | |||
"AvaRecallCooldown_label": "Recarga da chamada", | |||
"AvaRecallCooldown_postfix": "s", | |||
"AvaRecallCooldown_postvalue_label": "de recarga da chamada", | |||
"AwakeDamage_label": "Dano ao acordar", | |||
"AwakeDamage_postvalue_label": "de dano ao acordar", | |||
"AwakenDamage_label": "Awaken Damage", | |||
"BackstabBonusDamagePct_label": "Dano do Ponto Cego", | |||
"BackstabBonusDamagePct_postfix": "%", | |||
"BackstabBonusDamagePct_postvalue_label": "de dano do Ponto Cego", | |||
"BackstabberRadius_label": "Raio do efeito", | |||
"BackstabberRadius_postfix": "m", | |||
"BackstabberRadius_postvalue_label": "de raio do efeito", | |||
"BallRadius_label": "Raio da bola", | |||
"BallRadius_postfix": "m", | |||
"BallRadius_postvalue_label": "de raio da bola", | |||
"BarrelDamageRadius_label": "Raio da explos\u00e3o", | |||
"BarrelDamageRadius_postfix": "m", | |||
"BarrelDamageRadius_postvalue_label": "de raio da explos\u00e3o", | |||
"BarrelDamage_label": "Dano da explos\u00e3o", | |||
"BarrelDamage_postvalue_label": "de dano da explos\u00e3o", | |||
"BarrelLifetime_label": "Barrel Life Time", | |||
"BarrelLifetime_postfix": "s", | |||
"Barrel_ArmTime_label": "Tempo para armar", | |||
"Barrel_ArmTime_postfix": "s", | |||
"Barrel_ArmTime_postvalue_label": "de tempo para armar", | |||
"BarrierDamagePercentage_label": "Barreira como dano", | |||
"BarrierDamagePercentage_postfix": "%", | |||
"BarrierDamagePercentage_postvalue_label": "de barreira como dano", | |||
"BarrierDuration_label": "Dura\u00e7\u00e3o da barreira", | |||
"BarrierDuration_postfix": "s", | |||
"BarrierDuration_postvalue_label": "de barreira", | |||
"BaseAttackDamagePercentAltFire_label": "Dano bal\u00edstico com disparo secund\u00e1rio", | |||
"BaseAttackDamagePercentAltFire_postfix": "%", | |||
"BaseAttackDamagePercentAltFire_postvalue_label": "de dano bal\u00edstico com disparo secund\u00e1rio", | |||
"BaseAttackDamagePercentAltFire_prefix": "{s:sign}", | |||
"BaseAttackDamagePercentAtMaxDuration_label": "Dano bal\u00edstico m\u00e1ximo", | |||
"BaseAttackDamagePercentAtMaxDuration_postfix": "%", | |||
"BaseAttackDamagePercentAtMaxDuration_postvalue_label": "de dano bal\u00edstico m\u00e1ximo", | |||
"BaseAttackDamagePercentBonus_label": "Dano bal\u00edstico", | |||
"BaseAttackDamagePercentBonus_postfix": "%", | |||
"BaseAttackDamagePercentBonus_postvalue_label": "de dano bal\u00edstico", | |||
"BaseAttackDamagePercentBonus_prefix": "+", | |||
"BaseAttackDamagePercent_label": "Dano bal\u00edstico", | |||
"BaseAttackDamagePercent_postfix": "%", | |||
"BaseAttackDamagePercent_postvalue_label": "de dano bal\u00edstico", | |||
"BaseAttackDamagePercent_prefix": "{s:sign}", | |||
"BaseAttackDamage_label": "Dano base", | |||
"BaseAttackDamage_postvalue_label": "de dano base", | |||
"BaseAttackDamage_prefix": "{s:sign}", | |||
"BaseBonusWeaponPower_prefix": "+", | |||
"BaseBulletDamage_label": "Dano bal\u00edstico", | |||
"BaseBulletDamage_postvalue_label": "de dano bal\u00edstico", | |||
"BaseDamagePct_label": "Bonus Spirit Amp", | |||
"BaseDamagePct_postfix": "%", | |||
"BaseDamagePct_prefix": "{s:sign}", | |||
"BaseDamage_label": "Dano base", | |||
"BaseDamage_postvalue_label": "de dano base", | |||
"BaseHealOnHeadshot_label": "Cura por tiro na cabe\u00e7a", | |||
"BaseHealOnHeadshot_postvalue_label": "de cura por tiro na cabe\u00e7a", | |||
