Data:Lang zh-hans.json: Difference between revisionsGive feedback
Deadbot v1.6.1-6301 |
Deadbot v1.6.1-6323 |
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"BulletResistPerStack_postfix": "%", | "BulletResistPerStack_postfix": "%", | ||
"BulletResistPerStack_postvalue_label": "每层叠加的子弹抗性", | "BulletResistPerStack_postvalue_label": "每层叠加的子弹抗性", | ||
"BulletResistReductionPerStack_label": "每层叠加的子弹抗性", | "BulletResistReductionPerStack_label": "每层叠加的子弹抗性", | ||
"BulletResistReductionPerStack_postfix": "%", | "BulletResistReductionPerStack_postfix": "%", | ||
| Line 4,849: | Line 4,846: | ||
"LifestealDuration_postfix": "秒", | "LifestealDuration_postfix": "秒", | ||
"LifestealDuration_postvalue_label": "吸取生命持续时间", | "LifestealDuration_postvalue_label": "吸取生命持续时间", | ||
"LifestealHealPercent_label": "近战击中治疗", | |||
"LifestealHealPercent_postfix": "%", | "LifestealHealPercent_postfix": "%", | ||
"LifestealHealPercent_postvalue_label": "近战击中治疗", | |||
"LifestealHeal_label": "近战命中时获得的治疗", | "LifestealHeal_label": "近战命中时获得的治疗", | ||
"LifestealHeal_postvalue_label": "近战命中时获得的治疗", | "LifestealHeal_postvalue_label": "近战命中时获得的治疗", | ||
| Line 7,545: | Line 7,544: | ||
"ability_fencer_lunge_on_proc": "最高叠加层数触发时", | "ability_fencer_lunge_on_proc": "最高叠加层数触发时", | ||
"ability_fencer_lunge_recast_hint": "重新施放", | "ability_fencer_lunge_recast_hint": "重新施放", | ||
"ability_fencer_lunge_t1_desc": "完美击中英雄时:\u003Cbr\ | "ability_fencer_lunge_t1_desc": "完美击中英雄时:\u003Cbr\u003E治疗30", | ||
"ability_fencer_lunge_t2_desc": "-10秒冷却时间\u003Cbr\ | "ability_fencer_lunge_t2_desc": "-10秒冷却时间\u003Cbr\u003E突刺期间获得\u003Cspan class=\"highlight\"\u003E速度\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E+60%\u003C/span\u003E子弹抗性提升", | ||
"ability_fencer_lunge_t3_desc": "+ | "ability_fencer_lunge_t3_desc": "+65完美伤害和元灵增强系数\u003Cbr\u003E提升突刺攻击冲刺距离", | ||
"ability_fencer_riposte": "还击", | "ability_fencer_riposte": "还击", | ||
"ability_fencer_riposte_attack": "还击", | "ability_fencer_riposte_attack": "还击", | ||
| Line 7,559: | Line 7,558: | ||
"ability_fencer_throwblade_t3_desc": "击中玩家时:\u003Cbr\u003E+2耐力恢复,并重置空中跳跃/冲刺限制", | "ability_fencer_throwblade_t3_desc": "击中玩家时:\u003Cbr\u003E+2耐力恢复,并重置空中跳跃/冲刺限制", | ||
"ability_fencer_ultimate": "见证精彩", | "ability_fencer_ultimate": "见证精彩", | ||
"ability_fencer_ultimate_desc": "蓄力后发动一次远距离斩击。被击中的敌人\u003Cspan class=\"highlight\"\ | "ability_fencer_ultimate_desc": "蓄力后发动一次远距离斩击。被击中的敌人\u003Cspan class=\"highlight\"\u003E无法行动或治疗\u003C/span\u003E,以慢动作进行移动。这个效果结束时, 他们将受到\u003Cspan class=\"highlight\"\u003E极大的伤害\u003C/span\u003E。对低生命值的敌人造成更高伤害。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E慢动作时,阿波罗为无敌,并且敌人受到的伤害减少。\u003Cbr\u003E\u003Cbr\u003E按住{g:citadel_binding:'Ability4'}或{g:citadel_binding:'Attack'}可以延迟施法。\u003C/span\u003E", | ||
