Data:Lang zh-hans.json: Difference between revisions

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Deadbot v1.9.4-6446
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Deadbot v1.9.4-6451
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"CITADEL_ABILITY_INVALID_OUT_OF_STAMINA": "耐力不足",
"CITADEL_ABILITY_INVALID_OUT_OF_STAMINA": "耐力不足",
"CITADEL_ABILITY_INVALID_PARRY_DISABLED_URN_PICKUP": "拾取灵瓮期间禁用",
"CITADEL_ABILITY_INVALID_PARRY_DISABLED_URN_PICKUP": "拾取灵瓮期间禁用",
"CITADEL_ABILITY_INVALID_PLACEMENT_BLOCKED": "位移被屏蔽",
"CITADEL_ABILITY_INVALID_POSITION": "无效位置",
"CITADEL_ABILITY_INVALID_POSITION": "无效位置",
"CITADEL_ABILITY_INVALID_PREMATCH": "比赛尚未开始",
"CITADEL_ABILITY_INVALID_PREMATCH": "比赛尚未开始",
Line 7,513: Line 7,514:
"ability_bullet_flurry_quip": "向四周爆发一阵弹雨",
"ability_bullet_flurry_quip": "向四周爆发一阵弹雨",
"ability_bullet_flurry_t2_desc": "\u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E射速\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-45秒\u003C/span\u003E冷却时间",
"ability_bullet_flurry_t2_desc": "\u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E射速\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-45秒\u003C/span\u003E冷却时间",
"ability_bullet_flurry_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1个\u003C/span\u003E额外目标\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+4米\u003C/span\u003E弹舞移动速度",
"ability_bullet_flurry_t3_desc": "\u003Cspan class=\"highlight\"\u003E+60%\u003C/span\u003E闪避 \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+4米\u003C/span\u003E移动速度",
"ability_burrow": "钻地",
"ability_burrow": "钻地",
"ability_burrow2": "钻地",
"ability_burrow2": "钻地",
Line 7,681: Line 7,682:
"ability_frank_painaura_buttonhint": "结束灵氲",
"ability_frank_painaura_buttonhint": "结束灵氲",
"ability_frank_painaura_desc": "释放痛苦,对敌人和自身均造成{g:citadel_inline_attribute:'SpiritDPS'}。\u003Cbr\u003E\u003Cbr\u003E随着技能的持续施法,伤害\u003Cspan class=\"highlight\"\u003E会持续增加\u003C/span\u003E,最后达到上限。",
"ability_frank_painaura_desc": "释放痛苦,对敌人和自身均造成{g:citadel_inline_attribute:'SpiritDPS'}。\u003Cbr\u003E\u003Cbr\u003E随着技能的持续施法,伤害\u003Cspan class=\"highlight\"\u003E会持续增加\u003C/span\u003E,最后达到上限。",
"ability_frank_painaura_t1_desc": "敌人减速\u003Cspan class=\"highlight\"\u003E25%\u003C/span\u003E",
"ability_frank_painaura_t1_desc": "敌人受到\u003Cspan class=\"highlight\"\u003E25%\u003C/span\u003E移动/冲刺减速",
"ability_frank_painaura_t2_desc": "\u003Cspan class=\"highlight\"\u003E+6\u003C/span\u003E最低每秒伤害\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+28\u003C/span\u003E最高每秒伤害",
"ability_frank_painaura_t2_desc": "\u003Cspan class=\"highlight\"\u003E+6\u003C/span\u003E最低每秒伤害\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+28\u003C/span\u003E最高每秒伤害",
"ability_frank_painaura_t3_desc": "敌人承受\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E伤害",