"BaseHeatPower_Label": "Base Heat Power", | |||
"BaseWeaponDamage_postfix": "%", | |||
"BasicReflectPercent_label": "Basic Damage Reflect", | |||
"BasicReflectPercent_postfix": "%", | |||
"Basics_Tutorial_Title": "Tutorial b\u00e1sico", | |||
"BatCount_label": "Total de morcegos libertados", | |||
"BatCount_postvalue_label": "morcegos libertados no total", | |||
"BatPerSecond_label": "Morcegos por segundo", | |||
"BatPerSecond_postvalue_label": "morcegos por segundo", | |||
"BatSwarmLifeTime_label": "Vida dos morcegos", | |||
"BatSwarmLifeTime_postfix": "s", | |||
"BatSwarmLifeTime_postvalue_label": "de vida dos morcegos", | |||
"BatteryGenerationPercent_label": "Gera\u00e7\u00e3o de carga", | |||
"BatteryGenerationPercent_postfix": "%", | |||
"BeamLength_label": "Alcance do raio", | |||
"BeamLength_postfix": "m", | |||
"BeamLength_postvalue_label": "de alcance do raio", | |||
"BeamSplit_label": "Alcance adicional", | |||
"BeamSplit_postfix": "m", | |||
"BeamSplit_postvalue_label": "de alcance adicional", | |||
"BeamWidth_label": "Largura do raio", | |||
"BeamWidth_postfix": "m", | |||
"BeamWidth_postvalue_label": "de largura do raio", | |||
"BelowHealthThreshold_conditional": "abaixo do limiar de vida", | |||
"BlastAOERadius_postvalue_label": "de raio da explos\u00e3o", | |||
"BleedDPSPerStack_label": "Sangr. por faca", | |||
"BleedDPSPerStack_postvalue_label": "de sangr. por faca", | |||
"BleedDamage_label": "Dano do sangramento", | |||
"BleedDamage_postvalue_label": "de dano do sangramento", | |||
"BleedDuration_label": "Dura\u00e7\u00e3o do sangramento", | |||
"BleedDuration_postfix": "s", | |||
"BleedDuration_postvalue_label": "de sangramento", | |||
"BleedTechResist_label": "Resist. espiritual", | |||
"BleedTechResist_postfix": "%", | |||
"BleedTechResist_postvalue_label": "de resist. espiritual", | |||
"BleedTechResist_prefix": "{s:sign}", | |||
"BloodPoolDPS_label": "Blood Pool DPS", | |||
"BloodPoolDuration_label": "Blood Pool Duration", | |||
"BloodPoolDuration_postfix": "s", | |||
"BloodPoolRadius_label": "Blood Pool Radius", | |||
"BloodPoolRadius_postfix": "m", | |||
"BloodSpillDuration_label": "Dura\u00e7\u00e3o da mancha t\u00f3xica", | |||
"BloodSpillDuration_postfix": "s", | |||
"BloodSpillDuration_postvalue_label": "de mancha t\u00f3xica", | |||
"BlurVisionRange_label": "Blur Vision Range", | |||
"BlurVisionRange_postfix": "m", | |||
"BoloBounceCount_label": "Max Bounces", | |||
"BoloHitDamage_label": "Damage on Hit", | |||
"BoloProcDamage_label": "Damage on Immobilize", | |||
"BombDamagePercent_label": "Target max health as damage", | |||
"BombDamagePercent_postfix": "%", | |||
"BonusAbilityChargesNonCharge_label": "Cargas p/ hab. sem cargas", | |||
"BonusAbilityChargesNonCharge_postvalue_label": "cargas p/ hab. sem cargas", | |||
"BonusAbilityChargesNonCharge_prefix": "{s:sign}", | |||
"BonusAbilityCharges_label": "Carga(s) para as habilidades", | |||
"BonusAbilityCharges_postvalue_label": "carga(s) para as habilidades", | |||
"BonusAbilityCharges_prefix": "{s:sign}", | |||
"BonusAbilityDurationPercent_label": "Dura\u00e7\u00e3o das habilidades", | |||
"BonusAbilityDurationPercent_postfix": "%", | |||
"BonusAbilityDurationPercent_postvalue_label": "de dura\u00e7\u00e3o das habilidades", | |||
"BonusAbilityDurationPercent_prefix": "{s:sign}", | |||
"BonusAbilitySpeed_label": "Ability Move Speed", | |||
"BonusAbilitySpeed_postfix": "", | |||
