Decay/Update history: Difference between revisionsGive feedback
May 27 update |
Gammaton32 (talk | contribs) No edit summary |
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| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 27 | | update = {{Update link|July|29|2025}} | ||
| changes = | |||
* Damage increased from 2.4% to 2.6%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | | changes = | ||
* Damage no longer procs item effects (like {{AbilityIcon|Affliction}}). | * Damage no longer procs item effects (like {{AbilityIcon|Affliction}}). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 21 | | update = {{Update link|May|21|2025}} | ||
| changes = | | changes = | ||
* Cast range spirit scaling reduced from 0.13 to 0.1 | * Cast range spirit scaling reduced from 0.13 to 0.1 | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 19 | | update = {{Update link|May|19|2025}} | ||
| changes = | | changes = | ||
* Damage reduced from 2.75% to 2.5% | * Damage reduced from 2.75% to 2.5% | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 11 | | update = {{Update link|May|11|2025}} | ||
| changes = | | changes = | ||
* Spirit power scaling reduced from 0.007 to 0.005 | * Spirit power scaling reduced from 0.007 to 0.005 | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Moved from Tier 2 to 3 | * Moved from Tier 2 to 3 | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 17 | | update = {{Update link|April|17|2025}} | ||
| changes = | | changes = | ||
* Health Regen reduced from 1.5 to 1 | * Health Regen reduced from 1.5 to 1 | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Bleed damage increased from 1.4% to 1.5% | * Bleed damage increased from 1.4% to 1.5% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Healing Reduction reduced from 70% to 55% | * Healing Reduction reduced from 70% to 55% | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* Now grants +1.5 HP Regen. | * Now grants +1.5 HP Regen. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 32s to 45s. | * Cooldown increased from 32s to 45s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Added {{ItemIcon|Decay}} impact sound. | * Added {{ItemIcon|Decay}} impact sound. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Healing Reduction reduced from -70% to -50%. | * Healing Reduction reduced from -70% to -50%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Bleed damage increased from 2.6% of current HP to 2.8%. | * Bleed damage increased from 2.6% of current HP to 2.8%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* Healing Reduction improved from -65% to -70%. | * Healing Reduction improved from -65% to -70%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 27s to 25s. | * Cooldown reduced from 27s to 25s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* {{ItemIcon|Decay}} changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now). | * {{ItemIcon|Decay}} changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* Cast range now scales with Spirit (0.2 factor). | * Cast range now scales with Spirit (0.2 factor). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 24 | | update = {{Update link|May|24|2024}} | ||
| changes = | | changes = | ||
* Cast range reduced from 30m to 15m. | * Cast range reduced from 30m to 15m. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 22s to 27s. | * Cooldown increased from 22s to 27s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* Now does 2.2% Max HP DPS instead of flat DPS. | * Now does 2.2% Max HP DPS instead of flat DPS. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* Updated {{ItemIcon|Decay}} item sound effects. | * Updated {{ItemIcon|Decay}} item sound effects. | ||