Data:Lang zh-hans.json: Difference between revisionsGive feedback
Deadbot v1.5.2-6190 |
Deadbot v1.5.2-6198 |
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"AbilityButtonHint_MagicianBigBoltFire": "发射闪电", | "AbilityButtonHint_MagicianBigBoltFire": "发射闪电", | ||
"AbilityButtonHint_MeleeChangeTeam": "近战重击后更改阵营", | "AbilityButtonHint_MeleeChangeTeam": "近战重击后更改阵营", | ||
"AbilityButtonHint_MeleeHeavyPunchDestroy": "摧毁需近战重击", | |||
"AbilityButtonHint_MeleePickUp": "近战重击拾取魂魄", | "AbilityButtonHint_MeleePickUp": "近战重击拾取魂魄", | ||
"AbilityButtonHint_MeleePowerUp": "近战重击拾取增益", | "AbilityButtonHint_MeleePowerUp": "近战重击拾取增益", | ||
| Line 358: | Line 359: | ||
"ArmorAttribute_Desc": "%s1 to any bullet and spirit armor bonus", | "ArmorAttribute_Desc": "%s1 to any bullet and spirit armor bonus", | ||
"ArmorAttribute_Desc_0": "no additional bullet armor bonuses", | "ArmorAttribute_Desc_0": "no additional bullet armor bonuses", | ||
"ArmorDamageReductionPerStack_postfix": "%", | |||
"ArmorDamageReductionPerStack_postvalue_label": "每层叠加子弹和元灵抗性", | |||
"ArmorLossPerHit_label": "Resist lost per Hit", | "ArmorLossPerHit_label": "Resist lost per Hit", | ||
"ArmorLossPerHit_postfix": "%", | "ArmorLossPerHit_postfix": "%", | ||
| Line 392: | Line 395: | ||
"AuraDuration_postfix": "秒", | "AuraDuration_postfix": "秒", | ||
"AuraDuration_postvalue_label": "光环持续时间", | "AuraDuration_postvalue_label": "光环持续时间", | ||
"AuraRadius_label": "灵氲半径", | |||
"AuraRadius_postfix": "米", | |||
"AuraRadius_postvalue_label": "灵氲半径", | |||
"AvaRecallCooldown_label": "召回冷却时间", | "AvaRecallCooldown_label": "召回冷却时间", | ||
"AvaRecallCooldown_postfix": "秒", | "AvaRecallCooldown_postfix": "秒", | ||
| Line 708: | Line 714: | ||
"BonusSoulsPct_postvalue_label": "额外魂魄", | "BonusSoulsPct_postvalue_label": "额外魂魄", | ||
"BonusSoulsPct_prefix": "+", | "BonusSoulsPct_prefix": "+", | ||
"BonusSpiritDamagePercentage_label": "额外元灵伤害", | |||
"BonusSpiritDamagePercentage_postfix": "%", | |||
"BonusSpiritDamagePercentage_postvalue_label": "额外元灵伤害", | |||
"BonusSpiritDuration_label": "额外元灵持续时间", | "BonusSpiritDuration_label": "额外元灵持续时间", | ||
"BonusSpiritDuration_postfix": "秒", | "BonusSpiritDuration_postfix": "秒", | ||
| Line 4,081: | Line 4,090: | ||
"GarbageRadius_postfix": "米", | "GarbageRadius_postfix": "米", | ||
"GarbageRadius_postvalue_label": "过载冲击半径", | "GarbageRadius_postvalue_label": "过载冲击半径", | ||
"GhoulCount_label": "复活土灵数", | |||
"GhoulCount_postvalue_label": "复活土灵数", | |||
"GhoulDPS_label": "土灵每秒伤害", | |||
"GhoulDPS_postvalue_label": "土灵每秒伤害", | |||
"GhoulHealth_label": "土灵生命值", | |||
"GhoulHealth_postvalue_label": "土灵生命值", | |||
"GhoulLifetime_label": "土灵时长", | |||
"GhoulLifetime_postfix": "秒", | |||
"GhoulLifetime_postvalue_label": "部署时长", | |||
"GhoulMeleeDamage_label": "土灵近战伤害", | |||
"GhoulMeleeDamage_postvalue_label": "土灵近战伤害", | |||
"GhoulSummonFrequency_label": "召唤土灵时间", | |||
