Decay/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = May 21, 2025
| update = {{Update link|May|22|2026}}
| changes =
* Cooldown reduced from 32s to 30s.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Spirit scaling reduced from 0.0055 to 0.004.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Healing Reduction increased from -45% to -50%
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Healing Reduction increased from -40% to -45%.
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Cooldown reduced from 36 to 32.
* Bleed Damage spirit scaling increased from 0.0038 to 0.0055.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Damage increased from 2.4% to 2.6%.
}}
{{Update history table/row
| update = {{Update link|May|27|2025}}
| changes =
* Damage no longer procs item effects (like {{AbilityIcon|Affliction}}).
}}
{{Update history table/row
| update = {{Update link|May|21|2025}}
| changes =
| changes =
* Cast range spirit scaling reduced from 0.13 to 0.1
* Cast range spirit scaling reduced from 0.13 to 0.1
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|19|2025}}
| changes =
| changes =
* Damage reduced from 2.75% to 2.5%
* Damage reduced from 2.75% to 2.5%
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 11, 2025
| update = {{Update link|May|11|2025}}
| changes =
| changes =
* Spirit power scaling reduced from 0.007 to 0.005
* Spirit power scaling reduced from 0.007 to 0.005
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =
| changes =
* Moved from Tier 2 to 3
* Moved from Tier 2 to 3
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}}
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = {{Update link|April|17|2025}}
| changes =
| changes =
* Health Regen reduced from 1.5 to 1
* Health Regen reduced from 1.5 to 1
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}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =
* Bleed damage increased from 1.4% to 1.5%
* Bleed damage increased from 1.4% to 1.5%
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =  
| changes =  
* Healing Reduction reduced from 70% to 55%
* Healing Reduction reduced from 70% to 55%
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =  
| changes =  
* Now grants +1.5 HP Regen.
* Now grants +1.5 HP Regen.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =  
| changes =  
* Cooldown increased from 32s to 45s.
* Cooldown increased from 32s to 45s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =  
| changes =  
* Added {{ItemIcon|Decay}} impact sound.
* Added {{ItemIcon|Decay}} impact sound.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =  
| changes =  
* Healing Reduction reduced from -70% to -50%.
* Healing Reduction reduced from -70% to -50%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =  
| changes =  
* Bleed damage increased from 2.6% of current HP to 2.8%.
* Bleed damage increased from 2.6% of current HP to 2.8%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =  
| changes =  
* Healing Reduction improved from -65% to -70%.
* Healing Reduction improved from -65% to -70%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =  
| changes =  
* Cooldown reduced from 27s to 25s.
* Cooldown reduced from 27s to 25s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =  
| changes =  
* {{ItemIcon|Decay}} changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now).
* {{ItemIcon|Decay}} changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now).
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =  
| changes =  
* Cast range now scales with Spirit (0.2 factor).
* Cast range now scales with Spirit (0.2 factor).
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 24, 2024
| update = {{Update link|May|24|2024}}
| changes =  
| changes =  
* Cast range reduced from 30m to 15m.
* Cast range reduced from 30m to 15m.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =  
| changes =  
* Cooldown increased from 22s to 27s.
* Cooldown increased from 22s to 27s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =  
| changes =  
* Now does 2.2% Max HP DPS instead of flat DPS.
* Now does 2.2% Max HP DPS instead of flat DPS.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =  
| changes =  
* Updated {{ItemIcon|Decay}} item sound effects.
* Updated {{ItemIcon|Decay}} item sound effects.