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==Notable Interactions==
==Notable Interactions==
*Disarming Hex can be a useful tool for briefly disabling heroes that deal significant damage with their {{ItemType|Weapon|Weapon}}, such as {{HeroIcon|Haze}}{{HeroIcon|Venator}}, or {{HeroIcon|Wraith}}.
*Like other sources of [[Disarm]], Disarming Hex affects abilities that modify the player's primary fire, such as {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}. However, it does not affect abilities that deal [[Weapon Damage]] without primary fire, such as {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} or {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} and {{AbilityIcon|Gutshot}}. It also doesn't affect {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}.
*Disarming Hex can be used to reduce the uptime of abilities that enhance the user's {{ItemType|Weapon|Weapon}}, such as {{AbilityIcon|Full Auto}}, {{AbilityIcon|Power Surge}}, and even {{AbilityIcon|Ira Domini}}.
*Disarming Hex reduces {{HeroIcon|Shiv}}'s potential mobility by preventing him from using his alt-fire.
*Disarming Hex can be suprisingly effective against {{HeroIcon|Shiv}}, as while he isn't the typical {{ItemType|Weapon|Weapon}}-focused hero the item is normally used against, it does prevent him from using his alternate fire for a few seconds, disabling one of his main sources of mobility.


== Update history ==
== Update history ==