"ability_fencer_ultimate_t3_desc": "IGNORED[]% Max Health Damage", | "ability_fencer_ultimate_t3_desc": "IGNORED[]% Max Health Damage", | ||
"ability_fire_bomb": "震荡燃烧", | "ability_fire_bomb": "震荡燃烧", | ||
| Line 8,131: | Line 8,130: | ||
"ability_unicorn_radiantblast_desc": "用耀眼的光芒轰击面前锥形范围内的敌人。被击中的敌人受到Celeste攻击时会受到{g:citadel_inline_attribute:'SpiritDamage'},并且向她提供\u003Cspan class=\"highlight\"\u003E元灵生命吸取\u003C/span\u003E。", | "ability_unicorn_radiantblast_desc": "用耀眼的光芒轰击面前锥形范围内的敌人。被击中的敌人受到Celeste攻击时会受到{g:citadel_inline_attribute:'SpiritDamage'},并且向她提供\u003Cspan class=\"highlight\"\u003E元灵生命吸取\u003C/span\u003E。", | ||
"ability_unicorn_radiantblast_on_bullet_hit_desc": "子弹击中时", | "ability_unicorn_radiantblast_on_bullet_hit_desc": "子弹击中时", | ||
"ability_unicorn_radiantblast_t2_desc": " | "ability_unicorn_radiantblast_t2_desc": "-10秒冷却时间\u003Cbr\u003E+3米施法距离", | ||
"ability_unicorn_radiantblast_t3_desc": "+25伤害并提升元灵增强系数", | "ability_unicorn_radiantblast_t3_desc": "+25伤害并提升元灵增强系数", | ||
"ability_upgrade_description": "You have unlocked a tier {s:upgradeTier} ability upgrade. Choose an upgrade from the list below.", | "ability_upgrade_description": "You have unlocked a tier {s:upgradeTier} ability upgrade. Choose an upgrade from the list below.", | ||
| Line 8,355: | Line 8,354: | ||
"citadel_ability_bull_heal_desc": "吸取前方附近敌人的生命值,造成{g:citadel_inline_attribute:'SpiritDPS'},并为自己{g:citadel_inline_attribute:'Healing'},治疗量为一定比例的伤害量。", | "citadel_ability_bull_heal_desc": "吸取前方附近敌人的生命值,造成{g:citadel_inline_attribute:'SpiritDPS'},并为自己{g:citadel_inline_attribute:'Healing'},治疗量为一定比例的伤害量。", | ||
"citadel_ability_bull_heal_quip": "吸取前方附近敌人的生命值", | "citadel_ability_bull_heal_quip": "吸取前方附近敌人的生命值", | ||
"citadel_ability_bull_heal_t3_desc": "+\u003Cspan class=\"highlight\"\u003E20\u003C/span\u003E每秒伤害\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E提升伤害系数\u003C/span\u003E", | |||
"citadel_ability_bull_leap": "撼天动地", | "citadel_ability_bull_leap": "撼天动地", | ||
"citadel_ability_bull_leap_desc": "跳跃至高空然后撞击地面,造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Stun'}。", | "citadel_ability_bull_leap_desc": "跳跃至高空然后撞击地面,造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Stun'}。", | ||
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"hero_necro": "格瑞墓", | "hero_necro": "格瑞墓", | ||
"hero_necro:n": "格瑞墓", | "hero_necro:n": "格瑞墓", | ||
