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| Line 34: | Line 34: | ||
| name = Kinetic Pulse | | name = Kinetic Pulse | ||
| key = 1 | | key = 1 | ||
| ability_width = | | ability_width = 5m | ||
| cooldown = | | cooldown = 25s | ||
| description = Release an energy pulse that knocks enemies up into the air. | | description = Release an energy pulse that knocks enemies up into the air. | ||
| value1 = 100 | ss1 = 1.4 | | value1 = 100 | ss1 = 1.4 | ||
| Line 47: | Line 47: | ||
| upgrade3_value = +125 | | upgrade3_value = +125 | ||
| upgrade3_effect = Damage | | upgrade3_effect = Damage | ||
}} | |||
{{Ability card | |||
| name = Quantum Entanglement | |||
| key = 2 | |||
| range = 9m | |||
| cooldown = 11s | |||
| description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus. | |||
| value1 = 1.4s | |||
| effect1 = Void Time | |||
| value2 = 9m | |||
| effect2 = Ally Distance | |||
| value3 = 25% | |||
| effect3 = Fire Rate Bonus | |||
| upgrade1_value = +4m | |||
| upgrade1_effect = Cast Range | |||
| upgrade2_value = +25% | |||
| upgrade2_effect = Fire Rate Bonus | |||
| upgrade3_value = +120% | |||
| upgrade3_effect = Base Ammo on reappearing | |||
}} | }} | ||