Data:Lang zh-hans.json: Difference between revisionsGive feedback
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"Citadel_GC_updating": "无法匹配。《异锁》网络正在更新。", | "Citadel_GC_updating": "无法匹配。《异锁》网络正在更新。", | ||
"Citadel_GameName": "异锁", | "Citadel_GameName": "异锁", | ||
"Citadel_GameOver_Defeat:f": " | "Citadel_GameOver_Defeat:f": "失败", | ||
"Citadel_GameOver_Victory:f": " | "Citadel_GameOver_Victory:f": "胜利", | ||
"Citadel_Geist_HeroTag_1": "生 命 吸 取", | "Citadel_Geist_HeroTag_1": "生 命 吸 取", | ||
"Citadel_Geist_HeroTag_2": "伤 害 自 身", | "Citadel_Geist_HeroTag_2": "伤 害 自 身", | ||
| Line 1,590: | Line 1,590: | ||
"Citadel_HUD_DamageReport_Time600": "10分钟", | "Citadel_HUD_DamageReport_Time600": "10分钟", | ||
"Citadel_HUD_DamageReport_Title": "伤害报告", | "Citadel_HUD_DamageReport_Title": "伤害报告", | ||
"Citadel_HUD_DamageReport_TopDamageSources: | "Citadel_HUD_DamageReport_TopDamageSources:f": "{num_damage_rows, plural, 最高伤害来源 other{最高的{i:num_damage_rows}个伤害来源}}", | ||
"Citadel_HUD_DamageReport_Total": "总伤害:", | "Citadel_HUD_DamageReport_Total": "总伤害:", | ||
"Citadel_HUD_DamageReport_TotalDamageValue": "{d:total_damage}", | "Citadel_HUD_DamageReport_TotalDamageValue": "{d:total_damage}", | ||
| Line 1,596: | Line 1,596: | ||
"Citadel_HUD_DamageRows_DamageName": "{s:damage_name}", | "Citadel_HUD_DamageRows_DamageName": "{s:damage_name}", | ||
"Citadel_HUD_DamageRows_DamageValue": "{i:damage_done}", | "Citadel_HUD_DamageRows_DamageValue": "{i:damage_done}", | ||
"Citadel_HUD_DamageRows_Hits: | "Citadel_HUD_DamageRows_Hits:f": "x{i:hit_count}{hit_count, plural, one{ } other{}}", | ||
"Citadel_HUD_DamageRows_PercentDecreased": "-{i:percent_adjusted}%", | "Citadel_HUD_DamageRows_PercentDecreased": "-{i:percent_adjusted}%", | ||
"Citadel_HUD_DamageRows_PercentIncreased": "+{i:percent_adjusted}%", | "Citadel_HUD_DamageRows_PercentIncreased": "+{i:percent_adjusted}%", | ||
| Line 1,804: | Line 1,804: | ||
"Citadel_HeroReleaseVote_HowToGet": "游玩标准比赛或街头乱斗就能获得投票机会。", | "Citadel_HeroReleaseVote_HowToGet": "游玩标准比赛或街头乱斗就能获得投票机会。", | ||
"Citadel_HeroReleaseVote_HowToGetBonus": "每天的首次胜利会额外获得4次投票机会。", | "Citadel_HeroReleaseVote_HowToGetBonus": "每天的首次胜利会额外获得4次投票机会。", | ||
"Citadel_HeroReleaseVote_RemainingVotes: | "Citadel_HeroReleaseVote_RemainingVotes:f": "可以投出\u003Cb\u003E{d:remaining_votes}\u003C/b\u003E票", | ||
"Citadel_HeroReleaseVote_Reveal_Introducting": "隆重推出", | "Citadel_HeroReleaseVote_Reveal_Introducting": "隆重推出", | ||
"Citadel_HeroReleaseVote_Reveal_Title": "投票已有结果……", | "Citadel_HeroReleaseVote_Reveal_Title": "投票已有结果……", | ||
