Editing Data:StatLinks.json

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Line 65: Line 65:
"FervorFireRate": "Fire Rate",
"FervorFireRate": "Fire Rate",
"FervorMovespeed": "Move Speed",
"FervorMovespeed": "Move Speed",
"FervorStatusResistancePercent": "Debuff Resist",
"FervorTechResist": "Spirit Resist",
"FervorTechResist": "Spirit Resist",
"FireRateBonus": "Fire Rate",
"FireRateBonus": "Fire Rate",
Line 90: Line 89:
"HealthSteal": "Health",
"HealthSteal": "Health",
"ImbueAbilityLifesteal": "Lifesteal",
"ImbueAbilityLifesteal": "Lifesteal",
"ImbuedCooldownReduction": "Ability Cooldown",
"ImbuedCooldownReduction": "Imbue",
"ImbuedTechPower": "Spirit Power",
"ImbuedTechPower": "Imbue",
"ImpactDamage": "Spirit Damage",
"ImpactDamage": "Spirit Damage",
"InvisMoveSpeedMod": "Sprint Speed",
"InvisMoveSpeedMod": "Sprint Speed",
Line 101: Line 100:
"MaxArmorStacks": "Bullet Resist",
"MaxArmorStacks": "Bullet Resist",
"MaxHealthLossPercent": "Health",
"MaxHealthLossPercent": "Health",
"MaxSlowPercent": "Movement Slow",
"MaxSlowPercent": "Move Speed",
"MaxStacks": "Stack",
"MaxStacks": "Stack",
"MeleeDistanceScale": "Melee Distance",
"MeleeDistanceScale": "Melee Distance",
Line 120: Line 119:
"SlideScale": "Slide Distance",
"SlideScale": "Slide Distance",
"SlowDuration": "Movement Slow",
"SlowDuration": "Movement Slow",
"SlowPercent": "Movement Slow",
"SlowPercent": "Move Speed",
"SlowResistancePercent": "Slow Resistance",
"SlowResistancePercent": "Slow Resistance",
"SpiritDamage": "Spirit Damage",
"SpiritDamage": "Spirit Damage",
Line 145: Line 144:
"TechResist": "Spirit Resist",
"TechResist": "Spirit Resist",
"TechResistBelowThreshold": "Spirit Resist",
"TechResistBelowThreshold": "Spirit Resist",
"TotalHealthRegen": "Healing",
"TotalHealthRegen": "Health Regen",
"VexBarrierCombatBarrier": "Damage Barrier",
"VexBarrierCombatBarrier": "Damage Barrier",
"WeaponDamageBonusDuration": "Weapon Damage",
"WeaponDamageBonusDuration": "Weapon Damage",
"WeaponDamagePerStack": "Weapon Damage",
"WeaponDamagePerStack": "Weapon Damage",
"WeaponPowerPerStack": "Weapon Damage",
"WeaponPowerPerStack": "Weapon Damage",
"WeaponPowerPerStackNonHero": "Unit",
"WeaponPowerPerStackNonHero": "Unit"
"StatDesc_TechDamageAttribute": "Spirit Damage",
"StatDesc_WeaponPower": "Weapon Damage",
"StatDesc_MeleeDamage": "Melee Damage"
}
}
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