Decay: Difference between revisions

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m top: Template Renaming, replaced: }}% → }} (2)
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| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_rupture_desc}}
| active1_description = {{#invoke:Lang|get_string|upgrade_rupture_desc}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]]{{Ss|0.0038}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]]
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Status Effects#Healing Reduction|Healing Reduction]] (Conditional)
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Status Effects#Healing Reduction|Healing Reduction]] (Conditional)
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range{{Ss|0.1}}
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| sound1 = Decay cast.mp3
| sound1 = Decay cast.mp3