"Citadel_HeroReleaseVote_Title": "谁是下一个?", | "Citadel_HeroReleaseVote_Title": "谁是下一个?", | ||
"Citadel_HeroReleaseVote_Toast_HasVotes: | "Citadel_HeroReleaseVote_Toast_HasVotes:f": "有{d:remaining_votes}次解锁英雄的投票机会。\u003Cbr /\u003E在大本营的选票箱完成投票。", | ||
"Citadel_HeroReleaseVote_Unlocked": "已开放", | "Citadel_HeroReleaseVote_Unlocked": "已开放", | ||
"Citadel_HeroReleaseVote_VoteButton": "投票", | "Citadel_HeroReleaseVote_VoteButton": "投票", | ||
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"Citadel_HeroReleaseVote_World": "投票", | "Citadel_HeroReleaseVote_World": "投票", | ||
"Citadel_HeroReleaseVote_World_HasVotes": "投票", | "Citadel_HeroReleaseVote_World_HasVotes": "投票", | ||
"Citadel_HeroReleaseVote_World_RemainingVotes: | "Citadel_HeroReleaseVote_World_RemainingVotes:f": "可以投出{d:remaining_votes}票", | ||
"Citadel_Hero_Stats_ItemValue": "物品价值", | "Citadel_Hero_Stats_ItemValue": "物品价值", | ||
"Citadel_Hero_Stats_Souls": "魂魄", | "Citadel_Hero_Stats_Souls": "魂魄", | ||
| Line 1,938: | Line 1,938: | ||
"Citadel_Hud_Quickbuy_Reorder_Tooltip": "拖动物品即可重新排序", | "Citadel_Hud_Quickbuy_Reorder_Tooltip": "拖动物品即可重新排序", | ||
"Citadel_Hud_Quickbuy_Sell_Slot": "标记为出售", | "Citadel_Hud_Quickbuy_Sell_Slot": "标记为出售", | ||
"Citadel_Hud_Quickbuy_ShopSummaryItemsInQueue: | "Citadel_Hud_Quickbuy_ShopSummaryItemsInQueue:f": "{i:queue_size}件物品", | ||
"Citadel_Hud_Quickbuy_ShopSummaryItemsReady: | "Citadel_Hud_Quickbuy_ShopSummaryItemsReady:f": "{i:items_ready}件物品", | ||
"Citadel_Hud_Quickbuy_Short": "快速购买", | "Citadel_Hud_Quickbuy_Short": "快速购买", | ||
"Citadel_Hud_Quickbuy_ToastLabel_Purchase": "已购买物品", | "Citadel_Hud_Quickbuy_ToastLabel_Purchase": "已购买物品", | ||
| Line 2,032: | Line 2,032: | ||
"Citadel_JoinOrCreateParty_CreateParty": "创建代码", | "Citadel_JoinOrCreateParty_CreateParty": "创建代码", | ||
"Citadel_JoinOrCreateParty_EnterCode": "输入队伍代码", | "Citadel_JoinOrCreateParty_EnterCode": "输入队伍代码", | ||
"Citadel_JoinOrCreateParty_FriendsInGame: | "Citadel_JoinOrCreateParty_FriendsInGame:f": "{d:friend_count}名好友正在游玩异锁", | ||
"Citadel_JoinOrCreateParty_JoinParty": "加入", | "Citadel_JoinOrCreateParty_JoinParty": "加入", | ||
"Citadel_JoinOrCreateParty_JoinPartyWithCode": "加入队伍", | "Citadel_JoinOrCreateParty_JoinPartyWithCode": "加入队伍", | ||
| Line 2,171: | Line 2,171: | ||
"Citadel_MatchDetails_ViewScoreboard": "查看记分板", | "Citadel_MatchDetails_ViewScoreboard": "查看记分板", | ||
"Citadel_MatchDetails_WinningTeam": "{g:citadel_team_name:winning_team} 获胜", | "Citadel_MatchDetails_WinningTeam": "{g:citadel_team_name:winning_team} 获胜", | ||
"Citadel_MatchEnd_Subtitle": "返回大本营", | |||
"Citadel_MatchEnd_Title": "匹配已取消", | |||
