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Gammaton32 (talk | contribs) added back spirit power and notes |
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{{Infobox item | {{Infobox item | ||
| key = Decay | |||
| item_name = Decay | | item_name = Decay | ||
| item_type = Spirit | | item_type = Spirit | ||
| item_tier = | | item_tier = {{#invoke:ItemData|get_prop|Decay|Tier}} | ||
| has_components = false | | has_components = false | ||
| souls = | | souls = {{#invoke:ItemData|get_cost|Decay}} | ||
| item_stat1 = + | | item_stat1 = +{{#invoke:ItemData|get_prop|Decay|BonusHealthRegen}} [[Health Regen]] | ||
| item_stat2 = + | | item_stat2 = +{{#invoke:ItemData|get_prop|Decay|TechPower}} [[Spirit Power]] | ||
| item_stat3 = + | | item_stat3 = +{{#invoke:ItemData|get_prop|Decay|BonusAbilityDurationPercent}}% [[Ability Duration]] | ||
| has_passive1 = false | | has_passive1 = false | ||
| has_passive2 = false | | has_passive2 = false | ||
| has_active1 = true | | has_active1 = true | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| active1_cooldown = | | active1_cooldown = {{#invoke:ItemData|get_prop|Decay|AbilityCooldown}}s | ||
| active1_description = | | active1_description = {{#invoke:ItemData|get_prop|Decay|Description}} | ||
| active1_stat1 = | | active1_stat1 = {{#invoke:ItemData|get_prop|Decay|HealAmpReceivePenaltyPercent}}% Healing Reduction (Conditional) | ||
| active1_stat2 = | | active1_stat2 = {{#invoke:ItemData|get_prop|Decay|DotHealthPercent}}%/sec Bleed Damage | ||
| active1_stat3 = | | active1_stat3 = {{#invoke:ItemData|get_prop|Decay|AbilityCastRange}} + (0.16 * [[Spirit Power]]) Cast Range | ||
| active1_stat4 = | | active1_stat4 = {{#invoke:ItemData|get_prop|Decay|AbilityDuration}}s Duration | ||
}} | }} | ||
'''Decay''' is a Tier | '''Decay''' is a Tier {{#invoke:ItemData|get_prop|Decay|Tier}} [[Spirit]] [[Item]] which grants the hero [[Spirit Power]], [[Health Regen]], and [[Ability Duration]]. | ||
'''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect. | '''Decay''' has an [[Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a bleed effect. | ||
It can be purchased from the [[Shop]] for {{Souls| | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|Decay}}}}. | ||
== Notes == | == Notes == | ||
Although it's not listed in its description in-game, Decay's cast range increases by 0.16m with [[Spirit Power]]. | |||
* Although it's not listed in its description in-game, Decay's cast range increases by 0.16m with [[Spirit Power]]. | |||
== Update history == | == Update history == | ||