"ability_frank_painaura_t3_desc": "敌人承受\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E伤害",
Line 7,689: Line 7,690:
"ability_frank_revive/slow": "骇然复苏",
"ability_frank_revive/slow": "骇然复苏",
"ability_frank_revive/zombie": "暂时复苏",
"ability_frank_revive/zombie": "暂时复苏",
"ability_frank_revive_desc": "遭受严重伤害后重生,造成{g:citadel_inline_attribute:'SpiritDamage'}并对附近敌人施加{g:citadel_inline_attribute:'Stun'}。",
"ability_frank_revive_desc": "遭受严重伤害后释放一阵冲击波,施加逐渐减弱的{g:citadel_inline_attribute:'Slow'}。\u003Cbr\u003E\u003Cbr\u003E经过短暂持续施法后复活,对周围敌人造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Stun'}。",
"ability_frank_revive_t1_desc": "冷却时:\u003Cbr\u003E获得\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E射速和每发子弹\u003Cspan class=\"highlight\"\u003E6\u003C/span\u003E元灵伤害",
"ability_frank_revive_t1_desc": "冷却时:\u003Cbr\u003E获得\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E射速和每发子弹\u003Cspan class=\"highlight\"\u003E6\u003C/span\u003E元灵伤害",
"ability_frank_revive_t3_desc": "\u003Cspan class=\"highlight\"\u003E+150\u003C/span\u003E伤害\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+1.5秒\u003C/span\u003E眩晕时间\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-100秒\u003C/span\u003E冷却时间",
"ability_frank_revive_t3_desc": "\u003Cspan class=\"highlight\"\u003E+150\u003C/span\u003E伤害\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+1.5秒\u003C/span\u003E眩晕时间\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-100秒\u003C/span\u003E冷却时间",
Line 11,354: Line 11,355:
"upgrade_absorbing_armor_search": "巫师护甲 wushi hujia",
"upgrade_absorbing_armor_search": "巫师护甲 wushi hujia",
"upgrade_acolytes_glove": "大伤元气",
"upgrade_acolytes_glove": "大伤元气",
"upgrade_acolytes_glove_desc": "对英雄进行\u003Cspan class=\"highlight\"\u003E近战轻/重\u003C/span\u003E攻击时,攻击会对其造成额外\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E并降低目标的\u003Cspan class=\"highlight\"\u003E元灵抗性\u003C/span\u003E。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E近战轻击命中后的冷却时间为{s:LightMeleeCooldownMult}倍。\u003C/span\u003E",
"upgrade_acolytes_glove_desc": "对英雄进行\u003Cspan class=\"highlight\"\u003E近战轻/重\u003C/span\u003E攻击时,攻击会对其造成额外{g:citadel_inline_attribute:'SpiritDamage'}并降低目标的\u003Cspan class=\"highlight\"\u003E元灵抗性\u003C/span\u003E。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E近战轻击命中后的冷却时间为{s:LightMeleeCooldownMult}倍。\u003C/span\u003E",
"upgrade_acolytes_glove_search": "大伤元气 dashang yuanqi",
"upgrade_acolytes_glove_search": "大伤元气 dashang yuanqi",
"upgrade_active_reload": "高速装填",
"upgrade_active_reload": "高速装填",
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"upgrade_arcane_surge_search": "秘法涌动 mifa",
"upgrade_arcane_surge_search": "秘法涌动 mifa",
"upgrade_arctic_blast": "极地冰暴",
"upgrade_arctic_blast": "极地冰暴",