"Citadel_MatchHistory_Disbanded": "已解散", | "Citadel_MatchHistory_Disbanded": "已解散", | ||
"Citadel_MatchHistory_FilterGameMode_All": "所有比赛", | "Citadel_MatchHistory_FilterGameMode_All": "所有比赛", | ||
| Line 2,214: | Line 2,216: | ||
"Citadel_Matchmaking_HideoutCancelHint": "按住{g:citadel_binding:'HideoutCancelMatchmaking'}取消搜索", | "Citadel_Matchmaking_HideoutCancelHint": "按住{g:citadel_binding:'HideoutCancelMatchmaking'}取消搜索", | ||
"Citadel_Matchmaking_InteractHint": "{g:citadel_binding:'OpenMainMenu'}取消搜索", | "Citadel_Matchmaking_InteractHint": "{g:citadel_binding:'OpenMainMenu'}取消搜索", | ||
"Citadel_Matchmaking_PartyMembersReady: | "Citadel_Matchmaking_PartyMembersReady:f": "{d:ready_party_members} / {d:party_members}", | ||
"Citadel_Matchmaking_SearchingForMatch": "正在寻找", | "Citadel_Matchmaking_SearchingForMatch": "正在寻找", | ||
"Citadel_Matchmaking_WaitingForParty": "等待组队", | "Citadel_Matchmaking_WaitingForParty": "等待组队", | ||
| Line 2,379: | Line 2,381: | ||
"Citadel_Party_InvitedToPartyText": "{g:citadel_persona:invited_by_account}邀请你加入队伍", | "Citadel_Party_InvitedToPartyText": "{g:citadel_persona:invited_by_account}邀请你加入队伍", | ||
"Citadel_Party_InvitedToPartyTitle": "组队邀请", | "Citadel_Party_InvitedToPartyTitle": "组队邀请", | ||
"Citadel_Party_Invites: | "Citadel_Party_Invites:f": "\u003Cspan class=\"InviteHeaderText\"\u003E组队{party_invites, plural, one{邀请} other{邀请}}\u003C/span\u003E", | ||
"Citadel_Party_JoinOrCreateParty": "加入或创建队伍", | "Citadel_Party_JoinOrCreateParty": "加入或创建队伍", | ||
"Citadel_Party_JoinParty": "加入队伍", | "Citadel_Party_JoinParty": "加入队伍", | ||
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"Citadel_PauseMsg_UnpauseCountdown": "{i:value}秒后结束暂停……", | "Citadel_PauseMsg_UnpauseCountdown": "{i:value}秒后结束暂停……", | ||
"Citadel_PauseMsg_Unpaused": "{s:player}继续了游戏。", | "Citadel_PauseMsg_Unpaused": "{s:player}继续了游戏。", | ||
"Citadel_PauseMsg_YouPaused: | "Citadel_PauseMsg_YouPaused:f": "你暂停了游戏,还剩下{i:value}次暂停可以使用。", | ||
"Citadel_Ping_Customize_Reminder": "你可以在\u003Cb\u003E设置\u003C/b\u003E中更改聊天轮盘的选项。", | "Citadel_Ping_Customize_Reminder": "你可以在\u003Cb\u003E设置\u003C/b\u003E中更改聊天轮盘的选项。", | ||
"Citadel_PlayOfTheGame_Intro_1": "[ 本场最佳 ]", | "Citadel_PlayOfTheGame_Intro_1": "[ 本场最佳 ]", | ||
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"Citadel_PrivilegedFeatures_CommsRestricted_InactiveTitle": "交流", | "Citadel_PrivilegedFeatures_CommsRestricted_InactiveTitle": "交流", | ||
"Citadel_PrivilegedFeatures_CommsRestricted_Title": "交流受限", | "Citadel_PrivilegedFeatures_CommsRestricted_Title": "交流受限", | ||
