Decay: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Decay/Update history|l1=Update history}} → == Update history ==
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Decay
| item_name           = Decay
| has_components = false
| item_stat1         = +{{ItemData|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]]
| item_stat2         = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_active1 = true
| has_iscomponentof = false
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_rupture_desc}}
| active1_description = {{#invoke:Lang|get_string|upgrade_rupture_desc}}
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]]
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Status Effects#Healing Reduction|Healing Reduction]] (Conditional)
| active1_stat1      = {{ItemData|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]]
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat2       = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Status Effects#Healing Reduction|Healing Reduction]] (Conditional)
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat3       = {{ItemData|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1 = Decay cast.mp3
| active1_stat4       = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| sound2 = Decay impact.mp3
| sound1             = Decay cast.mp3
| sound2             = Decay impact.mp3
}}
}}