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== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Rend}} === | === {{AbilityIcon|Rend}} === | ||
Audio plays when casting the spell | '''Audio plays when casting the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Drifter claw cast.mp3]] | ||
|} | |} | ||
Audio plays if the ability connects with an enemy | '''Audio plays if the ability connects with an enemy''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit 01 | |Hit 01 | ||
| | |[[File:Drifter claw hit 01.mp3]] | ||
|- | |- | ||
|Hit 02 | |Hit 02 | ||
| | |[[File:Drifter claw hit 02.mp3]] | ||
|- | |- | ||
|Hit 03 | |Hit 03 | ||
| | |[[File:Drifter claw hit 03.mp3]] | ||
|} | |} | ||
If the enemy is close range an audio plays | '''If the enemy is close range an audio plays''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Point Blank 01 | |Point Blank 01 | ||
| | |[[File:Drifter claw pointblank sweetener 01.mp3]] | ||
|- | |- | ||
|Point Blank 02 | |Point Blank 02 | ||
| | |[[File:Drifter claw pointblank sweetener 02.mp3]] | ||
|- | |- | ||
|Point Blank 03 | |Point Blank 03 | ||
| | |[[File:Drifter claw pointblank sweetener 03.mp3]] | ||
|} | |} | ||
=== {{AbilityIcon|Stalker's Mark}} === | === {{AbilityIcon|Stalker's Mark}} === | ||
Audio plays when casting the spell | '''Audio plays when casting the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Drifter stalkers mark cast.mp3]] | ||
|} | |} | ||
Audio loops on the projectile throughout it's duration | '''Audio loops on the projectile throughout it's duration''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Proj Loop | |Proj Loop | ||
| | |[[File:Drifter stalkers mark proj lp.mp3]] | ||
|} | |} | ||
Audio plays when the projectile hits something | '''Audio plays when the projectile hits something''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Impact | |Impact | ||
| | |[[File:Drifter stalkers mark impact world.mp3]] | ||
|} | |} | ||
An additional audio is used if it hits an npc | '''An additional audio is used if it hits an npc''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit NPC | |Hit NPC | ||
| | |[[File:Drifter stalkers mark hit npc.mp3]] | ||
|} | |} | ||
An additional audio is used if it hits a hero instead | '''An additional audio is used if it hits a hero instead''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit Hero | |Hit Hero | ||
| | |[[File:Drifter stalkers mark hit hero.mp3]] | ||
|} | |} | ||
Audio loops on the enemy unit throughout the duration of the debuff | '''Audio loops on the enemy unit throughout the duration of the debuff''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Mod Loop | |Mod Loop | ||
| | |[[File:Drifter stalkers mark mod lp.mp3]] | ||
|} | |} | ||
Audio plays when the debuff ends | '''Audio plays when the debuff ends''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Mod End | |Mod End | ||
| | |[[File:Drifter stalkers mark mod end.mp3]] | ||
|} | |} | ||
If Drifter presses the ability again before the debuff runs out, he can teleport behind the impacted enemy unit | '''If Drifter presses the ability again before the debuff runs out, he can teleport behind the impacted enemy unit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Teleport | |Teleport | ||
| | |[[File:Drifter stalkers mark teleport.mp3]] | ||
|} | |} | ||
=== {{AbilityIcon|Bloodscent}} === | === {{AbilityIcon|Bloodscent}} === | ||
Audio loops when Drifter detects an isolated enemy | '''Audio loops when Drifter detects an isolated enemy''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
| | |[[File:Drifter hunger victim mod lp.mp3]] | ||
|} | |} | ||
=== {{AbilityIcon|Eternal Night}} === | === {{AbilityIcon|Eternal Night}} === | ||
Audio plays on the animation before casting the spell | '''Audio plays on the animation before casting the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Delay | |Delay | ||
| | |[[File:Drifter terror cast delay.mp3]] | ||
|} | |} | ||
Audio plays when casting the spell | '''Audio plays when casting the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Drifter terror cast.mp3]] | ||
|} | |} | ||
Audio loops on the projectile | '''Audio loops on the projectile''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Proj Loop | |Proj Loop | ||
| | |[[File:Drifter terror proj lp.mp3]] | ||
|} | |} | ||
Audio plays when an enemy is hit with the spell | '''Audio plays when an enemy is hit with the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Aura Enter 01 | |Aura Enter 01 | ||
| | |[[File:Drifter darkness aura enter 01.mp3]] | ||
|- | |- | ||
|Aura Enter 02 | |Aura Enter 02 | ||
| | |[[File:Drifter darkness aura enter 02.mp3]] | ||
|- | |- | ||
|Aura Enter 03 | |Aura Enter 03 | ||
| | |[[File:Drifter darkness aura enter 03.mp3]] | ||
|} | |} | ||
If an enemy is hit, audio loops on the victim throughout the duration of the debuff | '''If an enemy is hit, audio loops on the victim throughout the duration of the debuff''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Victim Loop | |Victim Loop | ||
| | |[[File:Drifter terror victim mod lp.mp3]] | ||
|} | |} | ||
Audio plays when the debuff expires | '''Audio plays when the debuff expires''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Expire | |Expire | ||
| | |[[File:Drifter darkness victim mod expire.mp3]] | ||
|} | |} | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Drifter]] | [[Category:Drifter]] | ||