Deadlock: Difference between revisions

Jump to navigation Jump to search
No edit summary
Added a lot more. Will likely add stuff about early development later an whatnot.
Line 1: Line 1:
Deadlock, developed by Valve Corporation, is a third-person shooter first publicly announced on August 23, 2024. The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The initial distribution method involved inviting players through the Steam friends list feature.
Deadlock, developed by Valve Corporation, is a third-person shooter first publicly announced on August 23, 2024. The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The initial distribution method involved inviting players through the Steam friends list feature.
== Gameplay ==
Deadlock's gamepay is charcterized by it's unique combination of MOBA and hero shooter features. The game is played on a 4-lane, MOBA style [[Map]] between 2 teams of 6 players. The game is in the third-person perspective with a roster of numerous [[heroes]]. Similar to a MOBA, there are [[mechanics]] such as [[troopers]], a jungle area, layers of defenses, a [[Patron|core objective,]] and [[Items|item]] management. However, typical of a TPS, the game features third-person gunplay and omnidirectional movement.
Furthermore, the game includes movement mechanics such as sliding and a unique [[Zip-lines|zip-line]] system.
== Theme and Setting ==
The game has a fantasy theme and is set in the early 1900's United States. The game's map is a city based on the intended theme. Heroes are based on various tropes and ideas associated with the time while containing many unique contributions.
== Lore ==
There is currently not much known about the lore of the game outside of in-game hero descriptions and a leaked graphic novel featuring [[Lady Geist]] and [[Infernus]]. Fantastic events are a deeply woven part of the game's lore and are often an explanation for heroes' abilities.