Decay: Difference between revisions

Vergir (talk | contribs)
Use reducibleheal param for HealingSources to filter out non-reducible healing
add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive
 
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== Notes ==
== Notes ==
* Decay's base range of {{ItemData|Decay|AbilityCastRange}} scales with [[Spirit Power]], which makes it scale multiplicatively with [[Ability Range]]. For example, with 200 spirit power, it would benefit 100% more from ability range. Adding {{ItemIcon|Greater Expansion}} would increase its range from 40m to '''52m''' <math>((20\text{m} + 0.1\text{m} \times 200\text{sp}) \times 130%)</math> instead of 46m <math>(20\text{m} \times 130% + 0.1\text{m} \times 200\text{sp})</math>.


* Decay cannot proc item effects such as {{ItemIcon|Escalating Exposure}}, {{ItemIcon|Suppressor}}, {{ItemIcon|Mystic Slow}}, and others.
== Notable Interactions ==
 
* Though Decay is not supposed to proc item effects, it ''does'' proc {{ItemIcon|Spirit Burn}}.


== Affected healing ==
== Affected healing ==