Drifter: Difference between revisionsGive feedback
→Abilities: Cut down redundant note on Bloodscent's Perm. Weapon Damage; May still be redundant. |
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| interactions = | | interactions = | ||
{{AbilityInteraction | interaction = Slowing Hex | state = partial | text = | {{AbilityInteraction | interaction = Slowing Hex | state = partial | text = | ||
Only the second cast | Only the second cast (teleporting to the marked target) gets disabled. | ||
}} | }} | ||
}} | }} | ||
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* Getting an assist on an isolated enemy hero grants the same bonuses as a kill. | * Getting an assist on an isolated enemy hero grants the same bonuses as a kill. | ||
* The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians. | * The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians. | ||
* | * The permanent [[Weapon Damage]] per stack is additive with other increases to Drifter's Weapon Damage stat and applies to both Bullet and Melee damage. | ||
}} | }} | ||