Revision as of 17:53, 21 January 2026 by Gammaton32(talk | contribs)(Created page with "{{Update history table | contents = {{Update history table/row | update = {{Update link|January|20|2026}} | changes = * Respawn time at 19 minutes reduced from 35s to 30s * Respawn time at 30 minutes reduced from 75s to 70s * You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10m...")
Respawn time at 19 minutes reduced from 35s to 30s
Respawn time at 30 minutes reduced from 75s to 70s
You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)
Respawn time curves changed from happening at 17/30 minutes for 40s/70s respawn to 20/40 minutes
Killing the first Patron now causes any existing enemy hero respawns to be reduced by 20 seconds. However, it does not reduce remaining respawn time lower than 10s.