Editing Data:StreetBrawlData.jsonGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 3: | Line 3: | ||
"ability_blood_bomb": { | "ability_blood_bomb": { | ||
"Name": "Essence Bomb", | "Name": "Essence Bomb", | ||
"Radius | "Radius": 6, | ||
"Upgrades": { | "Upgrades": { | ||
"2": { | "2": { | ||
| Line 24: | Line 22: | ||
"ability_bounce_pad": { | "ability_bounce_pad": { | ||
"Name": "Bounce Pad", | "Name": "Bounce Pad", | ||
"AbilityCooldown | "AbilityCooldown": 21 | ||
}, | }, | ||
"ability_crackshot": { | "ability_crackshot": { | ||
| Line 42: | Line 38: | ||
"ability_flame_dash": { | "ability_flame_dash": { | ||
"Name": "Flame Dash", | "Name": "Flame Dash", | ||
"FlameAuraRadius | "FlameAuraRadius": 3.82 | ||
}, | }, | ||
"ability_frank_painaura": { | "ability_frank_painaura": { | ||
"Name": "Aura of Suffering", | "Name": "Aura of Suffering", | ||
"Radius | "Radius": 6.5 | ||
}, | }, | ||
"ability_ice_grenade": { | "ability_ice_grenade": { | ||
"Name": "Frost Grenade", | "Name": "Frost Grenade", | ||
"Radius | "Radius": 5.52, | ||
"Upgrades": { | "Upgrades": { | ||
"3": { | "3": { | ||
| Line 65: | Line 55: | ||
"ability_nano_shadow_pulse": { | "ability_nano_shadow_pulse": { | ||
"Name": "Return to Shadows", | "Name": "Return to Shadows", | ||
"AbilityCooldown | "AbilityCooldown": 60 | ||
}, | }, | ||
"ability_necro_gravestone": { | "ability_necro_gravestone": { | ||
| Line 74: | Line 62: | ||
"Value": 12, | "Value": 12, | ||
"Scale": { | "Scale": { | ||
"Value": 0.028 | |||
} | } | ||
}, | }, | ||
| Line 102: | Line 88: | ||
"ability_necro_hauntingskull": { | "ability_necro_hauntingskull": { | ||
"Name": "Jar of Dead", | "Name": "Jar of Dead", | ||
"AbilityCooldownBetweenCharge | "AbilityCooldownBetweenCharge": 16 | ||
}, | }, | ||
"ability_unicorn_dazzlingorb": { | "ability_unicorn_dazzlingorb": { | ||
"Name": "Shining Wonder", | "Name": "Shining Wonder", | ||
"BounceGrace": 2. | "BounceGrace": 2.275 | ||
}, | }, | ||
"ability_warden_riot_protocol": { | "ability_warden_riot_protocol": { | ||
"Name": "Last Stand", | "Name": "Last Stand", | ||
"HealthStealPct | "HealthStealPct": 7.5, | ||
"HealthStealPctHero": 48.75 | |||
"HealthStealPctHero | |||
}, | }, | ||
"citadel_ability_bebop_laser_beam": { | "citadel_ability_bebop_laser_beam": { | ||
"Name": "Hyper Beam", | "Name": "Hyper Beam", | ||
"AbilityChannelTime | "AbilityChannelTime": 6 | ||
}, | }, | ||
"citadel_ability_chrono_pulse_grenade": { | "citadel_ability_chrono_pulse_grenade": { | ||
"Name": "Pulse Grenade", | "Name": "Pulse Grenade", | ||
"Radius | "Radius": 4.67, | ||
"RadiusIncreasePerPulse": 0.85 | |||
"RadiusIncreasePerPulse | |||
}, | }, | ||
"citadel_ability_lash_down_strike": { | "citadel_ability_lash_down_strike": { | ||
| Line 171: | Line 145: | ||
"citadel_ability_lightning_ball": { | "citadel_ability_lightning_ball": { | ||
"Name": "Lightning Ball", | "Name": "Lightning Ball", | ||
"ShockRadius | "ShockRadius": 3.6, | ||
"Upgrades": { | "Upgrades": { | ||
"3": { | "3": { | ||
| Line 196: | Line 168: | ||
"citadel_ability_rocket_barrage": { | "citadel_ability_rocket_barrage": { | ||
"Name": "Heavy Barrage", | "Name": "Heavy Barrage", | ||
"AbilityDuration | "AbilityDuration": 5, | ||
"Upgrades": { | "Upgrades": { | ||
"2": { | "2": { | ||
| Line 207: | Line 177: | ||
"citadel_ability_shieldedsentry": { | "citadel_ability_shieldedsentry": { | ||
"Name": "Mini Turret", | "Name": "Mini Turret", | ||
"AbilityCooldown | "AbilityCooldown": 26 | ||
}, | }, | ||
"citadel_ability_storm_cloud": { | "citadel_ability_storm_cloud": { | ||
| Line 227: | Line 195: | ||
"citadel_ability_tengu_urn": { | "citadel_ability_tengu_urn": { | ||
"Name": "Entangling Thorns", | "Name": "Entangling Thorns", | ||
"Radius | "Radius": 5.1, | ||
"Upgrades": { | "Upgrades": { | ||
"2": { | "2": { | ||
| Line 238: | Line 204: | ||
"mirage_teleport": { | "mirage_teleport": { | ||
"Name": "Traveler", | "Name": "Traveler", | ||
"AbilityCooldown | "AbilityCooldown": 110 | ||
} | } | ||
}, | }, | ||