"BonusAbilitySpeed_prefix": "{s:sign}", | |||
"BonusAccuracy_label": "Gun Accuracy", | |||
"BonusAccuracy_postfix": "%", | |||
"BonusAccuracy_prefix": "{s:sign}", | |||
"BonusAmmo": "Muni\u00e7\u00e3o adicional!", | |||
"BonusAmmoRegen_label": "Ammo Regen", | |||
"BonusAmmoRegen_postfix": "por segundo", | |||
"BonusAmmoRegen_prefix": "{s:sign}", | |||
"BonusAmmo_label": "Bullets", | |||
"BonusAmmo_postfix": "%", | |||
"BonusAmmo_prefix": "{s:sign}", | |||
"BonusAttackRangePercent_label": "Dist. at\u00e9 redu\u00e7\u00e3o de dano", | |||
"BonusAttackRangePercent_postfix": "%", | |||
"BonusAttackRangePercent_postvalue_label": "de dist. at\u00e9 redu\u00e7\u00e3o de dano", | |||
"BonusAttackRangePercent_prefix": "{s:sign}", | |||
"BonusAttackRange_label": "Weapon Range", | |||
"BonusAttackRange_postfix": "metros", | |||
"BonusBarrierAmpPercent_label": "de efic\u00e1cia de barreiras", | |||
"BonusBarrierAmpPercent_postfix": "%", | |||
"BonusBarrierAmpPercent_postvalue_label": "de efic\u00e1cia de barreiras", | |||
"BonusBaseDamage_label": "Base Bullet and Melee Damage", | |||
"BonusBaseDamage_postfix": "%", | |||
"BonusBaseHealth_label": "Vida base", | |||
"BonusBaseHealth_postfix": "%", | |||
"BonusBaseHealth_postvalue_label": "de vida base", | |||
"BonusBaseHealth_prefix": "+", | |||
"BonusBaseWeaponDamageTaken_label": "Dano bal\u00edstico", | |||
"BonusBaseWeaponDamageTaken_postfix": "%", | |||
"BonusBaseWeaponDamageTaken_postvalue_label": "de dano bal\u00edstico", | |||
"BonusBaseWeaponDamageTaken_prefix": "+", | |||
"BonusBaseWeaponDamage_label": "Dano bal\u00edstico", | |||
"BonusBaseWeaponDamage_postfix": "%", | |||
"BonusBaseWeaponDamage_postvalue_label": "de dano bal\u00edstico", | |||
"BonusBaseWeaponDamage_prefix": "{s:sign}", | |||
"BonusBatsMax_label": "M\u00e1x. morcegos adicionais", | |||
"BonusBatsMax_postvalue_label": "de m\u00e1x. morcegos adicionais", | |||
"BonusBatsPerProc_label": "Morcegos adicionais por Beijo da Vampira", | |||
"BonusBatsPerProc_postvalue_label": "morcegos adicionais por Beijo da Vampira", | |||
"BonusBulletDamageToEMPTargets_label": "Bullet Damage to Silenced targets", | |||
"BonusBulletDamageToEMPTargets_postfix": "%", | |||
"BonusBulletDamageToEMPTargets_prefix": "+", | |||
"BonusBulletSpeedPercent_label": "Veloc. das balas", | |||
"BonusBulletSpeedPercent_postfix": "%", | |||
"BonusBulletSpeedPercent_postvalue_label": "de veloc. das balas", | |||
"BonusBulletSpeedPercent_prefix": "{s:sign}", | |||
"BonusBullets_postvalue_label": "balas adicionais", | |||
"BonusChannelTechPower_prefix": "+", | |||
"BonusChannelTimePercentage_label": "Dura\u00e7\u00e3o da canaliza\u00e7\u00e3o", | |||
"BonusChannelTimePercentage_postfix": "%", | |||
"BonusChannelTimePercentage_postvalue_label": "de canaliza\u00e7\u00e3o", | |||
"BonusChannelTimePercentage_prefix": "+", | |||
"BonusChargedAbilityDamage_label": "Charged Ability Damage", | |||
"BonusChargedAbilityDamage_postfix": "%", | |||
"BonusChargedAbilityDamage_prefix": "{s:sign}", | |||
"BonusClipPerKill_label": "Muni\u00e7\u00e3o adicional por v\u00edtima", | |||
"BonusClipPerKill_postvalue_label": "de muni\u00e7\u00e3o adicional por v\u00edtima", | |||
"BonusClipPerKill_prefix": "{s:sign}", | |||
"BonusClipSizePercent_label": "Muni\u00e7\u00e3o m\u00e1xima", | |||
"BonusClipSizePercent_postfix": "%", | |||