"GhoulSummonFrequency_postfix": "秒", | |||
"GhoulSummonFrequency_postvalue_label": "召唤土灵时间", | |||
"GlassCannon_SlowPercent_label": "子弹减速特效", | "GlassCannon_SlowPercent_label": "子弹减速特效", | ||
"GlassCannon_SlowPercent_postfix": "%", | "GlassCannon_SlowPercent_postfix": "%", | ||
| Line 4,094: | Line 4,117: | ||
"GrabRange_label": "Grab Range", | "GrabRange_label": "Grab Range", | ||
"GrabRange_postfix": "米", | "GrabRange_postfix": "米", | ||
"GravestoneHealth_label": "墓碑生命值", | |||
"GravestoneHealth_postvalue_label": "墓碑生命值", | |||
"GravityScale_label": "重力比例", | "GravityScale_label": "重力比例", | ||
"GravityScale_postfix": "%", | "GravityScale_postfix": "%", | ||
| Line 4,120: | Line 4,145: | ||
"GuidedBotMatch_Start": "开始", | "GuidedBotMatch_Start": "开始", | ||
"HalfHeight_postfix": "米", | "HalfHeight_postfix": "米", | ||
"HauntCount_label": "作祟次数", | |||
"HauntCount_postvalue_label": "作祟次数", | |||
"HauntingSkullHealth_postvalue_label": "怨灵生命值", | |||
"HazeDaggerRadius_label": "Hit Radius", | "HazeDaggerRadius_label": "Hit Radius", | ||
"HazeDaggerRadius_postfix": "m", | "HazeDaggerRadius_postfix": "m", | ||
| Line 4,202: | Line 4,230: | ||
"HealPctVsNonHeroes_postfix": "%", | "HealPctVsNonHeroes_postfix": "%", | ||
"HealPctVsNonHeroes_postvalue_label": "来自非英雄的治疗", | "HealPctVsNonHeroes_postvalue_label": "来自非英雄的治疗", | ||
"HealPerPickup_label": "拾取时治疗", | |||
"HealPerPickup_postvalue_label": "拾取时治疗", | |||
"HealPerSecond_label": "每秒治疗", | |||
"HealPerSecond_postvalue_label": "每秒治疗", | |||
"HealPerStack_label": "每层叠加治疗量", | "HealPerStack_label": "每层叠加治疗量", | ||
"HealPerStack_postvalue_label": "每层叠加治疗量", | "HealPerStack_postvalue_label": "每层叠加治疗量", | ||
| Line 4,422: | Line 4,454: | ||
"IncomingBulletDamagePercentFromCaster_postvalue_label": "承受的子弹伤害", | "IncomingBulletDamagePercentFromCaster_postvalue_label": "承受的子弹伤害", | ||
"IncomingBulletDamagePercentFromCaster_prefix": "{s:sign}", | "IncomingBulletDamagePercentFromCaster_prefix": "{s:sign}", | ||
"IncomingDamagePercentFromCasterPerStack_postfix": "%", | |||
"IncomingDamagePercentFromCasterPerStack_postvalue_label": "每层叠加承受伤害", | |||
"IncomingDamagePercentFromCasterPerStack_prefix": "{s:sign}", | |||
"IncomingDamagePercentFromCaster_label": "承受的伤害", | "IncomingDamagePercentFromCaster_label": "承受的伤害", | ||
"IncomingDamagePercentFromCaster_postfix": "%", | "IncomingDamagePercentFromCaster_postfix": "%", | ||
| Line 5,143: | Line 5,178: | ||
"MaxFireRateSlowPercent_postvalue_label": "最大射速", | "MaxFireRateSlowPercent_postvalue_label": "最大射速", | ||
"MaxFireRateSlowPercent_prefix": "-", | "MaxFireRateSlowPercent_prefix": "-", | ||
"MaxGravestones_label": "最大墓碑数", | |||
"MaxGravestones_postvalue_label": "最大墓碑数", | |||
"MaxHPDamage_label": "最大生命值伤害", | "MaxHPDamage_label": "最大生命值伤害", | ||
"MaxHPDamage_postfix": "%", | "MaxHPDamage_postfix": "%", | ||
| Line 5,167: | Line 5,204: | ||
