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== Abilities == | == Abilities == | ||
{{Ability tabs | |||
| name=Drifter | |||
{{Ability | | ability2_notes= | ||
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* Damage is based on target's current health, not their max health. | * Damage is based on target's current health, not their max health. | ||
* Damage is divided up into is 0.5s intervals, starting immediately as the projectile connects. | * Damage is divided up into is 0.5s intervals, starting immediately as the projectile connects. | ||
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* Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way. | * Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way. | ||
* Stalker's Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it. | * Stalker's Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it. | ||
| ability3_notes= | |||
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* Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes: | * Getting an assist on an isolated enemy hero kill grants 40% of the normal on-kill rewards. This includes: | ||
** '''+{{#expr: {{#invoke:Abilities|get_ability_prop|Bloodscent|WeaponDmgPerIsolationKill}} * ({{#invoke:Abilities|get_ability_prop|Bloodscent|IsolationAssistPercentValue}} / 100)}}%''' Permanent Weapon Damage. | ** '''+{{#expr: {{#invoke:Abilities|get_ability_prop|Bloodscent|WeaponDmgPerIsolationKill}} * ({{#invoke:Abilities|get_ability_prop|Bloodscent|IsolationAssistPercentValue}} / 100)}}%''' Permanent Weapon Damage. | ||
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* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | * All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | ||
}} | }} | ||
== Weapon == | == Weapon == | ||