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== Respawn Time ==
== Respawn Time ==
As the game progresses, the player will take longer to respawn. The respawn time is measured by three distinct curves:
As the game progresses, the players will take longer to respawn. The respawn time is measured by three distinct curves, as follows:
{| class="wikitable"
|+Respawn time curves
!Match duration
!Respawn time
|-
|Start
|8s
|-
|19 min
|40s
|-
|30 min
|70s
|-
|45 min
|80s
|}
The respawn time is capped at 80s.


* 8s at the start of the game to 40s at 19 mins
Killing the first stage of a [[Patron]] shortens the remaining respawn time of any dead player in the defending team, as follows:
* 40s at 19 mins to 70s at 30 mins
 
* 70s at 30 mins to 80s at 45 mins
* If the remaining time is 30s or above, it is shortened by 20s (e.g. 45s shortened to 25s).
The respawn time is capped at 80s.
* If it's between 11s and 30s, it is shortened to 10s.
* At 10s and below, the respawn time is unchanged.


Killing the first stage of a [[Patron]] shortens the respawn time of any dead player in the defending team by 20s. However, the time cannot be shortened to less than 10s. Subsequent deaths will have the regular respawn time.
This effect is only applied once, at the moment the Patron is killed. Subsequent deaths will have the regular respawn time.


The [[Rejuvenator]] buff reduces the next respawn time of every player on the team by 40% (first drop), 50% (second drop) and 60% (third and subsequent drops). Players with the Rejuvenator buff are marked with the [[Mid-Boss]] symbol under their portrait, and their respawn stinger is replaced by the "Rejuvenator secured" sound. They lose the buff after their first death and respawn, or 3 minutes after the buff is activated.
The [[Rejuvenator]] buff reduces the next respawn time of every player on the team by 40% (first drop), 50% (second drop) and 60% (third and subsequent drops). Players with the Rejuvenator buff are marked with the [[Mid-Boss]] symbol under their portrait, and their respawn stinger is replaced by the "Rejuvenator secured" sound. They lose the buff after their first death and respawn, or 3 minutes after the buff is activated.