"BonusClipSizePercent_postvalue_label": "de muni\u00e7\u00e3o m\u00e1xima", | |||
"BonusClipSizePercent_prefix": "{s:sign}", | |||
"BonusClipSize_label": "Muni\u00e7\u00e3o", | |||
"BonusClipSize_postvalue_label": "de muni\u00e7\u00e3o", | |||
"BonusClipSize_prefix": "{s:sign}", | |||
"BonusCooldownReduction_label": "Redu\u00e7\u00e3o de recargas por bala", | |||
"BonusCooldownReduction_postvalue_label": "de redu\u00e7\u00e3o de recargas por bala", | |||
"BonusCritDamagePercent_label": "Bonus Crit Damage", | |||
"BonusCritDamagePercent_postfix": "%", | |||
"BonusCritDamagePercent_prefix": "{s:sign}", | |||
"BonusCurrentHealthDamagePercentage_label": "Vida atual como dano adic.", | |||
"BonusCurrentHealthDamagePercentage_postfix": "%", | |||
"BonusCurrentHealthDamagePercentage_postvalue_label": "da vida atual como dano adic.", | |||
"BonusDPSPercent_label": "Dano bal\u00edstico", | |||
"BonusDPSPercent_postfix": "%", | |||
"BonusDPSPercent_postvalue_label": "de dano bal\u00edstico", | |||
"BonusDPSPercent_prefix": "{s:sign}", | |||
"BonusDPSVsCreeps_label": "DPS vs Creeps", | |||
"BonusDPSVsPlayers_label": "DPS vs Players", | |||
"BonusDamageAmp_label": "Increased Damage", | |||
"BonusDamageAmp_postfix": "%", | |||
"BonusDamageCap_label": "Dano m\u00e1x. armaz.", | |||
"BonusDamageCap_postvalue_label": "de dano m\u00e1x. armaz.", | |||
"BonusDamageConversionPercent_label": "Dano sofrido armazenado", | |||
"BonusDamageConversionPercent_postfix": "%", | |||
"BonusDamageConversionPercent_postvalue_label": "de dano sofrido armazenado", | |||
"BonusDamagePctPerPlayerHit_label": "Dano da Bomba Pegajosa", | |||
"BonusDamagePctPerPlayerHit_postfix": "%", | |||
"BonusDamagePctPerPlayerHit_postvalue_label": "de dano da Bomba Pegajosa", | |||
"BonusDamagePctPerPlayerHit_prefix": "{s:sign}", | |||
"BonusDamagePctPerPlayerKilled_label": "Dano da Bomba Pegajosa", | |||
"BonusDamagePctPerPlayerKilled_postfix": "%", | |||
"BonusDamagePctPerPlayerKilled_postvalue_label": "de dano da Bomba Pegajosa", | |||
"BonusDamagePctPerPlayerKilled_prefix": "{s:sign}", | |||
"BonusDamagePerBullet_label": "Dano por bala", | |||
"BonusDamagePerBullet_postvalue_label": "de dano por bala", | |||
"BonusDamagePerHero_label": "Bonus Damage Per Hero", | |||
"BonusDamagePerHero_postfix": "%", | |||
"BonusDamagePercent_label": "Dano adicional", | |||
"BonusDamagePercent_postfix": "%", | |||
"BonusDamagePercent_postvalue_label": "de dano adicional", | |||
"BonusDamagePercent_prefix": "{s:sign}", | |||
"BonusDamageVsBarrier_postvalue_label": "de dano adicional a barreiras", | |||
"BonusDamage_label": "Dano adicional", | |||
"BonusDamage_postvalue_label": "de dano adicional", | |||
"BonusDuration_label": "Bonus Duration", | |||
"BonusDuration_postfix": "s", | |||
"BonusEnergyMax_label": "Energy Cells", | |||
"BonusFireRateNPC_label": "Taxa de disparo de n\u00e3o her\u00f3is", | |||
"BonusFireRateNPC_postfix": "%", | |||
"BonusFireRateNPC_postvalue_label": "de taxa de disparo de n\u00e3o her\u00f3is", | |||
"BonusFireRateNPC_prefix": "{s:sign}", | |||
"BonusFireRatePerHero_label": "Taxa de disparo", | |||
"BonusFireRatePerHero_postfix": "%", | |||
"BonusFireRatePerHero_postvalue_label": "de taxa de disparo", | |||
"BonusFireRatePerHero_prefix": "{s:sign}", | |||
"BonusFireRatePlayerUnit_label": "Taxa disp. unid.", | |||
"BonusFireRatePlayerUnit_postfix": "%", | |||
