Drifter: Difference between revisions

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Abilities: created stalkers mark notes
Tags: Mobile edit Mobile web edit
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| hero_name=Drifter
| hero_name=Drifter
| ability_num=2
| ability_num=2
| notes=
* Damage is based on target's current health, not their max health.
* Damage is divided up into is 0.5s intervals, starting immediately as the projectile connects.
** This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother
* Projectile will phase thru inactive guardians and walkers (no enemies nearby) but will properly latch onto active guardians and walkers (enemies nearby), allowing you to teleport to them.
* Stalker's Mark does not damage guardians or walkers.
* Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.
}}
}}


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| ability_num=3
| ability_num=3
| notes=
| notes=
* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes:
** '''+2%''' Permanent Weapon Damage.
** '''6 seconds''' of cooldown reduction (if the Ability Point 2 u| notes=
* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes:
* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes:
** '''+2%''' Permanent Weapon Damage.
** '''+2%''' Permanent Weapon Damage.
** '''6 seconds''' of cooldown reduction (if the Ability Point 2 upgrade is taken).
** '''6 seconds''' of cooldown reduction (if the Ability Point 2 upgrade is taken).
** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken).
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death.
}}pgrade is taken).
** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken).
** '''1.2''' Stamina restored (if the Ability Point 2 upgrade is taken).
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death.
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death.