"Citadel_PrivilegedFeatures_LowPriority_Active: | "Citadel_PrivilegedFeatures_LowPriority_Active:f": "你在低优先级匹配中还有{i:low_priority_games_remaining}场胜利需要完成。", | ||
"Citadel_PrivilegedFeatures_LowPriority_Inactive": "故意破坏或放弃比赛的玩家将被放入单独的低优先级匹配队列。生效时,只会与其他也处于低优先级匹配队列的玩家进行匹配。", | "Citadel_PrivilegedFeatures_LowPriority_Inactive": "故意破坏或放弃比赛的玩家将被放入单独的低优先级匹配队列。生效时,只会与其他也处于低优先级匹配队列的玩家进行匹配。", | ||
"Citadel_PrivilegedFeatures_LowPriority_InactiveTitle": "匹配", | "Citadel_PrivilegedFeatures_LowPriority_InactiveTitle": "匹配", | ||
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"Citadel_Profile_Skill_Rating_Tooltip": "技术评级 - 点击查看详情", | "Citadel_Profile_Skill_Rating_Tooltip": "技术评级 - 点击查看详情", | ||
"Citadel_Profile_Stats_All": "所有英雄", | "Citadel_Profile_Stats_All": "所有英雄", | ||
"Citadel_Profile_Stats_Assists: | "Citadel_Profile_Stats_Assists:f": "{stat_value, plural, one{助攻数} other{助攻数}}", | ||
"Citadel_Profile_Stats_Commends: | "Citadel_Profile_Stats_Commends:f": "{commend_count, plural, one{称赞} other{称赞}}", | ||
"Citadel_Profile_Stats_Denies: | "Citadel_Profile_Stats_Denies:f": "{denies, plural, one{回收数} other{回收数}}", | ||
"Citadel_Profile_Stats_GamesPlayed: | "Citadel_Profile_Stats_GamesPlayed:f": "{games_played, plural, one{游玩} other{游玩}}场数", | ||
"Citadel_Profile_Stats_GamesWon: | "Citadel_Profile_Stats_GamesWon:f": "{games_won, plural, one{获胜} other{获胜}}场数", | ||
"Citadel_Profile_Stats_Healing: | "Citadel_Profile_Stats_Healing:f": "治疗量", | ||
"Citadel_Profile_Stats_HeroDamage: | "Citadel_Profile_Stats_HeroDamage:f": "英雄伤害", | ||
"Citadel_Profile_Stats_Kills: | "Citadel_Profile_Stats_Kills:f": "{stat_value, plural, one{击败数} other{击败数}}", | ||
"Citadel_Profile_Stats_LastHits: | "Citadel_Profile_Stats_LastHits:f": "{last_hits, plural, one{正补数} other{正补数}}", | ||
"Citadel_Profile_Stats_Networth: | "Citadel_Profile_Stats_Networth:f": "{stat_value, plural, one{收集} other{收集}}魂魄", | ||
"Citadel_Profile_Stats_ObjDamage: | "Citadel_Profile_Stats_ObjDamage:f": "目标物伤害", | ||
"Citadel_Profile_Stats_SortBy": "排序方式:", | "Citadel_Profile_Stats_SortBy": "排序方式:", | ||
"Citadel_Profile_Stats_TitleSection": "全期数据", | "Citadel_Profile_Stats_TitleSection": "全期数据", | ||
| Line 3,141: | Line 3,143: | ||
"Citadel_StreetBrawl_Draft_Choice": "选择 {d:item_draft_round} / {d:item_draft_rounds_total}", | "Citadel_StreetBrawl_Draft_Choice": "选择 {d:item_draft_round} / {d:item_draft_rounds_total}", | ||
"Citadel_StreetBrawl_Draft_ReRoll_Btn": "使用重选", | "Citadel_StreetBrawl_Draft_ReRoll_Btn": "使用重选", | ||
"Citadel_StreetBrawl_Draft_ReRoll_Desc: | "Citadel_StreetBrawl_Draft_ReRoll_Desc:f": "剩余{i:rerolls}次重选", | ||