"upgrade_arctic_blast_desc": "释放一个不断扩大的冰暴,对其击中的目标造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E,使其\u003Cspan class=\"highlight\"\u003E冻结\u003C/span\u003E,随后\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E。目标在冻结期间受到更多伤害。",
"upgrade_arctic_blast_desc": "释放一个不断扩大的冰暴,对其击中的目标造成{g:citadel_inline_attribute:'SpiritDamage'},使其\u003Cspan class=\"highlight\"\u003E冻结\u003C/span\u003E,随后\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E。目标在冻结期间受到更多伤害。",
"upgrade_arctic_blast_search": "极地冰暴 jidi bingbao",
"upgrade_arctic_blast_search": "极地冰暴 jidi bingbao",
"upgrade_banshee_slugs": "头弹破防",
"upgrade_banshee_slugs": "头弹破防",
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"upgrade_bullet_resist_shredder": "粉碎护甲",
"upgrade_bullet_resist_shredder": "粉碎护甲",
"upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc/modifier_bullet_armor_shredder": "子弹护甲减少",
"upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc/modifier_bullet_armor_shredder": "子弹护甲减少",
"upgrade_bullet_resist_shredder_desc": "造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E时会减少敌人的\u003Cspan class=\"highlight\"\u003E子弹抗性\u003C/span\u003E。",
"upgrade_bullet_resist_shredder_desc": "造成{g:citadel_inline_attribute:'SpiritDamage'}时会减少敌人的\u003Cspan class=\"highlight\"\u003E子弹抗性\u003C/span\u003E。",
"upgrade_bullet_resist_shredder_search": "粉碎护甲 fensui hujia",
"upgrade_bullet_resist_shredder_search": "粉碎护甲 fensui hujia",
"upgrade_bulletshredimbue": "弹道附魔",
"upgrade_bulletshredimbue": "弹道附魔",
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"upgrade_close_range_search": "jinshen 近身决斗",
"upgrade_close_range_search": "jinshen 近身决斗",
"upgrade_cold_front": "冰天雪地",
"upgrade_cold_front": "冰天雪地",
"upgrade_cold_front_desc": "释放一个不断扩大的冰暴,对击中的目标造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E并使其\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E。",
"upgrade_cold_front_desc": "释放一个不断扩大的冰暴,对击中的目标造成{g:citadel_inline_attribute:'SpiritDamage'}并使其\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E。",
"upgrade_cold_front_search": "冰天雪地 bingtian xuedi 冰甲 bingjia",
"upgrade_cold_front_search": "冰天雪地 bingtian xuedi 冰甲 bingjia",
"upgrade_colossus": "巨人",
"upgrade_colossus": "巨人",
Line 11,469: Line 11,470:
"upgrade_counterspell_search": "法术反制 fashu fanzhi 法反 fafan",
"upgrade_counterspell_search": "法术反制 fashu fanzhi 法反 fafan",
"upgrade_crackshot": "秘术射击",
"upgrade_crackshot": "秘术射击",
"upgrade_crackshot_desc": "下一颗子弹将造成额外\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E。",
"upgrade_crackshot_desc": "下一颗子弹将造成额外{g:citadel_inline_attribute:'SpiritDamage'}。",
"upgrade_crackshot_search": "mishu 秘术射击",
"upgrade_crackshot_search": "mishu 秘术射击",
"upgrade_critshot": "幸运一击",
"upgrade_critshot": "幸运一击",
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"upgrade_escalating_exposure": "伤上加伤",
