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-->{{Infobox hero | -->{{Infobox hero | ||
| key = hero_dynamo | | key = hero_dynamo | ||
| voice_actor = John Patrick Lowrie<ref name=":03" / | | voice_actor = John Patrick Lowrie<ref name=":03" /> | ||
| release_date = April 24, 2024 | | release_date = April 24, 2024 | ||
| codenames = Prof_dynamo; Prof; Sumo; Jeong | | codenames = Prof_dynamo; Prof; Sumo; Jeong | ||
}}{{Quotation|2=One black hole can make all the difference. | | pronouns = He/Him | ||
}}{{Quotation|2=One black hole can make all the difference.|4=Dynamo_upgrade_power4_04.mp3 | |||
}} | }} | ||
Professor '''Dynamo''' is a [[Hero]] in ''[[Deadlock]]''. He is a man of wit, using his brain and his brawn to provide support to his teammates by healing them, teleporting them, knocking his opponents into the air, and when the time is right, unleashing a Singularity which can drastically shift the tides of battle. | Professor '''Dynamo''' is a [[Hero]] in ''[[Deadlock]]''. He is a man of wit, using his brain and his brawn to provide support to his teammates by '''[[Dynamo#Rejuvenating Aurora|healing them]]''', '''[[Dynamo#Quantum Entanglement|teleporting them]]''', '''[[Dynamo#Kinetic Pulse|knocking his opponents into the air]]''', and when the time is right, unleashing a '''[[Dynamo#Singularity|Singularity]]''' which can drastically shift the tides of battle. | ||
Once just a mere professor for Columbia College, his life would change after letting his ego get the best of him when he and his team of professors were studying an Astral Gate in New York. Dynamo ventured too close to the anomaly which obliterated his body and reduced it to that of a dying star. But that didn't stop him, because although his body may be gone, his spirit and curiosity live on, with his condition only further fueling his desire for knowledge and a way out of his metal body. | Once just a mere professor for Columbia College, his life would change after letting his ego get the best of him when he and his team of professors were studying an Astral Gate in New York. Dynamo ventured too close to the anomaly which obliterated his body and reduced it to that of a dying star. But that didn't stop him, because although his body may be gone, his spirit and curiosity live on, with his condition only further fueling his desire for knowledge and a way out of his metal body. | ||
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| hero_name = Dynamo | | hero_name = Dynamo | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes = | |||
* Kinetic Pulse has a {{DataProp|Kinetic Pulse|AbilityCastDelay}}s animation between pressing a button and stomp coming out. | |||
| interactions = | |||
{{AbilityInteraction | interaction = Dispel Magic | text = | |||
Dispel Magic triggers heal and other buffs only if it's used during the "getting up" part of knockdown. Activating it during the descent part does nothing and effectively wastes the activation. | |||
* After Dynamo acquires T2 upgrade Dispel Magic can be used during the descent part and some time after since it starts triggering off T2 debuffs. | |||
* No matter when Dispel Magic is activated it does not interrupt or in any way affects the Displacement. | |||
}} | |||
{{AbilityInteraction | interaction = debuff resist | text = | |||
Debuff Resist reduces duration of both displacement and T2 debuffs. For displacement specifically it achieves it by reducing the height of the knockup applied by the stomp. | |||
}} | |||
{{AbilityInteraction | interaction = Unstoppable | state = partial | text = | |||
* Displacement: activating Unstoppable does nothing, being Unstoppable protects against future displacements. | |||
* T2 Move Slow: activating Unstoppable drops the debuff, being Unstoppable protects against it. | |||
* T2 Bullet Resist: activating Unstoppable does '''not''' drop the debuff, being Unstoppable does '''not''' protect against it. | |||
}} | |||
{{AbilityInteraction | interaction = ability range | state = partial | text = | |||
* Pulse range gets increased by Ability Range upgrades. | |||
* Pulse Width does '''not''' get increased by Ability Range upgrades. | |||
}} | |||
{{AbilityInteraction | interaction = ability duration | text = | |||
While not written in the game UI, displacement duration gets increase with Ability Duration. To achieve that it makes stomp launch enemy heroes higher. | |||
}} | |||
}} | }} | ||
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Resets air dashes, air jumps, and down dashes upon use. | * Resets air dashes, air jumps, and down dashes upon use. | ||
* Alternate cast notes: | |||
** Teleported allies restore a bar of stamina, but do not reset their dashes. | |||
** T3 upgrade restores half a charge of all charged abilities for allies. | |||
** If the ability's target point is on the ground, all heroes will be moved to the exact spot and clump there. If target point is in the air, Dynamo will be moved to the exact spot while other heroes retain their relative positions. | |||
** If the line of sight between the target location and the teammate's new position would be broken after teleporting, Quantum Entanglement will bring the ally to the target location instead. This can be used to teleport allies through walls or roofs. | |||
| tips = | |||
