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Gammaton32 (talk | contribs) updated, formatting, added quotation |
Gammaton32 (talk | contribs) →Respawn Time: updated and added comeback kill, added update history |
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|19 min | |19 min | ||
| | |30s | ||
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|30 min | |30 min | ||
| | |70s | ||
|- | |- | ||
|40 min | |40 min | ||
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Dying to a non-player [[Unit]] (when there is no bounty/assist from an enemy Hero) will increase the respawn time by 10s. | Dying to a non-player [[Unit]] (when there is no bounty/assist from an enemy Hero) will increase the respawn time by 10s. | ||
=== Comeback kill === | |||
After 10 minutes in a match, killing a player whose net worth is above 15% higher than the killer team's average net worth increases that player's respawn time. The increase varies based on the net worth difference and match duration, from +6s for 15% net worth at 10 minutes to +22s for 30% net worth at 25 minutes. | |||
=== Last Stand Buff === | === Last Stand Buff === | ||
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Revive Tokens are consumed upon a players death, and any further deaths from that player will not consume more. Once all the Tokens are consumed, the entire team will lose access to the mid-boss buff. | Revive Tokens are consumed upon a players death, and any further deaths from that player will not consume more. Once all the Tokens are consumed, the entire team will lose access to the mid-boss buff. | ||
== Update history == | |||
{{Main|Death/Update history|l1=Update history}}{{Update history}} | |||
== Trivia == | == Trivia == | ||