"BonusFireRatePlayerUnit_postvalue_label": "de taxa disp. unid.", | |||
"BonusFireRatePlayerUnit_prefix": "{s:sign}", | |||
"BonusFireRate_label": "Taxa de disparo", | |||
"BonusFireRate_postfix": "%", | |||
"BonusFireRate_postvalue_label": "de taxa de disparo", | |||
"BonusFireRate_prefix": "{s:sign}", | |||
"BonusGoldOnKill_label": "Almas adicionais por Assassinato", | |||
"BonusGoldOnKill_postvalue_label": "almas adicionais por Assassinato", | |||
"BonusGoldPerMinute_postvalue_label": "almas por minuto", | |||
"BonusHeadshotDamage_label": "Dano adicional ao atirar na cabe\u00e7a", | |||
"BonusHeadshotDamage_postfix": "%", | |||
"BonusHeadshotDamage_postvalue_label": "de dano adicional ao atirar na cabe\u00e7a", | |||
"BonusHealthOnKill_label": "Vida adicional por v\u00edtima", | |||
"BonusHealthOnKill_postvalue_label": "de vida adicional por v\u00edtima", | |||
"BonusHealthPercent_label": "Vida", | |||
"BonusHealthPercent_postfix": "%", | |||
"BonusHealthPercent_postvalue_label": "de vida", | |||
"BonusHealthPercent_prefix": "{s:sign}", | |||
"BonusHealthRegenOutOfCombat_label": "Health Regen Out of Combat", | |||
"BonusHealthRegenOutOfCombat_postfix": "", | |||
"BonusHealthRegenOutOfCombat_prefix": "{s:sign}", | |||
"BonusHealthRegen_label": "Regenera\u00e7\u00e3o de vida", | |||
"BonusHealthRegen_postvalue_label": "de regenera\u00e7\u00e3o de vida", | |||
"BonusHealthRegen_prefix": "{s:sign}", | |||
"BonusHealth_label": "Vida adicional", | |||
"BonusHealth_postvalue_label": "de vida adicional", | |||
"BonusHealth_prefix": "{s:sign}", | |||
"BonusHeavyMeleeDamage_label": "Dano pesado adicional", | |||
"BonusHeavyMeleeDamage_postfix": "%", | |||
"BonusHeavyMeleeDamage_postvalue_label": "de dano pesado adicional", | |||
"BonusHeavyMeleeDamage_prefix": "+", | |||
"BonusItemDurationPercent_postfix": "%", | |||
"BonusItemDurationPercent_postvalue_label": "de dura\u00e7\u00e3o e alcance de itens", | |||
"BonusMaxHealthPerHero_label": "Vida m\u00e1xima", | |||
"BonusMaxHealthPerHero_postvalue_label": "de vida m\u00e1xima", | |||
"BonusMaxHealthPerHero_prefix": "{s:sign}", | |||
"BonusMaxHealth_label": "Vida m\u00e1xima", | |||
"BonusMaxHealth_postvalue_label": "de vida m\u00e1xima", | |||
"BonusMaxHealth_prefix": "{s:sign}", | |||
"BonusMeleeAttackSpeed_label": "Melee Speed", | |||
"BonusMeleeAttackSpeed_postfix": "%", | |||
"BonusMeleeAttackSpeed_prefix": "{s:sign}", | |||
"BonusMeleeDamagePercent_label": "Dano de golpes", | |||
"BonusMeleeDamagePercent_postfix": "%", | |||
"BonusMeleeDamagePercent_postvalue_label": "de dano de golpes", | |||
"BonusMeleeDamagePercent_prefix": "{s:sign}", | |||
"BonusMeleeDamage_label": "Dano de golpes", | |||
"BonusMeleeDamage_postvalue_label": "de dano de golpes", | |||
"BonusMeleeDamage_prefix": "{s:sign}", | |||
"BonusMeleeSpeed_postfix": "%", | |||
"BonusMeleeSpeed_prefix": "+", | |||
"BonusMoveSpeedPercent_label": "Velocidade de movimento", | |||
"BonusMoveSpeedPercent_postfix": "%", | |||
"BonusMoveSpeedPercent_postvalue_label": "de velocidade de movimento", | |||
"BonusMoveSpeedPercent_prefix": "{s:sign}", | |||
"BonusMoveSpeed_label": "Veloc. de mov.", | |||
"BonusMoveSpeed_postfix": "m/s", | |||
"BonusMoveSpeed_postvalue_label": "de veloc. de mov.", | |||
"BonusMoveSpeed_prefix": "{s:sign}", | |||
"BonusPelletsPerShot_label": "Pellets per shot", | |||
"BonusPerChain_label": "Dano ao saltar", | |||