"Citadel_StreetBrawl_Draft_Skip_Btn": "跳过物品", | "Citadel_StreetBrawl_Draft_Skip_Btn": "跳过物品", | ||
"Citadel_StreetBrawl_Draft_Title": "选择物品", | "Citadel_StreetBrawl_Draft_Title": "选择物品", | ||
| Line 3,244: | Line 3,246: | ||
"Citadel_Warden_HeroTag_2": "无 所 畏 惧", | "Citadel_Warden_HeroTag_2": "无 所 畏 惧", | ||
"Citadel_Warden_HeroTag_3": "独 当 一 面", | "Citadel_Warden_HeroTag_3": "独 当 一 面", | ||
"Citadel_WatchPage_ActiveMatches: | "Citadel_WatchPage_ActiveMatches:f": "{d:ActiveMatchCount}场进行中的比赛", | ||
"Citadel_WatchPage_FilterByHeroDefault": "按英雄筛选", | "Citadel_WatchPage_FilterByHeroDefault": "按英雄筛选", | ||
"Citadel_WatchPage_FilterGameMode_All": "所有模式", | "Citadel_WatchPage_FilterGameMode_All": "所有模式", | ||
| Line 3,263: | Line 3,265: | ||
"Citadel_Watch_Page_NetWorthTeam1": "{d:net_worth_team_1}k", | "Citadel_Watch_Page_NetWorthTeam1": "{d:net_worth_team_1}k", | ||
"Citadel_Watch_Page_SpectateFull": "观众人数已满", | "Citadel_Watch_Page_SpectateFull": "观众人数已满", | ||
"Citadel_Watch_Page_Spectators: | "Citadel_Watch_Page_Spectators:f": "{d:spectators}名观众", | ||
"Citadel_Watch_Page_ViewAllMatches": "查看所有比赛", | "Citadel_Watch_Page_ViewAllMatches": "查看所有比赛", | ||
"Citadel_Watch_Page_ViewFeaturedMatches": "查看精选比赛", | "Citadel_Watch_Page_ViewFeaturedMatches": "查看精选比赛", | ||
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"citadel_keybind_popup_cancel": "取消", | "citadel_keybind_popup_cancel": "取消", | ||
"citadel_keybind_popup_confirm": "确认", | "citadel_keybind_popup_confirm": "确认", | ||
"citadel_keybind_popup_conflict_list: | "citadel_keybind_popup_conflict_list:f": "{s:first_command} + 额外{d:numAdditional}个", | ||
"citadel_keybind_popup_conflict_name": "{s:first_command}", | "citadel_keybind_popup_conflict_name": "{s:first_command}", | ||
"citadel_keybind_popup_ignore_conflict": "仍然绑定", | "citadel_keybind_popup_ignore_conflict": "仍然绑定", | ||
| Line 9,498: | Line 9,500: | ||
"citadel_settings_keybind_secondary": "次要(可选)", | "citadel_settings_keybind_secondary": "次要(可选)", | ||
"citadel_settings_keybind_unbound": "[?]", | "citadel_settings_keybind_unbound": "[?]", | ||
"citadel_settings_keybind_unbound_warning_body: | "citadel_settings_keybind_unbound_warning_body:f": "{num_conflicts, plural, one{你已保存一个先前分配给其他命令的快捷键:\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"h4 CriticalText\"\u003E{s:existing_binding_primary}{s:existing_binding_secondary}\u003C/span\u003E\u003Cbr\u003E\u003Cbr\u003E请务必重新绑定此命令。} other{你已保存多个先前关联了其他命令的快捷键:\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"h4 CriticalText\"\u003E{s:existing_binding_primary}{s:existing_binding_secondary}\u003C/span\u003E\u003Cbr\u003E\u003Cbr\u003E请务必重新绑定这些命令。}}", | ||
