Drifter/Update history: Difference between revisions

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Street brawl update
Toad64 (talk | contribs)
Update from March 6, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Rend}} damage range reduced from 18m to 16m.
* {{AbilityIcon|Rend}} cooldown increased from 13s to 16s.
* {{AbilityIcon|Rend}} damage spirit scaling increased from 1.4 to 1.8.
* {{AbilityIcon|Rend}} "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default).
* {{AbilityIcon|Rend}} T1 bonus damage increased from +32 to +40.
* {{AbilityIcon|Rend}} T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s".
* {{AbilityIcon|Stalker's Mark}} duration reduced from 6s to 5s.
* {{AbilityIcon|Stalker's Mark}} T1 changed from "+1% Bleed" to "-8% Bullet Resist".
* {{AbilityIcon|Stalker's Mark}} T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown".
* {{AbilityIcon|Stalker's Mark}} T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing".
* {{AbilityIcon|Bloodscent}} now grants {{HeroIcon|Drifter}} the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether {{HeroIcon|Drifter}} gets the assist or the kill.
* {{AbilityIcon|Bloodscent}} permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%.
* {{AbilityIcon|Bloodscent}} T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina".
* {{AbilityIcon|Eternal Night}} now makes the targets be considered as isolated.
* {{AbilityIcon|Eternal Night}} Sprint reduced from +3m to +2m.
* {{AbilityIcon|Eternal Night}} no longer has 7 spirit damage proc.
* {{AbilityIcon|Eternal Night}} cooldown increased from 120s to 125s.
* {{AbilityIcon|Eternal Night}} duration reduced from 7s to 6.5s.
* {{AbilityIcon|Eternal Night}} T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately).
* {{AbilityIcon|Eternal Night}} T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown".
* {{AbilityIcon|Eternal Night}} T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target".
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|30|2026}}
| update = {{Update link|January|30|2026}}