|
|
| Line 1: |
Line 1: |
| {{Infobox hero | | {{Infobox hero |
| | name = Dynamo | | | name = Dynamo |
| | | key=hero_dynamo |
| | weapon_name = The Vonnegun | | | weapon_name = The Vonnegun |
| | art = Dynamo full.png | | | art = Dynamo full.png |
| Line 6: |
Line 7: |
| | summary = Locks down the enemy team | | | summary = Locks down the enemy team |
| | description = Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity. | | | description = Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity. |
|
| |
| | dps = {{#invoke:HeroData|get_hero_var|hero_dynamo|DPS|2}}
| |
| | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_dynamo|BulletDamage|3}}
| |
| | ammo = {{#invoke:HeroData|get_hero_var|hero_dynamo|ClipSize|3}}
| |
| | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_dynamo|RoundsPerSecond|3}}
| |
| | light_melee = {{#invoke:HeroData|get_hero_var|hero_dynamo|LightMeleeDamage|3}}
| |
| | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_dynamo|HeavyMeleeDamage|3}}
| |
| | max_health = {{#invoke:HeroData|get_hero_var|hero_dynamo|MaxHealth|3}}
| |
| | health_regen = {{#invoke:HeroData|get_hero_var|hero_dynamo|BaseHealthRegen|2}}
| |
| | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_dynamo|BulletResist|2}}
| |
| | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_dynamo|TechResist|2}}
| |
| | move_speed = {{#invoke:HeroData|get_hero_var|hero_dynamo|MaxMoveSpeed|2}}
| |
| | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_dynamo|SprintSpeed|2}}
| |
| | stamina = {{#invoke:HeroData|get_hero_var|hero_dynamo|Stamina|2}}
| |
| | range = {{#invoke:HeroData|get_hero_var|hero_dynamo|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_dynamo|FalloffEndRange|2}}m
| |
| | reload_time = {{#invoke:HeroData|get_hero_var|hero_dynamo|ReloadTime|3}}
| |
| | bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_dynamo|BulletSpeed|3}}
| |
|
| |
|
| | increase1_value = 0.90 | | | increase1_value = 0.90 |