"MaxHealth_postvalue_label": "最大生命值", | "MaxHealth_postvalue_label": "最大生命值", | ||
"MaxHealth_prefix": "{s:sign}", | "MaxHealth_prefix": "{s:sign}", | ||
"MaxHits_label": "最高击中次数", | |||
"MaxHits_postvalue_label": "最高击中次数", | |||
"MaxLifetime_label": "部署时长", | "MaxLifetime_label": "部署时长", | ||
"MaxLifetime_postfix": "秒", | "MaxLifetime_postfix": "秒", | ||
| Line 5,199: | Line 5,238: | ||
"MaxStacks_label": "最大叠加层数", | "MaxStacks_label": "最大叠加层数", | ||
"MaxStacks_postvalue_label": "最大叠加层数", | "MaxStacks_postvalue_label": "最大叠加层数", | ||
"MaxStolenAttackDamage_postfix": "%", | |||
"MaxStolenAttackDamage_postvalue_label": "最高武器伤害吸取", | |||
"MaxStolenFireRate_label": "最高射速吸取", | |||
"MaxStolenFireRate_postfix": "%", | |||
"MaxStolenFireRate_postvalue_label": "最高射速吸取", | |||
"MaxStolenSpiritResist_label": "最高元灵抗性吸取", | |||
"MaxStolenSpiritResist_postfix": "%", | |||
"MaxStolenSpiritResist_postvalue_label": "最高元灵抗性吸取", | |||
"MaxStolenTargets_label": "最多吸取目标数", | |||
"MaxStolenTargets_postvalue_label": "最多吸取目标数", | |||
"MaxStunDuration_label": "最长眩晕时间", | "MaxStunDuration_label": "最长眩晕时间", | ||
"MaxStunDuration_postfix": "秒", | "MaxStunDuration_postfix": "秒", | ||
| Line 5,557: | Line 5,606: | ||
"OutgoingDamagePercentHungry_postvalue_label": "伤害", | "OutgoingDamagePercentHungry_postvalue_label": "伤害", | ||
"OutgoingDamagePercentHungry_prefix": "{s:sign}", | "OutgoingDamagePercentHungry_prefix": "{s:sign}", | ||
"OutgoingDamagePercentPerStack_postfix": "%", | |||
"OutgoingDamagePercentPerStack_postvalue_label": "每层叠加的伤害输出", | |||
"OutgoingDamagePercentPerStack_prefix": "{s:sign}", | |||
"OutgoingDamagePercent_label": "伤害", | "OutgoingDamagePercent_label": "伤害", | ||
"OutgoingDamagePercent_postfix": "%", | "OutgoingDamagePercent_postfix": "%", | ||
| Line 5,587: | Line 5,639: | ||
"ParrySuccessHealPercentage_postfix": "%", | "ParrySuccessHealPercentage_postfix": "%", | ||
"ParrySuccessHealPercentage_postvalue_label": "转化为治疗的格挡伤害量", | "ParrySuccessHealPercentage_postvalue_label": "转化为治疗的格挡伤害量", | ||
"PartCollectionRadius_label": "收集半径", | |||
"PartCollectionRadius_postfix": "米", | |||
"PartCollectionRadius_postvalue_label": "收集半径", | |||
"PartCollectionRequired_label": "必须被击倒", | |||
"PartCollectionRequired_postvalue_label": "必须被击倒", | |||
"PartyWarningPostGame": "技术水平差异大的队伍比赛", | "PartyWarningPostGame": "技术水平差异大的队伍比赛", | ||
"PassiveFireRate_label": "射速", | "PassiveFireRate_label": "射速", | ||
| Line 6,028: | Line 6,085: | ||
"SiphonRadius_label": "Activate Radius", | "SiphonRadius_label": "Activate Radius", | ||
"SiphonRadius_postfix": "米", | "SiphonRadius_postfix": "米", | ||
"SkullLifetime_label": "怨灵持续时间", | |||
"SkullLifetime_postfix": "秒", | |||
"SkullLifetime_postvalue_label": "怨灵持续时间", | |||
"SkullRevives_label": "怨灵复活数", | |||
"SkullRevives_postvalue_label": "怨灵复活数", | |||
"SkullsOnKill_label": "倒下时怨灵数量", | |||
"SkullsOnKill_postvalue_label": "倒下时怨灵数量", | |||