"BonusPerChain_postvalue_label": "de dano ao saltar", | |||
"BonusPerHeadshot_label": "Bonus Per Headshot", | |||
"BonusPerHeadshot_postfix": "%", | |||
"BonusPerHeadshot_prefix": "+", | |||
"BonusRadius_postfix": "m", | |||
"BonusRadius_postvalue_label": "de raio do efeito", | |||
"BonusRegenMaxHealthPercent_label": "Regenera\u00e7\u00e3o de vida m\u00e1xima", | |||
"BonusRegenMaxHealthPercent_postfix": "%", | |||
"BonusRegenMaxHealthPercent_postvalue_label": "de regenera\u00e7\u00e3o de vida m\u00e1xima", | |||
"BonusRegenMaxHealthPercent_prefix": "{s:sign}", | |||
"BonusReloadSpeed_Postfix": "%", | |||
"BonusReloadSpeed_label": "Recarregamento", | |||
"BonusReloadSpeed_postvalue_label": "de recarregamento", | |||
"BonusReloadTime_postfix": "s", | |||
"BonusSoulsPct_label": "Almas adicionais", | |||
"BonusSoulsPct_postfix": "%", | |||
"BonusSoulsPct_postvalue_label": "de almas adicionais", | |||
"BonusSoulsPct_prefix": "+", | |||
"BonusSpiritDamagePercentage_label": "Dano espiritual adicional", | |||
"BonusSpiritDamagePercentage_postfix": "%", | |||
"BonusSpiritDamagePercentage_postvalue_label": "de dano espiritual adicional", | |||
"BonusSpiritDuration_label": "Dura\u00e7\u00e3o do adicional espiritual", | |||
"BonusSpiritDuration_postfix": "s", | |||
"BonusSpiritDuration_postvalue_label": "de adicional espiritual", | |||
"BonusSpiritForChargedAbilities_label": "Poder espiritual para habilidades com cargas", | |||
"BonusSpiritForChargedAbilities_postvalue_label": "de poder espiritual para habilidades com cargas", | |||
"BonusSpiritForChargedAbilities_prefix": "+", | |||
"BonusSpiritPerKill_label": "Bonus Spirit Power Per Kill", | |||
"BonusSpiritPerKill_prefix": "{s:sign}", | |||
"BonusSpiritPower_label": "Poder espiritual adicional", | |||
"BonusSpiritPower_postvalue_label": "de poder espiritual adicional", | |||
"BonusSpirit_conditional": "enquanto ativo", | |||
"BonusSpirit_label": "Poder espiritual", | |||
"BonusSpirit_postvalue_label": "de poder espiritual", | |||
"BonusSpirit_prefix": "{s:sign}", | |||
"BonusSprintSpeedPercent_label": "Velocidade de corrida", | |||
"BonusSprintSpeedPercent_postfix": "%", | |||
"BonusSprintSpeedPercent_postvalue_label": "de velocidade de corrida", | |||
"BonusSprintSpeedPercent_prefix": "{s:sign}", | |||
"BonusSprintSpeed_label": "Velocidade de corrida", | |||
"BonusSprintSpeed_postfix": "m/s", | |||
"BonusSprintSpeed_postvalue_label": "de velocidade de corrida", | |||
"BonusSprintSpeed_prefix": "{s:sign}", | |||
"BonusStamina_label": "Bonus Stamina", | |||
"BonusSuperSprintSpeedPercent_postfix": "%", | |||
"BonusSuperSprintSpeedPercent_prefix": "{s:sign}", | |||
"BonusSuperSprintSpeed_label": "Velocidade de corrida", | |||
"BonusSuperSprintSpeed_postvalue_label": "de velocidade de corrida", | |||
"BonusSuperSprintSpeed_prefix": "{s:sign}", | |||
"BonusTechDamagePercent_label": "Dano espiritual adicional", | |||
"BonusTechDamagePercent_postfix": "%", | |||
"BonusTechDamagePercent_postvalue_label": "de dano espiritual adicional", | |||
"BonusTechDamage_label": "Bonus Spirit Damage", | |||
"BonusTechPowerPerKill_label": "Poder esp. por v\u00edtima", | |||
"BonusTechPowerPerKill_postvalue_label": "de poder esp. por v\u00edtima", | |||
"BonusTechPower_label": "Spirit Power while Pathing", | |||
"BonusTechPower_postvalue_label": "de poder espiritual", | |||
"BonusTechPower_prefix": "{s:sign}", | |||