* Can be used to protect Dynamo and his teammates from powerful but telegraphed effects. For example, {{HeroIcon|Infernus}}' {{AbilityIcon|Concussive Combustion}} is especially easy to nullify by using Quantum Entanglement just before the explosion. | |||
| interactions = | |||
{{AbilityInteraction | interaction = ability range | state = partial | text = | |||
* Cast Range gets increased by Ability Range upgrades. | |||
* The {{DataProp|Quantum Entanglement|AllyDistance}}m allied teleport distance does '''not''' get increased by Ability Range upgrades. | |||
}} | |||
}} | }} | ||
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| hero_name = Dynamo | | hero_name = Dynamo | ||
| ability_num = 3 | | ability_num = 3 | ||
| notes = | |||
* Dynamo cannot slide while channeling without the T3 upgrade unlocked. | |||
* Rejuvenating Aurora has a {{DataProp|Rejuvenating Aurora|AuraLingerDuration}}s linger on allies. | |||
| tips = | |||
* Since melee attacks do not interrupt the channel, you can use this ability to heal through the self-damage taken while farming [[Sinner's Sacrifice|Sinner's Sacrifices]]. | |||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* Deals damage in {{ | * Deals damage in {{DataProp|Singularity|TickRate}}s intervals. On T3, each damage tick is {{#expr:{{DataProp|Singularity|Upgrades.3.DPSPercentHealth}}*{{DataProp|Singularity|TickRate}}}}% of Max HP. | ||
* The pull is continuously applied, so enemies caught in radius cannot be pulled away, except for instant displacement effects such as {{HeroIcon|Paradox}}'s {{AbilityIcon|Paradoxical Swap}}. | * The pull is continuously applied, so enemies caught in radius cannot be pulled away, except for instant displacement effects such as {{HeroIcon|Paradox}}'s {{AbilityIcon|Paradoxical Swap}}. | ||
| interactions = | |||
{{AbilityInteraction | interaction = Indomitable | state = disabled | text = | |||
Despite triggering {{ItemIcon|Reactive Barrier}}, Singularity does not trigger {{ItemIcon|Indomitable}} in any way. | |||
}} | |||
}} | }} | ||
== Street Brawl == | |||
=== Ability Changes === | |||
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | |||
In addition to [[Street Brawl#Heroes|global changes]], Dynamo receives the following modifications to his abilities: | |||
==== {{AbilityIcon|Rejuvenating Aurora|no-link=true}} ==== | |||
* T3 max health healing {{#invoke:StreetBrawlAbilities|change|Rejuvenating Aurora|Upgrades.3.HealMaxHealthPercent}}, from {{DataProp|Rejuvenating Aurora|Upgrades.3.HealMaxHealthPercent}}% to {{DataProp|Rejuvenating Aurora|Upgrades.3.HealMaxHealthPercent|streetbrawl}}%. | |||
=== Item Draft === | |||
{{HeroStreetBrawlItems|Dynamo}} | |||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== 3D model == | |||
{{3D_Model|Dynamo}} | |||
===Weapon=== | |||
{{3D Model|Dynamo Weapon|size=240px}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Dynamo card.png|Dynamo portrait | File:Dynamo card.png|Dynamo portrait | ||
File:Dynamo Gloat.png|Gloat portrait for Dynamo | |||
File:Dynamo Critical.png|Critical health portrait for Dynamo | |||
File:Dynamo MM.png|Dynamo icon | File:Dynamo MM.png|Dynamo icon | ||
File:Dynamo Render.png|Dynamo in-game render | File:Dynamo Render.png|Dynamo in-game render | ||
File:Dynamo select background.png|Dynamo select background | File:Dynamo select background.png|Dynamo select background | ||
File:Dynamo Reference Sheet.png|Dynamo reference sheet | File:Dynamo Reference Sheet.png|Dynamo reference sheet | ||
File:Dynamo Weapon.png|Dynamo weapon - ''The Vonnegun'' | File:Dynamo Weapon.png|Dynamo weapon - ''The Vonnegun'' | ||
File:QuantumSunCrest.png|A crest of the sun used to show Quantum Entanglement's destination | File:QuantumSunCrest.png|A crest of the sun used to show Quantum Entanglement's destination | ||
</gallery> | |||
=== Typography === | |||
<gallery> | |||
File:Dynamo name.svg|Dynamo's name typography | |||
File:Dynamo italian.svg|Dynamo's Italian typography | |||
File:Dynamo russian.svg|Dynamo's Russian and Ukrainian typography | |||
File:Dynamo schinese.svg|Dynamo's Simplified Chinese typography | |||
File:Dynamo spanish.svg|Dynamo's typography for Brazilian, Spanish, and Spanish-Latin America | |||
File:Dynamo turkish.svg|Dynamo's Turkish typography | |||
</gallery> | |||
=== Concept art === | |||
<gallery> | |||
File:Dynamo concept art.png|Dynamo concept art | |||
File:Lil Dynamo.png|"Lil' Dynamo" concept art | |||
</gallery> | |||
=== Visual novel === | |||
<gallery> | |||
File:Dynamo VN.png|Dynamo visual novel art | |||
File:Dynamo tuxedo VN.png|Dynamo visual novel art - Tuxedo | |||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Dynamo card old.png|Previous Dynamo portrait | File:Dynamo card old.png|Previous Dynamo portrait | ||
File:Dynamo Render old.png|Dynamo's model before the [[Update:May 8, 2025|2025-05-08 Update]] | File:Dynamo Render old.png|Dynamo's model before the [[Update:May 8, 2025|2025-05-08 Update]] | ||
File:Dynamo winter.png|Dynamo 2024 [[Seasonal events#Winter|Winter skin]] | File:Dynamo winter.png|Dynamo 2024 [[Seasonal events#Winter|Winter skin]] | ||
</gallery> | |||
=== [[Neon Prime]] === | |||
<gallery> | |||
File:Hero neon prime Sumo.png|Sumo | File:Hero neon prime Sumo.png|Sumo model | ||
File:Sumo Black Hole.png|Sumo using Black Hole | File:Sumo Black Hole.png|Sumo using Black Hole | ||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||