Drifter: Difference between revisions

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Drifter was released on [[Update:August 27, 2025|August 27, 2025]] as the fifth hero of the [[Update:August 18, 2025|Six New Heroes]] update (fourth winner of hero vote).
Drifter was released on [[Update:August 27, 2025|August 27, 2025]] as the fifth hero of the [[Update:August 18, 2025|Six New Heroes]] update (fourth winner of hero vote).
== Weapon ==
{{WeaponCard|key=hero_drifter}}Crimson Grasp deals the same amount of bullet damage to a target regardless of how many pellets hit per shot. It deals no damage beyond its max range.


== Abilities ==
== Abilities ==
{{Ability tabs
 
| name=Drifter
=== Rend ===
| ability2_notes=
 
* Damage is based on target's current health, not their max health.  
{{AbilitySection
* Damage is divided up into is 0.5s intervals, starting immediately as the projectile connects.  
| hero_name  = Drifter
| ability_num = 1
}}
 
=== Stalker's Mark ===
 
{{AbilitySection
| hero_name  = Drifter
| ability_num = 2
| notes      =
* Damage is based on target's current health, not their max health.
* Damage is divided up into 0.5s intervals, starting immediately as the projectile connects.
** This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother
** This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother
* Projectile will phase thru inactive guardians and walkers (no enemies nearby) but will properly latch onto active guardians and walkers (enemies nearby), allowing you to teleport to them.
* Projectile will phase thru inactive guardians and walkers (no enemies nearby) but will properly latch onto active guardians and walkers (enemies nearby), allowing you to teleport to them.
* Stalker's Mark does not damage guardians or walkers.
* Stalker's Mark does not damage guardians or walkers.
* Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.
* Stalker's Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.
* Stalker's Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it.  
* Stalker's Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it.
* Reactivating Stalker's Mark has a short cast time before teleporting.
* Reactivating Stalker's Mark has a short cast time before teleporting.
** If the duration expires during the cast time, Drifter will not teleport to the target.  
** If the duration expires during the cast time, Drifter will not teleport to the target.
| ability3_notes=
}}
 
=== Bloodscent ===
 
{{AbilitySection
| hero_name  = Drifter
| ability_num = 3
| notes      =
* Getting an assist on an isolated enemy hero grants the same bonuses as a kill.
* Getting an assist on an isolated enemy hero grants the same bonuses as a kill.
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death.
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death.
}}
}}


== Weapon ==
=== Eternal Night ===
{{WeaponCard|key=hero_drifter}}Crimson Grasp deals the same amount of bullet damage to a target regardless of how many pellets hit per shot. It deals no damage beyond its max range.
 
{{AbilitySection
| hero_name  = Drifter
| ability_num = 4
}}


== Background ==
== Background ==