"hero_necro_lore": "达西·格瑞墓的双亲是叱咤风云的辩护律师,她从小就生活在一言不合就辩论、争吵或谈判的家庭里。这样的生活令人疲惫不堪。不过她的父母常常忙于会见客户或处理案件,无暇顾及她,而魂灵却一直倾听她的心声。\u003Cbr\u003E\u003Cbr\u003E格瑞墓很享受她在墓地的时光。宁静祥和,非常适合她平复思绪、倾诉烦恼……但有一天这种单方面的倾诉开始发生改变。\u003Cbr\u003E\u003Cbr\u003E一切始于微弱的耳语,一个女人的声音似乎在回应格瑞墓的抱怨。格瑞墓受好奇心驱使,倾听着……并循着声音的指引,最终来到范科特兰公园里一个铅衬的盒子前。如果大多数高中生挖出一只英灵的手,恐怕都会吓得魂飞魄散,但格瑞墓显然不是一般的青少年。手恢复自由后,英灵的声音变得更加洪亮……她多年来一直在寻找学生去传授知识,而格瑞墓渴望学习。\u003Cbr\u003E\u003Cbr\u003E作为一名初出茅庐的魂灵法师,达西不仅要兼顾布莱克莫学院的学业……还要应对墓园居民的各种需求,他们每个人都有未了的心愿,需要她的帮助才能解决。", | |||
"hero_necro_search": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | "hero_necro_search": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | ||
"hero_necro_search:n": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | "hero_necro_search:n": "geruimu necro 亡灵 wangling 白毛 baimao 鬼女 guinv 哥特女 getenv 地雷妹 dileimei", | ||
| Line 11,308: | Line 11,309: | ||
"upgrade_celestial_guidance_desc": "施加极其强力的净化效果,为全城的友军提供补给。", | "upgrade_celestial_guidance_desc": "施加极其强力的净化效果,为全城的友军提供补给。", | ||
"upgrade_chain_lightning": "特斯拉弹", | "upgrade_chain_lightning": "特斯拉弹", | ||
"upgrade_chain_lightning_desc": "子弹有几率会\u003Cspan class=\"highlight\"\u003E电击\u003C/span\u003E目标。\u003Cspan class=\"highlight\"\u003E电击\u003C/span\u003E会跳到附近的敌人身上。", | |||
"upgrade_chain_lightning_search": "tesila 特斯拉 漩涡 xuanwo 电锤 dianchui zidan", | "upgrade_chain_lightning_search": "tesila 特斯拉 漩涡 xuanwo 电锤 dianchui zidan", | ||
"upgrade_cheat_death": "幸免于难", | "upgrade_cheat_death": "幸免于难", | ||
| Line 11,319: | Line 11,321: | ||
"upgrade_clip_size_search": "kuorong 扩容", | "upgrade_clip_size_search": "kuorong 扩容", | ||
"upgrade_cloak_of_opportunity": "机遇斗篷", | "upgrade_cloak_of_opportunity": "机遇斗篷", | ||
"upgrade_cloak_of_opportunity_desc": "下一个施加\u003Cspan class=\"highlight\"\u003E移动锁定、眩晕、连锁、定身或睡眠\u003C/span\u003E的减益效果会被抵挡,并变为\u003Cspan class=\"highlight\"\u003E势不可挡\u003C/span\u003E。还会获得\u003Cspan class=\"highlight\"\u003E屏障\u003C/span\u003E和额外{g:citadel_inline_attribute:'MoveSpeed'}", | |||
"upgrade_cloaking_device_active": "来去无踪", | "upgrade_cloaking_device_active": "来去无踪", | ||
"upgrade_cloaking_device_active_ambush_desc": "\u003Cbr\u003E攻击或使用技能将结束隐身状态,并发动一次\u003Cspan class=\"highlight\"\u003E伏击\u003C/span\u003E,暂时提供额外的\u003Cspan class=\"highlight\"\u003E射速\u003C/span\u003E、\u003Cspan class=\"highlight\"\u003E元灵力量\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E近战伤害\u003C/span\u003E。", | "upgrade_cloaking_device_active_ambush_desc": "\u003Cbr\u003E攻击或使用技能将结束隐身状态,并发动一次\u003Cspan class=\"highlight\"\u003E伏击\u003C/span\u003E,暂时提供额外的\u003Cspan class=\"highlight\"\u003E射速\u003C/span\u003E、\u003Cspan class=\"highlight\"\u003E元灵力量\u003C/span\u003E和\u003Cspan class=\"highlight\"\u003E近战伤害\u003C/span\u003E。", | ||