"upgrade_escalating_exposure": "伤上加伤",
"upgrade_escalating_exposure/modifier_proc_watcher/modifier_debuff": "伤上加伤",
"upgrade_escalating_exposure/modifier_proc_watcher/modifier_debuff": "伤上加伤",
"upgrade_escalating_exposure_desc": "造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E时会施加可叠加的\u003Cspan class=\"highlight\"\u003E元灵增强\u003C/span\u003E效果,增加自身对目标的\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E。",
"upgrade_escalating_exposure_desc": "造成{g:citadel_inline_attribute:'SpiritDamage'}时会施加可叠加的\u003Cspan class=\"highlight\"\u003E元灵增强\u003C/span\u003E效果,增加自身对目标的{g:citadel_inline_attribute:'SpiritDamage'}。",
"upgrade_escalating_exposure_search": "伤上加伤 shangshangjiashang",
"upgrade_escalating_exposure_search": "伤上加伤 shangshangjiashang",
"upgrade_eternal_gift": "天赐之礼",
"upgrade_eternal_gift": "天赐之礼",
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"upgrade_eternal_gift_respawn_desc": "减少下次被击倒后的复活时间。",
"upgrade_eternal_gift_respawn_desc": "减少下次被击倒后的复活时间。",
"upgrade_ethereal_bullets": "水银重弹",
"upgrade_ethereal_bullets": "水银重弹",
"upgrade_ethereal_bullets_desc": "得到加强的技能会逐渐充能,在使用时会获得{g:citadel_inline_attribute:'BonusSpiritDamage'}和{g:citadel_inline_attribute:'BonusFireRate'},并会\u003Cspan class=\"highlight\"\u003E装填子弹\u003C/span\u003E。在下次装填弹药前,\u003Cspan class=\"highlight\"\u003E子弹会根据元灵力量造成额外元灵伤害\u003C/span\u003E。",
"upgrade_ethereal_bullets_desc": "得到加强的技能会逐渐充能,在使用时会获得{g:citadel_inline_attribute:'BonusSpiritDamage'}和{g:citadel_inline_attribute:'BonusFireRate'},并会\u003Cspan class=\"highlight\"\u003E装填子弹\u003C/span\u003E。在下次装填弹药前,\u003Cspan class=\"highlight\"\u003E子弹会根据元灵力量造成{g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E。",
"upgrade_ethereal_bullets_search": "水银重弹 shuiyin zidan",
"upgrade_ethereal_bullets_search": "水银重弹 shuiyin zidan",
"upgrade_express_shot": "疾速射击",
"upgrade_express_shot": "疾速射击",
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"upgrade_glitch_search": "天谴圣物 tianqianshengwu yangdao 羊刀 raodong 扰动 干扰 ganrao",
"upgrade_glitch_search": "天谴圣物 tianqianshengwu yangdao 羊刀 raodong 扰动 干扰 ganrao",
"upgrade_goose_egg": "金鹅蛋",
"upgrade_goose_egg": "金鹅蛋",
"upgrade_goose_egg_active_desc": "孵化鹅蛋,获得\u003Cspan class=\"highlight\"\u003E魂魄\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E永久增益\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E持有的时间越长,鹅蛋的价值越高。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E孵化时每{s:BonusBuffsPerGold}个灵魂都会获得一个永久增益。",
"upgrade_goose_egg_active_desc": "孵化鹅蛋,获得\u003Cspan class=\"highlight\"\u003E魂魄\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E永久增益\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E持有的时间越长,鹅蛋的价值越高。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E孵化时每积累{s:BonusBuffsPerGold}个魂魄都会获得一个永久增益。",