"SkullsOnPlayerKill_label": "英雄倒下时怨灵数量", | |||
"SkullsOnPlayerKill_postvalue_label": "英雄倒下时怨灵数量", | |||
"SlamDownRadius_label": "Slam Radius", | "SlamDownRadius_label": "Slam Radius", | ||
"SlamDownRadius_postfix": "米", | "SlamDownRadius_postfix": "米", | ||
| Line 6,177: | Line 6,243: | ||
"SpiritDamage_label": "元灵伤害", | "SpiritDamage_label": "元灵伤害", | ||
"SpiritDamage_postvalue_label": "元灵伤害", | "SpiritDamage_postvalue_label": "元灵伤害", | ||
"SpiritPerStack_label": "每层叠加元灵", | |||
"SpiritPerStack_postvalue_label": "每层叠加元灵", | |||
"SpiritPowerGainPct_label": "元灵力量", | "SpiritPowerGainPct_label": "元灵力量", | ||
"SpiritPowerGainPct_postfix": "%", | "SpiritPowerGainPct_postfix": "%", | ||
| Line 6,340: | Line 6,408: | ||
"StatDesc_FireRate_postfix": "%", | "StatDesc_FireRate_postfix": "%", | ||
"StatDesc_FireRate_postvalue_label": "射速", | "StatDesc_FireRate_postvalue_label": "射速", | ||
"StatDesc_HealingAmpDesc": "\u003Cb\u003E治疗增强\u003C/b\u003E - 对你获得的治疗效果进行的百分比修改", | |||
"StatDesc_HealingBoostDesc": "\u003Cb\u003E治疗效果\u003C/b\u003E - 对你的治疗效果进行的百分比修改", | "StatDesc_HealingBoostDesc": "\u003Cb\u003E治疗效果\u003C/b\u003E - 对你的治疗效果进行的百分比修改", | ||
"StatDesc_HealingOutput": "治疗提升", | "StatDesc_HealingOutput": "治疗提升", | ||
| Line 6,562: | Line 6,631: | ||
"Steam_Citadel_RP_MainMenu": "主菜单", | "Steam_Citadel_RP_MainMenu": "主菜单", | ||
"Steam_Citadel_RP_Online": "在线", | "Steam_Citadel_RP_Online": "在线", | ||
"Steam_Citadel_RP_StreetBrawl": "街头乱斗:", | |||
"Steam_Citadel_Spectating": "观看比赛", | "Steam_Citadel_Spectating": "观看比赛", | ||
"Steam_RP_hero_airheart": "Airheart", | "Steam_RP_hero_airheart": "Airheart", | ||
| Line 6,690: | Line 6,760: | ||
"SummonDuration_postfix": "秒", | "SummonDuration_postfix": "秒", | ||
"SummonDuration_postvalue_label": "召唤持续时间", | "SummonDuration_postvalue_label": "召唤持续时间", | ||
"SummonHealth_label": " | "SummonFrequency_label": "召唤所需时间", | ||
"SummonLifetime_label": " | "SummonFrequency_postfix": "秒", | ||
"SummonFrequency_postvalue_label": "召唤所需时间", | |||
"SummonHealth_label": "召唤物生命值", | |||
"SummonHealth_postvalue_label": "召唤物生命值", | |||
"SummonLifetime_label": "召唤物时长", | |||
"SummonLifetime_postfix": "秒", | "SummonLifetime_postfix": "秒", | ||
"SummonLifetime_postvalue_label": "召唤物时长", | |||
"SuperiorStaminaBonusSpirit_label": "Spirit Power After Second Jump/Dash", | "SuperiorStaminaBonusSpirit_label": "Spirit Power After Second Jump/Dash", | ||
"SuperiorStaminaBonusSpirit_prefix": "{s:sign}", | "SuperiorStaminaBonusSpirit_prefix": "{s:sign}", | ||
| Line 6,715: | Line 6,790: | ||
"Tag_Category_ManaCost": "魔力消耗", | "Tag_Category_ManaCost": "魔力消耗", | ||
"Tag_Category_Rarity": "稀有度", | "Tag_Category_Rarity": "稀有度", | ||
"TargetDashRadius_label": "冲刺距离", | |||
"TargetDashRadius_postfix": "米", | |||
"TargetDashRadius_postvalue_label": "冲刺距离", | |||
"TargetGameplayTimeScale_label": "Time Scale", | "TargetGameplayTimeScale_label": "Time Scale", | ||