| Line 11,382: | Line 11,385: | ||
"upgrade_eldritch_shot_desc": "你的下一颗子弹会施加一个强力的减益效果,降低敌人的伤害输出、治疗和移动速度。还会根据目标的当前生命值造成{g:citadel_inline_attribute:'BonusSpiritDamage'}伤害。\u003Cbr\u003E\u003Cbr\u003E子弹体积更大,可以穿透目标。", | "upgrade_eldritch_shot_desc": "你的下一颗子弹会施加一个强力的减益效果,降低敌人的伤害输出、治疗和移动速度。还会根据目标的当前生命值造成{g:citadel_inline_attribute:'BonusSpiritDamage'}伤害。\u003Cbr\u003E\u003Cbr\u003E子弹体积更大,可以穿透目标。", | ||
"upgrade_electric_slippers": "霹雳便鞋", | "upgrade_electric_slippers": "霹雳便鞋", | ||
"upgrade_electric_slippers_desc": "滑行时,可以躲避子弹,提升射速并对周围敌人造成伤害。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E对每个目标的冷却时间相互独立。\u003C/span\u003E", | |||
"upgrade_enchanted_holsters": "施术之手", | "upgrade_enchanted_holsters": "施术之手", | ||
"upgrade_enchanted_holsters_desc": "每次在战斗中施放技能或物品时,都会获得提高射速和装填速度的可叠加增益。\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E每层叠加都会刷新持续时间。\u003C/span\u003E", | "upgrade_enchanted_holsters_desc": "每次在战斗中施放技能或物品时,都会获得提高射速和装填速度的可叠加增益。\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E每层叠加都会刷新持续时间。\u003C/span\u003E", | ||
| Line 11,398: | Line 11,402: | ||
"upgrade_ethereal_bullets_search": "水银重弹 shuiyin zidan", | "upgrade_ethereal_bullets_search": "水银重弹 shuiyin zidan", | ||
"upgrade_express_shot": "疾速射击", | "upgrade_express_shot": "疾速射击", | ||
"upgrade_express_shot_desc": "下一次攻击会以更高的子弹速度快速连续\u003Cspan class=\"highlight\"\u003E发射两次\u003C/span\u003E,造成\u003Cspan class=\"highlight\"\u003E更多伤害\u003C/span\u003E。此攻击会消耗额外的弹药。", | |||
"upgrade_express_shot_search": "疾速射击 jixu 连击刀 lianji 回音战刃 huiyin", | "upgrade_express_shot_search": "疾速射击 jixu 连击刀 lianji 回音战刃 huiyin", | ||
"upgrade_extra_charge": "额外充能", | "upgrade_extra_charge": "额外充能", | ||
| Line 11,419: | Line 11,424: | ||
"upgrade_glass_cannon": "玻璃大炮", | "upgrade_glass_cannon": "玻璃大炮", | ||
"upgrade_glass_cannon2": "玻璃大炮 v2", | "upgrade_glass_cannon2": "玻璃大炮 v2", | ||
"upgrade_glass_cannon2_desc": "每次击败英雄都会赋予\u003Cspan class=\"highlight\"\u003E永久武器伤害\u003C/span\u003E(最多{s:MaxStacks}层)。如果被击败,则会失去1层叠加。", | |||
"upgrade_glass_cannon2_search": "玻璃大炮 v2 boli dapao", | "upgrade_glass_cannon2_search": "玻璃大炮 v2 boli dapao", | ||
"upgrade_glass_cannon_desc": "每次击败英雄都会获得\u003Cspan class=\"highlight\"\u003E永久射速\u003C/span\u003E(最多可叠加{s:MaxStacks}层)。如果被击倒,则会失去1层叠加。", | |||
"upgrade_glass_cannon_plus1": "玻璃大炮 +1", | "upgrade_glass_cannon_plus1": "玻璃大炮 +1", | ||
