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→Abilities: created stalkers mark notes Tags: Mobile edit Mobile web edit |
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| hero_name=Drifter | | hero_name=Drifter | ||
| ability_num=2 | | ability_num=2 | ||
| notes= | |||
* Damage is based on target's current health, not their max health. | |||
* Damage is divided up into is 0.5s intervals, starting immediately as the projectile connects. | |||
** This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother | |||
* Projectile will phase thru inactive guardians and walkers (no enemies nearby) but will properly latch onto active guardians and walkers (enemies nearby), allowing you to teleport to them. | |||
* Stalker's Mark does not damage guardians or walkers. | |||
* Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way. | |||
}} | }} | ||
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| ability_num=3 | | ability_num=3 | ||
| notes= | | notes= | ||
* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes: | |||
** '''+2%''' Permanent Weapon Damage. | |||
** '''6 seconds''' of cooldown reduction (if the Ability Point 2 u| notes= | |||
* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes: | * Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes: | ||
** '''+2%''' Permanent Weapon Damage. | ** '''+2%''' Permanent Weapon Damage. | ||
** '''6 seconds''' of cooldown reduction (if the Ability Point 2 upgrade is taken). | ** '''6 seconds''' of cooldown reduction (if the Ability Point 2 upgrade is taken). | ||
** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken). | |||
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | |||
}}pgrade is taken). | |||
** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken). | ** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken). | ||
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | * All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | ||