Decay: Difference between revisions

scaling template
add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive
 
(20 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Decay| sound1 = Decay cast.mp3 | sound2 = Decay impact.mp3}}
| key = Decay
| item_name = Decay
| item_type = Spirit
| item_tier = {{#invoke:ItemData|get_prop|Decay|Tier}}
| has_components = false
| souls = {{#invoke:ItemData|get_cost|Decay}}
| item_stat1 = +{{#invoke:ItemData|get_prop|Decay|BonusHealthRegen}} [[Health Regen]]
| item_stat2 = +{{#invoke:ItemData|get_prop|Decay|TechPower}} [[Spirit Power]]
| item_stat3 = +{{#invoke:ItemData|get_prop|Decay|BonusAbilityDurationPercent}}% [[Ability Duration]]
| has_passive1 = false
| has_passive2 = false
| has_active1 = true
| has_iscomponentof = false
| active1_cooldown = {{#invoke:ItemData|get_prop|Decay|AbilityCooldown}}s
| active1_description = {{#invoke:ItemData|get_prop|Decay|Description}}
| active1_stat1 = {{#invoke:ItemData|get_prop|Decay|HealAmpReceivePenaltyPercent}}% Healing Reduction (Conditional)
| active1_stat2 = {{#invoke:ItemData|get_prop|Decay|DotHealthPercent}}%/sec Bleed Damage
| active1_stat3 = {{#invoke:ItemData|get_prop|Decay|AbilityCastRange}}{{Ss|0.16}} Cast Range
| active1_stat4 = {{#invoke:ItemData|get_prop|Decay|AbilityDuration}}s Duration
}}


'''Decay''' is a Tier {{#invoke:ItemData|get_prop|Decay|Tier}} [[Spirit]] [[Item]] which grants the hero [[Spirit Power]], [[Health Regen]], and [[Ability Duration]].
{{ItemSummary|{{#var:item_key_or_en}}}}


'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect.
== Notes ==
* Decay's base range of {{ItemData|Decay|AbilityCastRange}} scales with [[Spirit Power]], which makes it scale multiplicatively with [[Ability Range]]. For example, with 200 spirit power, it would benefit 100% more from ability range. Adding {{ItemIcon|Greater Expansion}} would increase its range from 40m to '''52m''' <math>((20\text{m} + 0.1\text{m} \times 200\text{sp}) \times 130%)</math> instead of 46m <math>(20\text{m} \times 130% + 0.1\text{m} \times 200\text{sp})</math>.
 
== Notable Interactions ==
 
* Though Decay is not supposed to proc item effects, it ''does'' proc {{ItemIcon|Spirit Burn}}.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|Decay}}}}.
== Affected healing ==


== Notes ==
Following abilities and items get their healing reduced by Decay.


* Although it's not listed in its description in-game, Decay's cast range increases by 0.16m with [[Spirit Power]].
{{HealingSources|reducibleheal}}


== Update history ==
== Update history ==
{{Main|Decay/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


Line 40: Line 24:
</gallery>
</gallery>


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]