"upgrade_glass_cannon_search": "boli dapao 玻璃大炮", | "upgrade_glass_cannon_search": "boli dapao 玻璃大炮", | ||
| Line 11,522: | Line 11,529: | ||
"upgrade_magic_burst_search": "mishu 秘术爆发", | "upgrade_magic_burst_search": "mishu 秘术爆发", | ||
"upgrade_magic_carpet": "魔毯", | "upgrade_magic_carpet": "魔毯", | ||
"upgrade_magic_carpet_desc": "召唤魔毯,带你\u003Cspan class=\"highlight\"\u003E飞走\u003C/span\u003E。在飞行过程中对减速免疫,但采取任何操作都会让魔毯消失。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E在召唤魔毯期间无法使用技能。\u003C/span\u003E", | |||
"upgrade_magic_carpet_search": "魔毯 motan", | "upgrade_magic_carpet_search": "魔毯 motan", | ||
"upgrade_magic_clarity_desc": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | "upgrade_magic_clarity_desc": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | ||
| Line 11,545: | Line 11,553: | ||
"upgrade_magic_tempo_search": "冷却压缩 lengque yasuo", | "upgrade_magic_tempo_search": "冷却压缩 lengque yasuo", | ||
"upgrade_magic_vulnerability": "秘术脆弱", | "upgrade_magic_vulnerability": "秘术脆弱", | ||
"upgrade_magic_vulnerability_search": "秘术脆弱 mishu", | "upgrade_magic_vulnerability_search": "秘术脆弱 mishu", | ||
"upgrade_medic_bullets": "疗愈子弹", | "upgrade_medic_bullets": "疗愈子弹", | ||
| Line 11,565: | Line 11,572: | ||
"upgrade_mystic_reverb_search": "mishu 秘术余波", | "upgrade_mystic_reverb_search": "mishu 秘术余波", | ||
"upgrade_mystical_piano": "神秘钢琴", | "upgrade_mystical_piano": "神秘钢琴", | ||
"upgrade_mystical_piano_desc": "短暂延迟后,目标区域内的敌人将被眩晕并耗尽耐力。眩晕后他们会暂时发呆。", | |||
"upgrade_non_player_bonus": "猎怪弹", | "upgrade_non_player_bonus": "猎怪弹", | ||
"upgrade_non_player_bonus_sacrifice": "特异供奉", | "upgrade_non_player_bonus_sacrifice": "特异供奉", | ||
| Line 11,575: | Line 11,583: | ||
"upgrade_omnicharge_pendant": "跃升之印", | "upgrade_omnicharge_pendant": "跃升之印", | ||
"upgrade_omnicharge_pendant_charges": "额外充能点数", | "upgrade_omnicharge_pendant_charges": "额外充能点数", | ||
"upgrade_omnicharge_pendant_desc": "加强任意主动非终极技能,使其获得\u003Cspan class=\"highlight\"\u003E额外技能充能点数\u003C/span\u003E。已加强的技能会获得更多额外充能点数。", | |||
"upgrade_patrons_blessing": "秘术管道", | "upgrade_patrons_blessing": "秘术管道", | ||
"upgrade_patrons_blessing_desc": "为自身和友军提供强大的精神集中光环。对友军的数值有所降低。", | "upgrade_patrons_blessing_desc": "为自身和友军提供强大的精神集中光环。对友军的数值有所降低。", | ||
| Line 11,582: | Line 11,591: | ||
"upgrade_personal_rejuvenator_search": "重生 chongsheng", | "upgrade_personal_rejuvenator_search": "重生 chongsheng", | ||
"upgrade_phantom_strike": "幻影突袭", | "upgrade_phantom_strike": "幻影突袭", | ||
