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== Gameplay == | == Gameplay == | ||
In ''Deadlock'', | In ''Deadlock'', two teams of six—The Sapphire Flame and The Amber Hand—compete in a 6v6. The goal is to destroy the enemy's [[Patron]], a massive golem, while protecting your own. The map features 4 lanes guarded by Walkers/[[Guardians]] that funnel waves of [[troopers]]. Players control [[Heroes]] with unique, upgradable abilities, using souls as the main resource for both experience and currency. [[Souls]] empower the team, unlock 'boons,' and boost Hero stats. | ||
Heroes level up to | Heroes level up to unlock stronger abilities and can equip [[items]] in four slots for [[Weapon|Weapons]], [[Vitality]], and [[Spirit]]. Additional [[Flex]] slots unlock by completing map objectives, and players use souls earned by actions like killing creeps, defeating enemies, and destroying defenses. Players can also traverse the map using [[Zip-lines|ziplines]]. ''Deadlock'' draws from Dota 2, emphasizing tactics, teamwork, and [[strategy]] in a third-person perspective, blending skill-shots, movement, and gunplay. | ||
== Development == | == Development == | ||