"upgrade_goose_egg_desc": "\u003Cspan class=\"highlight\"\u003E持续获得魂魄\u003C/span\u003E,只要没有被击倒。",
"upgrade_goose_egg_desc": "\u003Cspan class=\"highlight\"\u003E持续获得魂魄\u003C/span\u003E,只要没有被击倒。",
"upgrade_goose_egg_search": "金鹅蛋",
"upgrade_goose_egg_search": "金鹅蛋",
Line 11,578: Line 11,579:
"upgrade_heal_on_level_search": "守护神的治疗",
"upgrade_heal_on_level_search": "守护神的治疗",
"upgrade_healbane": "不治魔咒",
"upgrade_healbane": "不治魔咒",
"upgrade_healbane_desc": "\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E会造成\u003Cspan class=\"highlight\"\u003E治疗减少\u003C/span\u003E。如果敌方英雄在此效果下被击倒,自身将获得大量治疗。",
"upgrade_healbane_desc": "{g:citadel_inline_attribute:'SpiritDamage'}会造成\u003Cspan class=\"highlight\"\u003E治疗减少\u003C/span\u003E。如果敌方英雄在此效果下被击倒,自身将获得大量治疗。",
"upgrade_healbane_search": "不治魔咒 buzhi mozhou",
"upgrade_healbane_search": "不治魔咒 buzhi mozhou",
"upgrade_healbuff": "治疗律动",
"upgrade_healbuff": "治疗律动",
Line 11,666: Line 11,667:
"upgrade_magic_shock_search": "zhongzhuang kexing 重装克星",
"upgrade_magic_shock_search": "zhongzhuang kexing 重装克星",
"upgrade_magic_slow": "秘术缓速",
"upgrade_magic_slow": "秘术缓速",
"upgrade_magic_slow_desc": "当目标受到\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E时,其\u003Cspan class=\"highlight\"\u003E移动速度\u003C/span\u003E会被降低。",
"upgrade_magic_slow_desc": "当目标受到{g:citadel_inline_attribute:'SpiritDamage'}时,其\u003Cspan class=\"highlight\"\u003E移动速度\u003C/span\u003E会被降低。",
"upgrade_magic_slow_search": "秘术缓速 mishu",
"upgrade_magic_slow_search": "秘术缓速 mishu",
"upgrade_magic_storm": "灵能涌动",
"upgrade_magic_storm": "灵能涌动",
Line 11,675: Line 11,676:
"upgrade_magic_tempo_search": "冷却压缩 lengque yasuo",
"upgrade_magic_tempo_search": "冷却压缩 lengque yasuo",
"upgrade_magic_vulnerability": "秘术脆弱",
"upgrade_magic_vulnerability": "秘术脆弱",
"upgrade_magic_vulnerability_desc": "敌人受到\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E时,其\u003Cspan class=\"highlight\"\u003E元灵抗性\u003C/span\u003E会被降低。",
"upgrade_magic_vulnerability_desc": "敌人受到{g:citadel_inline_attribute:'SpiritDamage'}时,其{g:citadel_inline_attribute:'SpiritDamage'}会被降低。",
"upgrade_magic_vulnerability_search": "秘术脆弱 mishu",
"upgrade_magic_vulnerability_search": "秘术脆弱 mishu",
"upgrade_medic_bullets": "疗愈子弹",
"upgrade_medic_bullets": "疗愈子弹",
Line 11,690: Line 11,691:
"upgrade_metal_skin_search": "铜皮铁骨 tongpitiegu",
"upgrade_metal_skin_search": "铜皮铁骨 tongpitiegu",
"upgrade_mystic_regeneration": "秘术愈疗",
"upgrade_mystic_regeneration": "秘术愈疗",
"upgrade_mystic_regeneration_desc": "对敌方英雄造成元灵伤害将使自身获得额外生命恢复。对不同英雄造成伤害时效果可以叠加。",
"upgrade_mystic_regeneration_desc": "对敌方英雄造成{g:citadel_inline_attribute:'SpiritDamage'}将使自身获得额外{g:citadel_inline_attribute:'Regen'}。对不同英雄造成伤害时效果可以叠加。",
"upgrade_mystic_regeneration_search": "秘术愈疗 mishu",
"upgrade_mystic_regeneration_search": "秘术愈疗 mishu",
"upgrade_mystic_reverb": "秘术余波",