"citadel_settings_keybind_unbound_warning_title": "先前绑定已移除", | "citadel_settings_keybind_unbound_warning_title": "先前绑定已移除", | ||
"citadel_settings_keybinddefaults": "恢复所有按键绑定的默认设置。", | "citadel_settings_keybinddefaults": "恢复所有按键绑定的默认设置。", | ||
| Line 9,655: | Line 9,657: | ||
"citadel_settings_ssao_quality_ultra": "超高", | "citadel_settings_ssao_quality_ultra": "超高", | ||
"citadel_settings_steam_input": "控制器选项", | "citadel_settings_steam_input": "控制器选项", | ||
"citadel_settings_steam_input_config: | "citadel_settings_steam_input_config:f": "{d:controller_count}台控制器", | ||
"citadel_settings_steam_input_no_controller": "未检测到控制器", | "citadel_settings_steam_input_no_controller": "未检测到控制器", | ||
"citadel_settings_steam_input_open_configurator": "打开平台设置", | "citadel_settings_steam_input_open_configurator": "打开平台设置", | ||
| Line 10,408: | Line 10,410: | ||
"hero_unicorn": "赛凌", | "hero_unicorn": "赛凌", | ||
"hero_unicorn:n": "赛凌", | "hero_unicorn:n": "赛凌", | ||
"hero_unicorn_lore": " | "hero_unicorn_lore": "即使在充满魔法的世界里,有些东西还是太过稀有而独特。所以一只独角兽该如何自处?向世人宣告自己的存在,可能会招来偷猎者锯掉她的角?还是大大方方地隐藏在康尼岛的杂耍表演中,让大多数人以为她的样子只是表演的一部分?\u003Cbr\u003E\u003Cbr\u003E“耀眼的赛凌”已成为康尼岛上最受欢迎的表演之一。虽然观众的掌声让她感到欣慰,但真正让她每天早上充满干劲的,是她在工作中结识的家人。\u003Cbr\u003E\u003Cbr\u003E美人鱼珂露芭。\u003Cbr\u003E\u003Cbr\u003E木头人莱尼。\u003Cbr\u003E\u003Cbr\u003E鸡翅侠。\u003Cbr\u003E\u003Cbr\u003E铁德。\u003Cbr\u003E\u003Cbr\u003E这些都是她的伙伴。所以,当她发现其中一个同伴为了偿还赌债出卖了部分灵魂,赛凌明白自己是时候走出阴影,不惜一切将其赎回。向守护神展现自己的力量是否过于冒险?没错。但那是明天的问题……今天她的家人需要帮助。", | ||
"hero_unicorn_search": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | "hero_unicorn_search": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | ||
"hero_unicorn_search:n": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | "hero_unicorn_search:n": "sailing 独角兽 dujiaoshou unicorn 独角妹 dujiaomei", | ||
| Line 10,589: | Line 10,591: | ||
"menu_play_lane_training_time_est": "8分钟", | "menu_play_lane_training_time_est": "8分钟", | ||
"menu_play_learn_to_play_desc": "Watch the tutorial then follow it up with some hero sandbox and lane training.", | "menu_play_learn_to_play_desc": "Watch the tutorial then follow it up with some hero sandbox and lane training.", | ||
"menu_play_low_priority_matchmaking: | "menu_play_low_priority_matchmaking:f": "由于你或队伍成员放弃过比赛或其他玩家举报的不当行为,你的队伍正处于低优先级匹配队列。 \u003Cbr\u003E\u003Cbr\u003E你必须在低优先级队列中赢得\u003Cspan class=\"LowPriGamesText\"\u003E{i:low_pri_games_remaining}\u003C/span\u003E场比赛或者移除受惩罚的队伍成员才能恢复正常匹配。", | ||
"menu_play_matchmaking": "与其他玩家进行标准比赛", | "menu_play_matchmaking": "与其他玩家进行标准比赛", | ||
"menu_play_normal": "异锁", | "menu_play_normal": "异锁", | ||