Deadlock: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) →Development: formatting |
Gammaton32 (talk | contribs) removed redundancies, formatting, accuracy |
||
| Line 1: | Line 1: | ||
[[File:Deadlock Logo.webp|thumb|332x332px|''Deadlock'''s logo.]] | [[File:Deadlock Logo.webp|thumb|332x332px|''Deadlock'''s logo.]] | ||
'''''Deadlock''''' is a 6v6 third-person shooter | '''''Deadlock''''' is a 6v6 third-person shooter MOBA developed by [[wikipedia:Valve_Corporation|Valve Corporation]].<ref>[https://store.steampowered.com/app/1422450/Deadlock/ Deadlock] on Steam</ref> It was first publicly announced on August 23, 2024.<ref name=":1" /> The game's release was unconventional and marked by a deliberate approach of secrecy before public acknowledgement. The game can only be played be receiving an invite from a Steam friend who already has the game. The game is still in development and is played through an [[Early Development Build]].<ref name=":1">2024-08-26 - Paul Tassi on Forbes - [https://www.forbes.com/sites/paultassi/2024/08/26/valves-deadlock-instantly-rockets-to-90000-players-after-official-announcement/ Valve’s Deadlock Instantly Rockets To 90,000 Players After Official Announcement]</ref> | ||
== Gameplay == | == Gameplay == | ||
''Main article: [[Mechanics]]'' | |||
Heroes level up, unlock abilities, and equip items in slots for [[Weapon]], [[Vitality]], and [[Spirit]]. Additional [[Flex]] slots are unlocked by completing objectives. The game blends elements of shooters and MOBAs. It focuses on tactics, teamwork, and strategy, with third-person skill shots, movement, and gunplay. | In ''Deadlock'', two [[teams]] of 6 players, ''[[The Sapphire Flame]]'' and ''[[The Amber Hand]],'' battle through 4 lanes of [[New York]]. Each team fights on behalf of a god, called a [[Patron]]. The objective is to destroy the enemy's Patron while defending your own to complete the ritual. Players control [[Heroes]] with upgradable abilities, and items are bought using [[souls]]. Souls are earned by defeating enemies and completing tasks. They can also unlock 'boons' from Patrons, which boost Hero stats. | ||
Heroes level up, unlock abilities, and equip items in slots for [[Weapon]], [[Vitality]], and [[Spirit]]. Additional [[Flex]] slots are unlocked by completing objectives. | |||
The game blends elements of shooters and MOBAs. It focuses on tactics, teamwork, and strategy, with third-person skill shots, movement, and gunplay. It also has a unique [[Ziplines|zipline]] system for long-distance transportation. | |||
== Development == | == Development == | ||
| Line 15: | Line 18: | ||
''Main article: [[Lore]]'' | ''Main article: [[Lore]]'' | ||
In the world of ''Deadlock,'' occult rituals and magic anomalies are commonplace and heavily regulated. The game takes place in an alternate | In the world of ''Deadlock,'' occult rituals and magic anomalies are commonplace and heavily regulated. The game takes place in an alternate 1940s version of New York called [[The Cursed Apple]]. 2 covenants battle to complete the Ritual and summon their Patron, a god capable of granting wishes. Each character has their own wishes and reason for wanting to summon the Patron, but their fates collide on the streets of New York. The game has strong occult themes blended with an old-school American style. | ||
== References == | == References == | ||
<references />{{Development History}} | <references />{{Development History}} | ||
[[Category:Deadlock Wiki]] | [[Category:Deadlock Wiki]] | ||