"BonusWeaponDamage_label": "Dano bal\u00edstico", | |||
"BonusWeaponDamage_postvalue_label": "de dano bal\u00edstico", | |||
"BonusWeaponDamage_prefix": "+", | |||
"BonusZipLineSpeed_label": "Hyperline Speed", | |||
"BonusZipLineSpeed_prefix": "{s:sign}", | |||
"BonusZoomPercent_label": "Aprox. da arma", | |||
"BonusZoomPercent_postfix": "%", | |||
"BonusZoomPercent_postvalue_label": "de aprox. da arma", | |||
"BonusZoomPercent_prefix": "{s:sign}", | |||
"BoostDuration_label": "Ally Move Speed Duration", | |||
"BoostDuration_postfix": "s", | |||
"BounceCount_label": "Shield Bounces", | |||
"BounceGrace_postvalue_label": "sem alvo at\u00e9 sumir", | |||
"BouncePadExtendDuration_postfix": "s", | |||
"BouncePadExtendDuration_postvalue_label": "de prolongamento por Saltadores", | |||
"BouncePadStompCount_label": "Max Head Stomps", | |||
"BounceRadius_label": "Alcance de rebatida", | |||
"BounceRadius_postvalue_label": "de alcance de rebatida", | |||
"BountyDuration_label": "de recompensa", | |||
"BountyDuration_postfix": "s", | |||
"BountyDuration_postvalue_label": "Dura\u00e7\u00e3o da recompensa", | |||
"BrowseItems_Desc": "Explore o cat\u00e1logo de itens e prepare-se para a sua pr\u00f3xima partida!", | |||
"BrowseItems_Title": "Lista de itens", | |||
"BruiseDamageVulnerability_label": "Damage Increase", | |||
"BruiseDamageVulnerability_postfix": "% per stack", | |||
"BruiseDuration_label": "Bruise Duration", | |||
"BuffBulletResist_label": "Resist. bal\u00edstica", | |||
"BuffBulletResist_postfix": "%", | |||
"BuffBulletResist_postvalue_label": "de resist. bal\u00edstica", | |||
"BuffDamage_label": "Dano adicional c/ f\u00faria no m\u00e1x.", | |||
"BuffDamage_postfix": "%", | |||
"BuffDamage_postvalue_label": "de dano adicional c/ f\u00faria no m\u00e1x.", | |||
"BuffDamage_prefix": "+", | |||
"BuffDuration_label": "Dura\u00e7\u00e3o do efeito", | |||
"BuffDuration_postfix": "s", | |||
"BuffDuration_postvalue_label": "de efeito", | |||
"BuffFrequency_label": "Frequ\u00eancia do benef\u00edcio", | |||
"BuffFrequency_postfix": "s", | |||
"BuffFrequency_postvalue_label": "de frequ\u00eancia do benef\u00edcio", | |||
"BuffMaxStacks_postvalue_label": "de m\u00e1ximo de ac\u00famulos", | |||
"BuffMoveSpeedBonus_label": "Velocidade de movimento", | |||
"BuffMoveSpeedBonus_postfix": "m/s", | |||
"BuffMoveSpeedBonus_postvalue_label": "de velocidade de movimento", | |||
"BuffMoveSpeedBonus_prefix": "{s:sign}", | |||
"BuffMoveSpeed_label": "Vel. de mov.", | |||
"BuffMoveSpeed_postfix": "m/s", | |||
"BuffMoveSpeed_postvalue_label": "de vel. de mov.", | |||
"BuffMoveSpeed_prefix": "+", | |||
"BuffTechResist_label": "Resist. espiritual", | |||
"BuffTechResist_postfix": "%", | |||
"BuffTechResist_postvalue_label": "de resist. espiritual", | |||
"BuildUpBulletPercentPerHit_label": "Carga por bala", | |||
"BuildUpBulletPercentPerHit_postfix": "%", | |||
"BuildUpBulletPercentPerHit_postvalue_label": "de carga por bala", | |||
"BuildUpPerSecond_label": "Carga por segundo", | |||
"BuildUpPerSecond_postfix": "%", | |||
"BuildUpPerSecond_postvalue_label": "de carga por segundo", | |||
"BuildUpPercentPerHit_label": "Carga por acerto", | |||
"BuildUpPercentPerHit_postfix": "%", | |||
"BuildUpPercentPerHit_postvalue_label": "de carga por acerto", | |||
"BuildUpProcDamage_label": "Dano da ativa\u00e7\u00e3o", | |||
"BuildUpProcDamage_postvalue_label": "de dano da ativa\u00e7\u00e3o", | |||
