Dynamo: Difference between revisionsGive feedback
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| effect1 = '''Damage:''' 100 {{ss|1.4}} | | effect1 = '''Damage:''' 100 {{ss|1.4}} | ||
| effect2 = '''Stomp Range:''' 15m | | effect2 = '''Stomp Range:''' 15m | ||
| upgrade1 = Hit enemies are '''fire rate and movement slowed''' by ''' | | upgrade1 = Hit enemies are '''fire rate and movement slowed''' by '''35%''' for '''4s'''. | ||
| upgrade2 = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s''' | | upgrade2 = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s''' | ||
| upgrade3 = '''+125''' Damage | | upgrade3 = '''+125''' Damage | ||
| Line 52: | Line 52: | ||
| key = 2 | | key = 2 | ||
| range = 9m | | range = 9m | ||
| cooldown = | | cooldown = 12s | ||
| description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus. | | description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus. | ||
| effect1 = '''Void Time:''' 1.4s | | effect1 = '''Void Time:''' 1.4s | ||
| Line 74: | Line 74: | ||
| upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade. | | upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade. | ||
| upgrade2 = -15s Cooldown | | upgrade2 = -15s Cooldown | ||
| upgrade3 = '''Full move and ability use''' and additionaly{{sic}} heals '''+ | | upgrade3 = '''Full move and ability use''' and additionaly{{sic}} heals '''+3.8'''% '''of Max Health''' per second | ||
}} | }} | ||
|-|(4) Singularity= | |-|(4) Singularity= | ||