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Gammaton32 (talk | contribs) scaling template |
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| active1_stat1 = {{#invoke:ItemData|get_prop|Decay|HealAmpReceivePenaltyPercent}}% Healing Reduction (Conditional) | | active1_stat1 = {{#invoke:ItemData|get_prop|Decay|HealAmpReceivePenaltyPercent}}% Healing Reduction (Conditional) | ||
| active1_stat2 = {{#invoke:ItemData|get_prop|Decay|DotHealthPercent}}%/sec Bleed Damage | | active1_stat2 = {{#invoke:ItemData|get_prop|Decay|DotHealthPercent}}%/sec Bleed Damage | ||
| active1_stat3 = {{#invoke:ItemData|get_prop|Decay|AbilityCastRange}} | | active1_stat3 = {{#invoke:ItemData|get_prop|Decay|AbilityCastRange}}{{Ss|0.16}} Cast Range | ||
| active1_stat4 = {{#invoke:ItemData|get_prop|Decay|AbilityDuration}}s Duration | | active1_stat4 = {{#invoke:ItemData|get_prop|Decay|AbilityDuration}}s Duration | ||
}} | }} | ||