Escalating Resilience: Difference between revisions

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m Item tier added
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m bot edit made with jswikibot:: replace == Navigation == {{Item Navbox}} with == Navigation == {{Item Navbox}}
 
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{{Infobox item|item_imagefilepath=Escalating Resilience|item_name=Escalating Resilience|item_type=Weapon|item_tier=3|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+14% [[Fire Rate]]|item_stat2=+14% [[Weapon Damage]]|souls=3000|passive1_description=Grants [[Bullet Resist]] when your bullets hit an enemy hero. Each shot can only grant one stack.|passive1_cooldown=NA|passive1_stat1=40% Max Bullet Resist|passive1_stat2=2% Bullet Resist per Stack
{{Infobox item/auto|Escalating Resilience}}
20s Stack Duration}}


== Recommended heroes ==
{{ItemSummary|{{#var:item_key_or_en}}}}


*
== Notes ==
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams}}, {{HeroIcon|Pocket}}, and characters using {{ItemIcon|Split Shot}} can't gain several stacks in one shot. This also includes characters like {{HeroIcon|Viscous}} and {{HeroIcon|Yamato}}, who have alt-fire modes on their weapons that cause explosive damage.


== Update history ==
== Update history ==
'''<u>08-29-2024 Update</u>'''
{{Update history}}


* Passive Max Bullet Resist Increased: 36% > <u>40%</u>
== Navigation ==
{{Items}}
{{Item Navbox}}