"TargetGameplayTimeScale_postfix": "%", | "TargetGameplayTimeScale_postfix": "%", | ||
| Line 6,721: | Line 6,799: | ||
"TargetReloadSpeedPenalty_label": "Target Reload Speed Penalty", | "TargetReloadSpeedPenalty_label": "Target Reload Speed Penalty", | ||
"TargetReloadSpeedPenalty_postfix": "%", | "TargetReloadSpeedPenalty_postfix": "%", | ||
"TargetSearchRadiusVsHeroes_label": "搜索半径", | |||
"TargetSearchRadiusVsHeroes_postfix": "米", | |||
"TargetSearchRadiusVsHeroes_postvalue_label": "搜索半径", | |||
"TargetSearchRadius_label": "搜索范围", | |||
"TargetSearchRadius_postfix": "米", | |||
"TargetSearchRadius_postvalue_label": "搜索范围", | |||
"TargetingConeAngle_label": "攻击角度", | "TargetingConeAngle_label": "攻击角度", | ||
"TargetingConeAngle_postfix": "º", | "TargetingConeAngle_postfix": "º", | ||
| Line 6,730: | Line 6,814: | ||
"TechAmpPerBullet_label": "Spirit Amp Per Shot", | "TechAmpPerBullet_label": "Spirit Amp Per Shot", | ||
"TechAmpPerBullet_postfix": "%", | "TechAmpPerBullet_postfix": "%", | ||
"TechArmorDamageReductionPerStack_label": "每层叠加元灵抗性", | |||
"TechArmorDamageReductionPerStack_postfix": "%", | |||
"TechArmorDamageReductionPerStack_postvalue_label": "每层叠加元灵抗性", | |||
"TechArmorDamageReduction_Label": "元灵抗性", | "TechArmorDamageReduction_Label": "元灵抗性", | ||
"TechArmorDamageReduction_postfix": "%", | "TechArmorDamageReduction_postfix": "%", | ||
| Line 6,931: | Line 7,018: | ||
"TotalShots_label": "总射击数", | "TotalShots_label": "总射击数", | ||
"TotalShots_postvalue_label": "总射击数", | "TotalShots_postvalue_label": "总射击数", | ||
"TotalSkullCount_postvalue_label": "最大怨灵召唤数", | |||
"TotalSwaps_label": "最大互换次数", | "TotalSwaps_label": "最大互换次数", | ||
"TotalSwaps_postvalue_label": "最大互换次数", | "TotalSwaps_postvalue_label": "最大互换次数", | ||
| Line 7,140: | Line 7,228: | ||
"ZombieLifeDuration_postfix": "秒", | "ZombieLifeDuration_postfix": "秒", | ||
"ZombieLifeDuration_postvalue_label": "暂时复活持续时间", | "ZombieLifeDuration_postvalue_label": "暂时复活持续时间", | ||
"ZombieWallDuration_postfix": "秒", | |||
"ZombieWallHeight_postfix": "米", | |||
"ZombieWallLength_postfix": "米", | |||
"_back_": "{s:param_1}快回来!", | "_back_": "{s:param_1}快回来!", | ||
"_missing_": "{s:param_1}消失", | "_missing_": "{s:param_1}消失", | ||
| Line 7,333: | Line 7,424: | ||
"ability_familiar_helpinghands/shortdebuff": "元灵吸取", | "ability_familiar_helpinghands/shortdebuff": "元灵吸取", | ||
"ability_familiar_helpinghands/spiritbuff": "吸取敌人元灵", | "ability_familiar_helpinghands/spiritbuff": "吸取敌人元灵", | ||
"ability_familiar_helpinghands_t1_desc": "+1 帮手", | "ability_familiar_helpinghands_t1_desc": "+1 帮手", | ||
"ability_familiar_helpinghands_t2_desc": "+8%元灵抗性\u003Cbr\u003E+1米/秒移动速度", | "ability_familiar_helpinghands_t2_desc": "+8%元灵抗性\u003Cbr\u003E+1米/秒移动速度", | ||
| Line 7,627: | Line 7,717: | ||
