Dispel Magic: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) |
||
| Line 8: | Line 8: | ||
* {{HeroIcon|Bebop}} - {{AbilityIcon|Sticky Bomb}} (bomb is dropped on the ground) and {{AbilityIcon|Grapple Arm}} (Tier 1) | * {{HeroIcon|Bebop}} - {{AbilityIcon|Sticky Bomb}} (bomb is dropped on the ground) and {{AbilityIcon|Grapple Arm}} (Tier 1) | ||
* {{HeroIcon|Celeste}} - {{AbilityIcon|Light Eater}}, {{AbilityIcon|Dazzling Trick}} and {{AbilityIcon|Radiant Daggers}} | * {{HeroIcon|Celeste}} - {{AbilityIcon|Light Eater}}, {{AbilityIcon|Dazzling Trick}} and {{AbilityIcon|Radiant Daggers}} | ||
* {{HeroIcon|The Doorman}} - {{AbilityIcon|Luggage Cart}} | * {{HeroIcon|The Doorman}} - {{AbilityIcon|Call Bell}} (Movement Slow) and {{AbilityIcon|Luggage Cart}} | ||
* {{HeroIcon|Drifter}} - {{AbilityIcon|Stalker's Mark}} | * {{HeroIcon|Drifter}} - {{AbilityIcon|Stalker's Mark}} | ||
* {{HeroIcon|Dynamo}} - {{AbilityIcon|Kinetic Pulse}} (Tier 2) | * {{HeroIcon|Dynamo}} - {{AbilityIcon|Kinetic Pulse}} (Tier 2) | ||
| Line 15: | Line 15: | ||
* {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}} (Tier 1 and tier 3 penalty only) and {{AbilityIcon|Fixation}} | * {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}} (Tier 1 and tier 3 penalty only) and {{AbilityIcon|Fixation}} | ||
* {{HeroIcon|Infernus}} - {{AbilityIcon|Napalm}} and {{AbilityIcon|Afterburn}} | * {{HeroIcon|Infernus}} - {{AbilityIcon|Napalm}} and {{AbilityIcon|Afterburn}} | ||
* {{HeroIcon|Ivy}} - {{AbilityIcon|Air Drop}} (Tier 2) | * {{HeroIcon|Ivy}} - {{AbilityIcon|Entangling Thorns}} and {{AbilityIcon|Air Drop}} (Tier 2) | ||
* {{HeroIcon|Kelvin}} - {{AbilityIcon|Frost Grenade}} | * {{HeroIcon|Kelvin}} - {{AbilityIcon|Frost Grenade}} | ||
* {{HeroIcon|Lady Geist}} - {{AbilityIcon|Life Drain}} and {{AbilityIcon|Malice}} | * {{HeroIcon|Lady Geist}} - {{AbilityIcon|Life Drain}} and {{AbilityIcon|Malice}} | ||
| Line 39: | Line 39: | ||
Additionally, [[Status Effects#Displace|displacement]] (knockup) debuffs can be removed if the item is activated at the moment of impact: | Additionally, [[Status Effects#Displace|displacement]] (knockup) debuffs can be removed if the item is activated at the moment of impact: | ||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}} | |||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} | * {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} | ||
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Kinetic Pulse}} | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Kinetic Pulse}} | ||