"upgrade_phantom_strike_desc": "\u003Cspan class=\"highlight\"\u003E传送\u003C/span\u003E至一个敌方目标前,并将其拉向地面。造成\u003Cspan class=\"highlight\"\u003E伤害\u003C/span\u003E,使其\u003Cspan class=\"highlight\"\u003E移动速度\u003C/span\u003E减缓并\u003Cspan class=\"highlight\"\u003E缴械\u003C/span\u003E。", | |||
"upgrade_phantom_strike_search": "幻影突袭 huanying tuxi", | "upgrade_phantom_strike_search": "幻影突袭 huanying tuxi", | ||
"upgrade_prism_blast": "棱镜冲击", | "upgrade_prism_blast": "棱镜冲击", | ||
| Line 11,659: | Line 11,669: | ||
"upgrade_sharpshooter_search": "danwuxufa 弹无虚发", | "upgrade_sharpshooter_search": "danwuxufa 弹无虚发", | ||
"upgrade_shivas_bracelet": "寒霜护符", | "upgrade_shivas_bracelet": "寒霜护符", | ||
"upgrade_shivas_bracelet_desc": "加强的技能拥有\u003Cspan class=\"highlight\"\u003E冷却时间减少\u003C/span\u003E并获得\u003Cspan class=\"highlight\"\u003E元灵力量\u003C/span\u003E。技能造成伤害时,\u003Cspan class=\"highlight\"\u003E冻结\u003C/span\u003E目标并施加\u003Cspan class=\"highlight\"\u003E额外伤害\u003C/span\u003E。\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003E对每个目标的冷却时间相互独立。\u003C/span\u003E", | |||
"upgrade_shrink_ray": "缩小射线", | "upgrade_shrink_ray": "缩小射线", | ||
"upgrade_shrink_ray/modifier_shrink_ray": "缩小射线", | "upgrade_shrink_ray/modifier_shrink_ray": "缩小射线", | ||
| Line 11,666: | Line 11,677: | ||
"upgrade_silencer_search": "chenmo 沉默子弹 zidan", | "upgrade_silencer_search": "chenmo 沉默子弹 zidan", | ||
"upgrade_siphon_bullets": "虹吸弹", | "upgrade_siphon_bullets": "虹吸弹", | ||
"upgrade_siphon_bullets_desc_passive2": "子弹会暂时从敌人身上\u003Cspan class=\"highlight\"\u003E吸取最大生命值\u003C/span\u003E。减益失效时,敌人会重新获得失去的生命值。如果遭吸取的敌人被击倒,那么吸取的生命值会成为永久的{s:StealPerKill}层叠加;如果被击倒,则会失去{s:StackLostPerDeath}层叠加。", | |||
"upgrade_siphon_bullets_search": "hongxi 虹吸弹 zidan", | "upgrade_siphon_bullets_search": "hongxi 虹吸弹 zidan", | ||
"upgrade_slowing_bullets": "减速弹", | "upgrade_slowing_bullets": "减速弹", | ||
| Line 11,692: | Line 11,704: | ||
"upgrade_spirit_burn": "元灵燃烧", | "upgrade_spirit_burn": "元灵燃烧", | ||
"upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "元灵燃烧", | "upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "元灵燃烧", | ||
"upgrade_spirit_burn_desc": "在 {s:DamageThresholdDuration}s 内对敌人造成严重\u003Cspan class=\"highlight\"\u003E元灵伤害\u003C/span\u003E会引发爆炸,令附近敌人受到伤害并燃烧。燃烧期间,敌人会持续受到伤害,且治疗量减少。\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E对非英雄目标使用时,冷却时间减半但造成半额伤害。\u003C/span\u003E", | |||
"upgrade_spirit_burn_search": "元灵燃烧 yuanling ranshao", | "upgrade_spirit_burn_search": "元灵燃烧 yuanling ranshao", | ||
"upgrade_spirit_sap": "元灵衰竭", | "upgrade_spirit_sap": "元灵衰竭", | ||
| Line 11,700: | Line 11,713: | ||
"upgrade_spirit_snatch_search": "元灵收割 yuanling shouge", | "upgrade_spirit_snatch_search": "元灵收割 yuanling shouge", | ||