"ability_nano_shadow_step_t2_desc": "激活时\u003Cspan class=\"highlight\"\u003E+{s:SlowResistancePercent}%\u003C/span\u003E减速抗性", | "ability_nano_shadow_step_t2_desc": "激活时\u003Cspan class=\"highlight\"\u003E+{s:SlowResistancePercent}%\u003C/span\u003E减速抗性", | ||
"ability_nano_shadow_step_t3_desc": "近战重击会造成\u003Cspan class=\"highlight\"\u003E沉默\u003C/span\u003E,持续{s:SilenceOnHeavyDuration}秒", | "ability_nano_shadow_step_t3_desc": "近战重击会造成\u003Cspan class=\"highlight\"\u003E沉默\u003C/span\u003E,持续{s:SilenceOnHeavyDuration}秒", | ||
"ability_necro_coffin": "退后!", | |||
"ability_necro_coffin/buff": "退后!", | |||
"ability_necro_coffin/debuff": "退后!", | |||
"ability_necro_coffin_desc": "获得一个{g:citadel_inline_attribute:'CombatBarrier'}和{g:citadel_inline_attribute:'BonusMoveSpeed'}。\u003Cbr\u003E\u003Cbr\u003E屏障消失时会放出一圈幽冥能量,造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Slow'}。", | |||
"ability_necro_fear": "精华转移", | |||
"ability_necro_fear/debuff": "精华转移", | |||
"ability_necro_fear_desc": "你的武器会逐渐吸取{g:citadel_inline_attribute:'WeaponDamage'}和{g:citadel_inline_attribute:'SpiritResist'},每个目标最多会达到一个最大数值。", | |||
"ability_necro_fear_t3_desc": "武器可以附着在一个\u003Cspan class=\"highlight\"\u003E额外目标\u003C/span\u003E", | |||
"ability_necro_gravestone": "代行敕令", | |||
"ability_necro_gravestone/gravestone/buff": "代行敕令", | |||
"ability_necro_gravestone_desc_1": "在目标地点创造一块墓碑,会持续召唤\u003Cspan class=\"highlight\"\u003E土灵\u003C/span\u003E。敌人可以通过一次近战重击摧毁墓碑。", | |||
"ability_necro_gravestone_desc_2": "土灵向敌方基地蹒跚走去,造成{g:citadel_inline_attribute:'MeleeDamage'}。他们靠近英雄或目标物时会爆炸,在一片区域内造成{g:citadel_inline_attribute:'SpiritDamage'}并施加短暂的{g:citadel_inline_attribute:'Slow'}。", | |||
"ability_necro_gravestone_t2_desc": "\u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E土灵速度\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+10秒\u003C/span\u003E持续时间", | |||
"ability_necro_haunt": "作祟幽影", | |||
"ability_necro_haunt/buff": "作祟鬼影", | |||
"ability_necro_haunt/slow": "作祟鬼影", | |||
"ability_necro_haunt_desc": "使一个友军获得{g:citadel_inline_attribute:'BonusMoveSpeed'}和环绕他们的鬼影。\u003Cbr\u003E\u003Cbr\u003E鬼影会寻找附近的敌人,造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Slow'}。", | |||
"ability_necro_hauntingskull": "故人之罐", | |||
"ability_necro_hauntingskull/stackingdebuff": "故人之罐", | |||
"ability_necro_hauntingskull_t2_desc": "击中时:\u003Cbr\u003E施加\u003Cspan class=\"highlight\"\u003E30%\u003C/span\u003E减速,持续1秒", | |||
"ability_necro_hauntingskull_t3_desc": "\u003Cspan class=\"highlight\"\u003E+2\u003C/span\u003E个怨灵\u003Cbr\u003E怨灵现在会触发精华转移", | |||
"ability_necro_killsummon": "借命", | |||
"ability_necro_killsummon_desc": "击倒土灵或低血量的盟友,获得他们的生命力。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'Attack'}\u003C/span\u003E:把生命力作为炸弹扔出,造成{g:citadel_inline_attribute:'SpiritDamage'}。\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'AltCast'}\u003C/span\u003E:消耗生命力,获得{g:citadel_inline_attribute:'Healing'}。", | |||
"ability_necro_summonskele": "掘墓", | |||