"upgrade_mystic_reverb": "秘术余波",
Line 11,785: Line 11,786:
"upgrade_shadow_step": "幽影瞬步",
"upgrade_shadow_step": "幽影瞬步",
"upgrade_shadow_step_desc": "向正前方\u003Cspan class=\"highlight\"\u003E传送\u003C/span\u003E。",
"upgrade_shadow_step_desc": "向正前方\u003Cspan class=\"highlight\"\u003E传送\u003C/span\u003E。",
"upgrade_shadow_step_passive_desc": "周期性地对附近所有敌人造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E。",
"upgrade_shadow_step_passive_desc": "周期性地对附近所有敌人造成{g:citadel_inline_attribute:'SpiritDamage'}。",
"upgrade_shadow_strike": "暗影突袭",
"upgrade_shadow_strike": "暗影突袭",
"upgrade_shadow_strike_desc": "\u003Cspan class=\"highlight\"\u003E使用耐力\u003C/span\u003E时会变为\u003Cspan class=\"highlight\"\u003E隐身\u003C/span\u003E,没有显隐距离。隐身时发动\u003Cspan class=\"highlight\"\u003E近战攻击\u003C/span\u003E可以\u003Cspan class=\"highlight\"\u003E吸取子弹和元灵抗性\u003C/span\u003E,并造成\u003Cspan class=\"highlight\"\u003E持续伤害\u003C/span\u003E。",
"upgrade_shadow_strike_desc": "\u003Cspan class=\"highlight\"\u003E使用耐力\u003C/span\u003E时会变为\u003Cspan class=\"highlight\"\u003E隐身\u003C/span\u003E,没有显隐距离。隐身时发动\u003Cspan class=\"highlight\"\u003E近战攻击\u003C/span\u003E可以\u003Cspan class=\"highlight\"\u003E吸取子弹和元灵抗性\u003C/span\u003E,并造成\u003Cspan class=\"highlight\"\u003E持续伤害\u003C/span\u003E。",
Line 11,810: Line 11,811:
"upgrade_soaring_spirit_search": "灵力高涨 lingli",
"upgrade_soaring_spirit_search": "灵力高涨 lingli",
"upgrade_spellbreaker": "破咒护符",
"upgrade_spellbreaker": "破咒护符",
"upgrade_spellbreaker_desc": "下一次受到高额的元灵伤害会显著降低。",
"upgrade_spellbreaker_desc": "下一次受到高额的{g:citadel_inline_attribute:'SpiritDamage'}会显著降低。",
"upgrade_spellbreaker_search": "破咒护符 pozhou hujia",
"upgrade_spellbreaker_search": "破咒护符 pozhou hujia",
"upgrade_spellshield": "六叶结界",
"upgrade_spellshield": "六叶结界",
"upgrade_spellshield/modifier_spellshield_buff": "六叶结界",
"upgrade_spellshield/modifier_spellshield_buff": "六叶结界",
"upgrade_spellshield/modifier_spellshield_linger_buff": "六叶结界破损!",
"upgrade_spellshield/modifier_spellshield_linger_buff": "六叶结界破损!",
"upgrade_spellshield_desc": "阻挡下一次\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E或\u003Cspan class=\"highlight\"\u003E减益效果\u003C/span\u003E,防止其生效。仅能在战斗外恢复。",
"upgrade_spellshield_desc": "阻挡下一次{g:citadel_inline_attribute:'SpiritDamage'}或\u003Cspan class=\"highlight\"\u003E减益效果\u003C/span\u003E,防止其生效。仅能在战斗外恢复。",
"upgrade_spellshield_search": "六叶结界 liuye jiejie",
"upgrade_spellshield_search": "六叶结界 liuye jiejie",
"upgrade_spellshield_shield": "反灵符",
"upgrade_spellshield_shield": "反灵符",
Line 11,827: Line 11,828:
"upgrade_spirit_burn": "元灵燃烧",
"upgrade_spirit_burn": "元灵燃烧",
"upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "元灵燃烧",
"upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "元灵燃烧",
