Decay: Difference between revisionsGive feedback
11-07-2024 Update changes |
11-21-2024 lifesteal change |
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| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal. | | active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal. | ||
| active1_cooldown = 33s | | active1_cooldown = 33s | ||
| active1_stat1 = - | | active1_stat1 = -55% Healing Reduction | ||
| active1_stat2 = 1%/sec Bleed Damage | | active1_stat2 = 1%/sec Bleed Damage | ||
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range | | active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range | ||