"ability_necro_summonskele_desc": "挖出一个埋在地下的土灵,它会蹒跚地走向敌方基地,造成 {g:citadel_inline_attribute:'MeleeDamage'}伤害。\u003Cbr\u003E\u003Cbr\u003E当它倒下或靠近英雄时会爆炸,造成{g:citadel_inline_attribute:'SpiritDamage'}伤害并施加一个短暂的{g:citadel_inline_attribute:'Slow'}效果。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EAlt施放 {g:citadel_binding:'AltCast'}会使生成的土灵停留在原地。\u003Cbr\u003E土灵会优先攻击你的武器目标。\u003C/span\u003E", | |||
"ability_necro_summonskele_t2_desc": "\u003Cspan class=\"highlight\"\u003E+{s:MoveSpeedPercent}%\u003C/span\u003E土灵速度", | |||
"ability_necro_summonskele_t3_desc": "\u003Cspan class=\"highlight\"\u003E+{s:GhoulHealth}\u003C/span\u003E土灵生命值并且每个墓碑都有土灵出没", | |||
"ability_necro_wither": "枯萎凋零", | |||
"ability_necro_wither_desc_1": "你的武器击中的敌人会开始\u003Cspan class=\"highlight\"\u003E枯萎\u003C/span\u003E,对他们施加逐渐提升的{g:citadel_inline_attribute:'Slow'},并且降低{g:citadel_inline_attribute:'SpiritResist'}。", | |||
"ability_necro_wither_desc_2": "\u003Cspan class=\"highlight\"\u003E枯萎\u003C/span\u003E状态下被击倒的敌人会产生怨灵,开始追逐附近敌人,造成{g:citadel_inline_attribute:'SpiritDamage'}。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E如果附近没有敌人,怨灵会改为跟随你。\u003Cbr\u003E怨灵会优先攻击你的武器目标。\u003C/span\u003E", | |||
"ability_necro_wither_t3_desc": "每\u003Cspan class=\"highlight\"\u003E{s:StacksToProcSkull}\u003C/span\u003E层叠加召唤一个怨灵", | |||
"ability_necro_zombiewall": "束缚之爪", | |||
"ability_necro_zombiewall/buff": "束缚之爪", | |||
"ability_necro_zombiewall/immobilize": "束缚之爪", | |||
"ability_necro_zombiewall/zombiewall/debuff": "束缚之爪", | |||
"ability_necro_zombiewall_desc": "放出一排束缚之爪,对穿过的敌人造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Immobilize'}。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E副施放{g:citadel_binding:'AltCast'}会旋转墙体的方向。", | |||
"ability_overcharge": "Energy Surge", | "ability_overcharge": "Energy Surge", | ||
"ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", | "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", | ||
| Line 9,767: | Line 9,893: | ||
"hero_familiar:n": "雷姆", | "hero_familiar:n": "雷姆", | ||
"hero_familiar_lore": "雷姆意外地从梦境世界偷渡而来,发现自己滞留在这座不夜城里。出于好奇心,雷姆和他的朋友们在五大区四处游荡,寻找回家的路。\u003Cbr\u003E\u003Cbr\u003E要是下班乘坐蓝线地铁回家时打起了瞌睡,也许刚刚就是遇到了诅咒纽约城里的最新居民。", | "hero_familiar_lore": "雷姆意外地从梦境世界偷渡而来,发现自己滞留在这座不夜城里。出于好奇心,雷姆和他的朋友们在五大区四处游荡,寻找回家的路。\u003Cbr\u003E\u003Cbr\u003E要是下班乘坐蓝线地铁回家时打起了瞌睡,也许刚刚就是遇到了诅咒纽约城里的最新居民。", | ||
"hero_familiar_search": "leimu", | "hero_familiar_search": "leimu rem 悠米 youmi", | ||
"hero_familiar_search:n": "leimu", | "hero_familiar_search:n": "leimu rem 悠米 youmi", | ||
"hero_fencer": "阿波罗", | "hero_fencer": "阿波罗", | ||
"hero_fencer:n": "阿波罗", | "hero_fencer:n": "阿波罗", | ||
"hero_fencer_search": "aboluo 击剑 jijian", | "hero_fencer_search": "aboluo 击剑 jijian 剑客 jianke tifulin 提夫林", | ||
"hero_fencer_search:n": "aboluo 击剑 jijian", | "hero_fencer_search:n": "aboluo 击剑 jijian 剑客 jianke tifulin 提夫林", | ||
"hero_forge": "麦金妮", | "hero_forge": "麦金妮", | ||
"hero_forge:n": "麦金妮", | "hero_forge:n": "麦金妮", | ||