"upgrade_split_shot": "裂光射击", | "upgrade_split_shot": "裂光射击", | ||
"upgrade_split_shot_desc": "使射击变为\u003Cspan class=\"highlight\"\u003E多重射击\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E每次攻击命中多个英雄将获得\u003Cspan class=\"highlight\"\u003E可叠加的武器伤害加成\u003C/span\u003E。\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003E每个目标在一次多重射击中只能被命中一次。\u003C/span\u003E", | |||
"upgrade_split_shot_desc_02": "裂光弹雨多重击中加成", | "upgrade_split_shot_desc_02": "裂光弹雨多重击中加成", | ||
"upgrade_split_shot_search": "裂光射击 lieguang", | "upgrade_split_shot_search": "裂光射击 lieguang", | ||
| Line 11,763: | Line 11,777: | ||
"upgrade_ultimate_burst_search": "雷鸣卷轴 leiming juanzhou", | "upgrade_ultimate_burst_search": "雷鸣卷轴 leiming juanzhou", | ||
"upgrade_unstable_concoction": "不稳定化合物", | "upgrade_unstable_concoction": "不稳定化合物", | ||
"upgrade_unstable_concoction_desc": "服下一种药剂,可使你的\u003Cspan class=\"highlight\"\u003E速度、生命值、元灵和武器伤害\u003C/span\u003E提高。短暂持续时间后\u003Cspan class=\"highlight\"\u003E会倒下并爆炸\u003C/span\u003E,使附近的敌人眩晕,并根据自身的最大生命值造成伤害。", | |||
"upgrade_unstoppable": "势不可挡", | "upgrade_unstoppable": "势不可挡", | ||
"upgrade_unstoppable_desc": "暂时抑制\u003Cspan class=\"highlight\"\u003E负面状态效果\u003C/span\u003E,并对\u003Cspan class=\"highlight\"\u003E眩晕、沉默、睡眠、缠绕和缴械\u003C/span\u003E效果\u003Cspan class=\"highlight\"\u003E免疫\u003C/span\u003E。\u003Cbr\u003E处于\u003Cspan class=\"highlight\"\u003E眩晕\u003C/span\u003E或\u003Cspan class=\"highlight\"\u003E睡眠\u003C/span\u003E效果之下时无法使用。", | "upgrade_unstoppable_desc": "暂时抑制\u003Cspan class=\"highlight\"\u003E负面状态效果\u003C/span\u003E,并对\u003Cspan class=\"highlight\"\u003E眩晕、沉默、睡眠、缠绕和缴械\u003C/span\u003E效果\u003Cspan class=\"highlight\"\u003E免疫\u003C/span\u003E。\u003Cbr\u003E处于\u003Cspan class=\"highlight\"\u003E眩晕\u003C/span\u003E或\u003Cspan class=\"highlight\"\u003E睡眠\u003C/span\u003E效果之下时无法使用。", | ||
| Line 11,779: | Line 11,794: | ||
"upgrade_warp_stone_search": "chuansong 传送石 跳刀 tiaodao 闪现 shanxian", | "upgrade_warp_stone_search": "chuansong 传送石 跳刀 tiaodao 闪现 shanxian", | ||
"upgrade_weapon_backstabber": "暗袭背刺", | "upgrade_weapon_backstabber": "暗袭背刺", | ||
"upgrade_weapon_backstabber_desc": "用武器或近战从后侧攻击敌人会造成创伤,造成{g:citadel_inline_attribute:'SpiritDPS'}并减少其子弹抗性。在此期间,如果自身或任何友军在目标附近,将会\u003Cspan class=\"highlight\"\u003E透过墙壁\u003C/span\u003E看到他们,并获得{g:citadel_inline_attribute:'BonusMoveSpeed'}。", | |||
"upgrade_weapon_backstabber_search": "暗袭背刺 anxi beici", | "upgrade_weapon_backstabber_search": "暗袭背刺 anxi beici", | ||
"upgrade_weapon_shielding": "武器防护", | "upgrade_weapon_shielding": "武器防护", | ||