"BuildupDamage_label": "Damage on Buildup", | |||
"BuildupDecayDelay_label": "Buildup Decay Delay", | |||
"BuildupDecayDelay_postfix": "s", | |||
"BuildupDuration_label": "Dura\u00e7\u00e3o da carga", | |||
"BuildupDuration_postfix": "s", | |||
"BuildupDuration_postvalue_label": "de dura\u00e7\u00e3o da carga", | |||
"BuildupExpire_label": "Buildup Expire", | |||
"BuildupExpire_postfix": "s", | |||
"BuildupPerProc_label": "Buildup on Shock", | |||
"BuildupPerProc_postfix": "%", | |||
"BuildupPerShot_label": "Carga por disparo", | |||
"BuildupPerShot_postfix": "%", | |||
"BuildupPerShot_postvalue_label": "de carga por disparo", | |||
"BuildupRate_label": "Buildup Per Shot", | |||
"BuildupRate_postfix": "", | |||
"BuildupSpiritDamageThreshold_label": "Limiar de dano espiritual", | |||
"BuildupSpiritDamageThreshold_postvalue_label": "de limiar de dano espiritual", | |||
"BulletArmorDamageReductionPerStack_label": "Resist. bal\u00edst. por ac\u00fam.", | |||
"BulletArmorDamageReductionPerStack_postfix": "%", | |||
"BulletArmorDamageReductionPerStack_postvalue_label": "de resist. bal\u00edst. por ac\u00fam.", | |||
"BulletArmorDamageReductionPerStack_prefix": "{s:sign}", | |||
"BulletArmorDamageReduction_label": "Resist. bal\u00edstica", | |||
"BulletArmorDamageReduction_postfix": "%", | |||
"BulletArmorDamageReduction_postvalue_label": "de resist. bal\u00edstica", | |||
"BulletArmorDamageReduction_prefix": "{s:sign}", | |||
"BulletArmorPenetration_label": "Target Bullet Resist", | |||
"BulletArmorPenetration_postfix": "", | |||
"BulletArmorReductionDuration_label": "Dura\u00e7\u00e3o", | |||
"BulletArmorReductionDuration_postfix": "s", | |||
"BulletArmorReductionDuration_postvalue_label": "de dura\u00e7\u00e3o", | |||
"BulletArmorReductionPerStack_label": "Dano bal\u00edstico", | |||
"BulletArmorReductionPerStack_postfix": "% por ac\u00famulo", | |||
"BulletArmorReductionPerStack_postvalue_label": "de dano bal\u00edstico", | |||
"BulletArmorReductionPerStack_prefix": "+", | |||
"BulletArmorReduction_label": "Resist. bal\u00edstica", | |||
"BulletArmorReduction_postfix": "%", | |||
"BulletArmorReduction_postvalue_label": "de resist. bal\u00edstica", | |||
"BulletArmorReduction_prefix": "{s:sign}", | |||
"BulletArmor_label": "Armadura bal\u00edstica", | |||
"BulletArmor_postvalue_label": "de armadura bal\u00edstica", | |||
"BulletArmor_prefix": "{s:sign}", | |||
"BulletDamageAmpDuration_postfix": "s", | |||
"BulletDamageAmpDuration_postvalue_label": "de malef\u00edcio", | |||
"BulletDamageAmp_postfix": "%", | |||
"BulletDamageAmp_postvalue_label": "de amp. bal\u00edstica contra ferrados", | |||
"BulletDamageIncrease_label": "Bullet damage increase", | |||
"BulletDamageIncrease_postfix": "%", | |||
"BulletDamagePercentAsTechDamage_label": "Dano espiritual adicional", | |||
"BulletDamagePercentAsTechDamage_postfix": "% Bullet Damage", | |||
"BulletDamagePercentAsTechDamage_postvalue_label": "de dano espiritual adicional", | |||
"BulletDamagePercent_label": "Dano bal\u00edstico", | |||
"BulletDamagePercent_postfix": "%", | |||
"BulletDamagePercent_postvalue_label": "de dano bal\u00edstico", | |||
"BulletDamagePercent_prefix": "{s:sign}", | |||
"BulletDamageReduction_label": "Armadura bal\u00edstica", | |||
"BulletDamageReduction_postfix": "%", | |||
"BulletDamageReduction_postvalue_label": " | |||
} | } | ||