Dynamo: Difference between revisions

m Added reload time and bullet velocity values.
Updated ability cards to v2
Line 37: Line 37:
<tabber>
<tabber>
|-|(1) Kinetic Pulse=
|-|(1) Kinetic Pulse=
{{Ability card
{{Ability card v2
| name            = Kinetic Pulse
| hero_name=Dynamo
| ability_width  = 5m
| ability_num=1
| cooldown        = 26s
| description    = Release an energy pulse that knocks enemies up into the air.
| effect1        = '''Damage:''' 100 {{ss|1.4}}
| effect2        = '''Stomp Range:''' 15m {{ss|0.3}}
| upgrade1        = Hit enemies are '''fire rate and movement slowed''' by '''35%''' for '''4s'''.
| upgrade2        = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s'''
| upgrade3        = '''+125''' Damage
}}
}}
|-|(2) Quantum Entanglement=
|-|(2) Quantum Entanglement=
{{Ability card
{{Ability card v2
| name            = Quantum Entanglement
| hero_name=Dynamo
| range          = 9m
| ability_num=2
| cooldown        = 12.5s
| description    = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus.
| effect1        = '''Void Time:''' 1.4s
| effect2        = '''Ally Distance:''' 9m
| effect3        = '''Fire Rate Bonus:''' 25%
| upgrade1        = '''+4m''' Cast Range
| upgrade2        = '''+25%''' Fire Rate Bonus
| upgrade3        = On reappearing, '''+120'''% base ammo
}}
}}
|-|(3) Rejuvenating Aurora=
|-|(3) Rejuvenating Aurora=
{{Ability card
{{Ability card v2
| name            = Rejuvenating Aurora
| hero_name=Dynamo
| range          = 8m
| ability_num=3
| cooldown        = 48s
| description    = While channeling, restore health over time to you and any allies nearby.
| effect1        = '''Health Restored:''' 32/s {{ss|0.5}}
| effect2        = '''Channel Duration:''' 5s
| effect3        = '''Friendly Heal Radius:''' 8m
| upgrade1        = +4m/s for 8s
| upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
| upgrade2        = -14s Cooldown
| upgrade3        = '''Full move and ability use''' and additionaly{{sic}} heals '''+4'''% '''of Max Health''' per second
}}
}}
|-|(4) Singularity=
|-|(4) Singularity=
{{Ability card
{{Ability card v2
| name            = Singularity
| hero_name=Dynamo
| radius          = 7m
| ability_num=4
| cooldown        = 191s
| description    = Create a singularity in your hands that pulls in nearby enemies and damages them. Once it’s finished, enemies get knocked into the air.
| effect1        = '''Channel Duration:''' 2.75s
| effect2        = '''DPS:''' 60 {{ss|0.2}}
| effect3        = '''Singularity Radius:''' 8m
| upgrade1        = '''+2m''' Singularity Radius
| upgrade2        = '''+0.75s''' Channel Duration
| upgrade3        = Singularity takes '''3.8%''' of the enemies' max health taken each second.
}}
}}
</tabber>
</tabber>