"upgrade_spirit_burn_desc": "在 {s:DamageThresholdDuration}s 内对敌人造成严重\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E会引发爆炸,令附近敌人受到伤害并燃烧。燃烧期间,敌人会持续受到伤害,且治疗量减少。\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E对非英雄目标使用时,冷却时间减半但造成半额伤害。\u003C/span\u003E",
"upgrade_spirit_burn_desc": "在 {s:DamageThresholdDuration}s 内对敌人造成严重{g:citadel_inline_attribute:'SpiritDamage'}会引发爆炸,令附近敌人受到伤害并燃烧。燃烧期间,敌人会持续受到伤害,且治疗量减少。\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E对非英雄目标使用时,冷却时间减半但造成半额伤害。\u003C/span\u003E",
"upgrade_spirit_burn_search": "元灵燃烧 yuanling ranshao",
"upgrade_spirit_burn_search": "元灵燃烧 yuanling ranshao",
"upgrade_spirit_sap": "元灵衰竭",
"upgrade_spirit_sap": "元灵衰竭",
Line 11,833: Line 11,834:
"upgrade_spirit_sap_search": "元灵衰竭 yuanling shuaijie",
"upgrade_spirit_sap_search": "元灵衰竭 yuanling shuaijie",
"upgrade_spirit_snatch": "元灵收割",
"upgrade_spirit_snatch": "元灵收割",
"upgrade_spirit_snatch_desc": "对英雄进行\u003Cspan class=\"highlight\"\u003E近战轻/重\u003C/span\u003E攻击时,攻击会对其造成额外\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E并吸取其的\u003Cspan class=\"highlight\"\u003E元灵抗性\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E元灵力量\u003C/span\u003E。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E近战轻击命中的效果减少至{s:LightMeleeScale}%。\u003C/span\u003E",
"upgrade_spirit_snatch_desc": "对英雄进行\u003Cspan class=\"highlight\"\u003E近战轻/重\u003C/span\u003E攻击时,攻击会对其造成额外{g:citadel_inline_attribute:'SpiritDamage'}并吸取其的\u003Cspan class=\"highlight\"\u003E元灵抗性\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E元灵力量\u003C/span\u003E。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E近战轻击命中的效果减少至{s:LightMeleeScale}%。\u003C/span\u003E",
"upgrade_spirit_snatch_search": "元灵收割 yuanling shouge",
"upgrade_spirit_snatch_search": "元灵收割 yuanling shouge",
"upgrade_split_shot": "裂光射击",
"upgrade_split_shot": "裂光射击",
Line 11,849: Line 11,850:
"upgrade_superior_stamina_search": "跑酷大师 paoku dashi",
"upgrade_superior_stamina_search": "跑酷大师 paoku dashi",
"upgrade_suppressor": "元灵压制",
"upgrade_suppressor": "元灵压制",
"upgrade_suppressor_desc": "对敌人造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E时还会降低其\u003Cspan class=\"highlight\"\u003E射速\u003C/span\u003E。",
"upgrade_suppressor_desc": "对敌人造成{g:citadel_inline_attribute:'SpiritDamage'}时还会降低其\u003Cspan class=\"highlight\"\u003E射速\u003C/span\u003E。",
"upgrade_suppressor_search": "元灵压制 yuanling yazhi",
"upgrade_suppressor_search": "元灵压制 yuanling yazhi",
"upgrade_surging_power": "疗愈爆发",
"upgrade_surging_power": "疗愈爆发",
Line 11,865: Line 11,866:
"upgrade_tech_bleed_desc": "加强一项技能,使用该技能时具有\u003Cspan class=\"highlight\"\u003E生命吸取\u003C/span\u003E效果并对目标施加\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E效果,同时在短暂延迟后,\u003Cspan class=\"highlight\"\u003E按技能所造成伤害的一定比例\u003C/span\u003E对目标周围的敌人造成额外伤害。",
