Escalating Exposure: Difference between revisionsGive feedback
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{{Infobox item | {{Infobox item | ||
| item_name = Escalating Exposure | | item_name = Escalating Exposure | ||
| item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechArmorDamageReduction}} | | item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] On [[Spirit Damage]] | ||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} | | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]] | ||
| has_passive1 = true | | has_passive1 = true | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_escalating_exposure_desc|item_name={{#var:item_key_or_en}}}} | | passive1_description = {{#invoke:Lang|get_string|upgrade_escalating_exposure_desc|item_name={{#var:item_key_or_en}}}} | ||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MagicIncreasePerStack}} | | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MagicIncreasePerStack}} [[Spirit Amp]] per [[Stack]] | ||
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} [[Stack|Max Stacks]] | | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} [[Stack|Max Stacks]] | ||
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | | passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | ||
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}} | }} | ||
'''Escalating Exposure''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Resist]] to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals [[Spirit Damage]]. Additionally, it has a passive that applies a [[ | '''Escalating Exposure''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Resist]] to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals [[Spirit Damage]]. Additionally, it has a passive that applies a [[stack]]ing [[Damage Amplification|Spirit Amp]] that increases your Spirit Damage to the target. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Mystic Vulnerability}}, making up {{Souls|{{#invoke:ItemData|get_cost|Mystic Vulnerability}}}} of the cost. | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Mystic Vulnerability}}, making up {{Souls|{{#invoke:ItemData|get_cost|Mystic Vulnerability}}}} of the cost. | ||
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*The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example: | *The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example: | ||
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4) Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4) Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4) Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4) Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4) Assassinate|Assassinate]]'s passive. | **[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4) Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4) Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4) Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4) Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4) Assassinate|Assassinate]]'s passive. | ||
* EE's Damage amp is applied to only ''your'' damage, not to your teammates' damage as well. ''However'', the flat non-stacking 8% vulnerability from Mystic Vulnerability, the trade-up for EE, ''is'' applied for all teammates. <ref>{{YouTubeCite|eN1Z1tZBHd4|Demonstration of Escalating Exposure}}</ref> | * EE's Damage amp is applied to only ''your'' damage, not to your teammates' damage as well. ''However'', the flat non-stacking 8% vulnerability from Mystic Vulnerability, the trade-up for EE, ''is'' applied for all teammates.<ref>{{YouTubeCite|eN1Z1tZBHd4|Demonstration of Escalating Exposure}}</ref> | ||
** This means regardless of your own stack count, your Geist's 100 damage bombs will only apply 108 damage (Mystic Vulnerability's 8%) and will not be affected by your stacks. | ** This means regardless of your own stack count, your Geist's 100 damage bombs will only apply 108 damage (Mystic Vulnerability's 8%) and will not be affected by your stacks. | ||
** This still applies even if the teammate also has escalating exposure. | ** This still applies even if the teammate also has escalating exposure. | ||