| Line 9,916: | Line 10,042: | ||
"hero_necro": "格瑞墓", | "hero_necro": "格瑞墓", | ||
"hero_necro:n": "格瑞墓", | "hero_necro:n": "格瑞墓", | ||
"hero_necro_search": "geruimu necro 亡灵 wangling", | "hero_necro_lore": "达西·格瑞墓的双亲是叱咤风云的辩护律师,她从小就生活在一言不合就辩论、争吵或谈判的家庭里。这样的生活令人疲惫不堪。不过她的父母常常忙于会见客户或处理案件,无暇顾及她,而亡灵却一直倾听她的心声。\u003Cbr\u003E\u003Cbr\u003E格瑞墓很享受她在墓地的时光。宁静祥和,非常适合她平复思绪、倾诉烦恼……但有一天这种单方面的倾诉开始发生改变。\u003Cbr\u003E\u003Cbr\u003E一切始于微弱的耳语,一个女人的声音似乎在回应格瑞墓的抱怨。格瑞墓受好奇心驱使,倾听着……并循着声音的指引,最终来到范科特兰公园里一个铅衬的盒子前。如果大多数高中生挖出一只巫妖的断手,恐怕都会吓得魂飞魄散,但格瑞墓显然不是一般的青少年。手恢复自由后,巫妖的声音变得更加洪亮……她多年来一直在寻找学生去传授知识,而格瑞墓渴望学习。\u003Cbr\u003E\u003Cbr\u003E作为一名初出茅庐的亡灵法师,达西不仅要兼顾布莱克莫学院的学业……还要应对墓园居民的各种需求,他们每个人都有未了的心愿,需要她的帮助才能解决。", | ||
"hero_necro_search:n": "geruimu necro 亡灵 wangling", | "hero_necro_search": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | ||
"hero_necro_search:n": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | |||
"hero_necro_sort": "格瑞墓", | "hero_necro_sort": "格瑞墓", | ||
"hero_necro_sort:n": "格瑞墓", | "hero_necro_sort:n": "格瑞墓", | ||
| Line 10,058: | Line 10,185: | ||
"hero_unicorn": "赛凌", | "hero_unicorn": "赛凌", | ||
"hero_unicorn:n": "赛凌", | "hero_unicorn:n": "赛凌", | ||
"hero_unicorn_search": "sailing 独角兽 dujiaoshou unicorn", | "hero_unicorn_search": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | ||
"hero_unicorn_search:n": "sailing 独角兽 dujiaoshou unicorn", | "hero_unicorn_search:n": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | ||
"hero_vampire": "Vampire", | "hero_vampire": "Vampire", | ||
"hero_vampire:n": "Vampire", | "hero_vampire:n": "Vampire", | ||
| Line 10,098: | Line 10,225: | ||
"hero_werewolf": "西尔芙", | "hero_werewolf": "西尔芙", | ||
"hero_werewolf:n": "西尔芙", | "hero_werewolf:n": "西尔芙", | ||
"hero_werewolf_search": "xierfu 狼人 langren", | "hero_werewolf_search": "xierfu 狼人 langren 狼妹 langmei 福瑞 furui", | ||
"hero_werewolf_search:n": "xierfu 狼人 langren", | "hero_werewolf_search:n": "xierfu 狼人 langren 狼妹 langmei 福瑞 furui", | ||
"hero_werewolf_sort": "西尔芙", | "hero_werewolf_sort": "西尔芙", | ||
"hero_werewolf_sort:n": "西尔芙", | "hero_werewolf_sort:n": "西尔芙", | ||
| Line 10,178: | Line 10,305: | ||
"kill_hype_FirstBlood": "第一\u003Cbr\u003E滴血!", | "kill_hype_FirstBlood": "第一\u003Cbr\u003E滴血!", | ||
"kill_hype_KillStreak": "连续\u003Cbr\u003E击败!", | "kill_hype_KillStreak": "连续\u003Cbr\u003E击败!", | ||
"kill_hype_KillStreak_count": "{d:kill_streak}", | |||
"lash_down_strike_slow_modifier": "被减速", | "lash_down_strike_slow_modifier": "被减速", | ||
"lash_grapple_buff": "武器伤害", | "lash_grapple_buff": "武器伤害", | ||
| Line 11,690: | Line 11,818: | ||
"zipline_boost": "滑索速度加成", | "zipline_boost": "滑索速度加成", | ||
"zipline_speed_pickup/zipline_speed": "滑索移动速度提高", | "zipline_speed_pickup/zipline_speed": "滑索移动速度提高", | ||
"zipline_speed_pickup_label": "滑索速度" | "zipline_speed_pickup_label": "滑索速度", | ||
"zombiewall_rotate_hint": "旋转" | |||
} | } | ||