"upgrade_tech_bleed_desc": "加强一项技能,使用该技能时具有\u003Cspan class=\"highlight\"\u003E生命吸取\u003C/span\u003E效果并对目标施加\u003Cspan class=\"highlight\"\u003E减速\u003C/span\u003E效果,同时在短暂延迟后,\u003Cspan class=\"highlight\"\u003E按技能所造成伤害的一定比例\u003C/span\u003E对目标周围的敌人造成额外伤害。",
"upgrade_tech_damage_pulse": "痛苦脉冲",
"upgrade_tech_damage_pulse": "痛苦脉冲",
"upgrade_tech_damage_pulse_desc": "周期性地对周围最近的两个敌人造成\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E。",
"upgrade_tech_damage_pulse_desc": "周期性地对周围最近的两个敌人造成{g:citadel_inline_attribute:'SpiritDamage'}。",
"upgrade_tech_damage_pulse_search": "tongku maichong 痛苦脉冲 风暴宝器 fengbao baoqi",
"upgrade_tech_damage_pulse_search": "tongku maichong 痛苦脉冲 风暴宝器 fengbao baoqi",
"upgrade_tech_defense_shredders": "碎灵子弹",
"upgrade_tech_defense_shredders": "碎灵子弹",
Line 11,880: Line 11,881:
"upgrade_tech_range_search": "强效扩张 qiangxiao kuozhang",
"upgrade_tech_range_search": "强效扩张 qiangxiao kuozhang",
"upgrade_thermal_detonator": "炼金之火",
"upgrade_thermal_detonator": "炼金之火",
"upgrade_thermal_detonator_desc": "投掷一个瓶子,触碰后爆炸并形成一个区域,该区域会造成逐渐增加的\u003Cspan class=\"highlight\"\u003E每秒元灵伤害\u003C/span\u003E,并减少敌人的\u003Cspan class=\"highlight\"\u003E子弹抗性\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E对非英雄目标造成的效果降低 {s:NonHeroReductionPercent}%。",
"upgrade_thermal_detonator_desc": "投掷一个瓶子,触碰后爆炸并形成一个区域,该区域会造成逐渐增加的\u003Cspan class=\"highlight\"\u003E每秒{g:citadel_inline_attribute:'SpiritDamage'}\u003C/span\u003E,并减少敌人的\u003Cspan class=\"highlight\"\u003E子弹抗性\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E对非英雄目标造成的效果降低 {s:NonHeroReductionPercent}%。",
"upgrade_thermal_detonator_search": "炼金之火 lianjin",
"upgrade_thermal_detonator_search": "炼金之火 lianjin",
"upgrade_timeless_emblem": "永恒纹章",
"upgrade_timeless_emblem": "永恒纹章",
Line 11,899: Line 11,900:
"upgrade_ultimate_burst_hint": "\u003Cspan class=\"diminish\"\u003E每个终极技能对每个目标只会触发一次本效果。\u003C/span\u003E",
"upgrade_ultimate_burst_hint": "\u003Cspan class=\"diminish\"\u003E每个终极技能对每个目标只会触发一次本效果。\u003C/span\u003E",
"upgrade_ultimate_burst_search": "雷鸣卷轴 leiming juanzhou",
"upgrade_ultimate_burst_search": "雷鸣卷轴 leiming juanzhou",
"upgrade_ultimate_burst_upgrade": "\u003Cspan class=\"highlight\"\u003E秘术缓速效果\u003C/span\u003E",
"upgrade_unstable_concoction": "不稳定化合物",
"upgrade_unstable_concoction": "不稳定化合物",
"upgrade_unstable_concoction_desc": "服下一种药剂,获得\u003Cspan class=\"highlight\"\u003E势不可挡\u003C/span\u003E,并且\u003Cspan class=\"highlight\"\u003E速度、生命值、元灵和武器伤害\u003C/span\u003E提高。短暂持续时间后\u003Cspan class=\"highlight\"\u003E会倒下并爆炸\u003C/span\u003E,使附近的敌人眩晕,并根据自身的最大生命值造成伤害。",
"upgrade_unstable_concoction_desc": "服下一种药剂,获得\u003Cspan class=\"highlight\"\u003E势不可挡\u003C/span\u003E,并且\u003Cspan class=\"highlight\"\u003E速度、生命值、元灵和武器伤害\u003C/span\u003E提高。短暂持续时间后\u003Cspan class=\"highlight\"\u003E会倒下并爆炸\u003C/span\u003E,使附近的敌人眩晕,并根据自身的最大生命值造成伤害。",