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| <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
| | {{Infobox item/auto|Disarming Hex}} |
| <tabber>
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| Default=
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| {{Infobox item | |
| | item_name = Disarming Hex
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| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
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| | item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
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| | active1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | active1_description = {{#invoke:Lang|get_string|upgrade_greater_withering_whip_desc|item_name={{#var:item_key_or_en}}}}
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| | active1_stat1 = [[Disarm]]ed Status Effect
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| | active1_stat2 = {{ItemData|{{#var:item_key_or_en}}|BulletArmorReduction}} [[Bullet Resist]] (Conditional)
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| | active1_stat3 = {{ItemData|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
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| | active1_stat4 = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
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| | component1_name = Rusted Barrel
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| }}
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| |-|
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Disarming Hex
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| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
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| | item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusSprintSpeed|prefix=+|suffix=m/s|noicon=true}} [[Sprint Speed]]
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| | active1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
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| | active1_description = {{#invoke:Lang|get_string|upgrade_greater_withering_whip_desc|item_name={{#var:item_key_or_en}}}}
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| | active1_stat1 = [[Disarm]]ed Status Effect
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| | active1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletArmorReduction|prefix=|suffix=|noicon=true}} [[Bullet Resist]] (Conditional)
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| | active1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCastRange|prefix=|suffix=|noicon=true}} Cast Range
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| | active1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
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| | component1_name = Rusted Barrel
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| }}
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| </tabber>
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| </div>
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| '''Disarming Hex''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Sprint Speed]]. Its [[Item#Active Items|Active]] ability allows the user to [[Disarm]] an enemy hero and reduce their [[Bullet Resist]] for a short duration.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| {{ItemSummary|{{#var:item_key_or_en}}}} | | ==Notable Interactions== |
| | *Like other sources of [[Disarm]], Disarming Hex affects abilities that modify the player's primary fire, such as {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}. However, it does not affect abilities that deal [[Weapon Damage]] without primary fire, such as {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} or {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} and {{AbilityIcon|Gutshot}}. It also doesn't affect {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}. |
| | *Disarming Hex reduces {{HeroIcon|Shiv}}'s potential mobility by preventing him from using his alt-fire. |
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history}} |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |
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| [[Category:Active Items]] | | [[Category:Active Items]] |