Decay: Difference between revisions

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Snes (talk | contribs)
11-07-2024 Update changes
Snes (talk | contribs)
11-21-2024 lifesteal change
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| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_description = Reduces '''healing''' received of targeted enemy and inflicts '''damage over time''' of their current health. Decay's damage is non-lethal.
| active1_cooldown = 33s
| active1_cooldown = 33s
| active1_stat1 = -70% Healing Reduction
| active1_stat1 = -55% Healing Reduction
| active1_stat2 = 1%/sec Bleed Damage
| active1_stat2 = 1%/sec Bleed Damage
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range
| active1_stat3 = 15m + (0.16 * SpiritPower) Cast Range