Escalating Resilience: Difference between revisionsGive feedback
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updated cost for new patch (3,000 -> 3,200) |
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{{Infobox item | {{Infobox item | ||
| item_name | | item_name = Escalating Resilience | ||
| item_type | | item_type = Weapon | ||
| item_tier | | item_tier = 3 | ||
| has_components | | has_components = false | ||
| has_passive1 | | has_passive1 = true | ||
| has_passive2 | | has_passive2 = false | ||
| has_active1 | | has_active1 = false | ||
| has_iscomponentof | | has_iscomponentof = false | ||
| item_stat1 | | has_iscomponentof2 = | ||
| item_stat2 | | item_stat1 = +12% [[Fire Rate]] | ||
| souls | | item_stat2 = +14% [[Weapon Damage]] | ||
| souls = 3,200 | |||
| passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. '''Each shot can only grant one stack.''' | | passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. '''Each shot can only grant one stack.''' | ||
| passive1_cooldown | | passive1_cooldown = | ||
| passive1_stat1 | | passive1_stat1 = 40% Max Bullet Resist | ||
| passive1_stat2 | | passive1_stat2 = 2% Bullet Resist per Stack | ||
| passive1_stat3 | | passive1_stat3 = 20s Stack Duration | ||
}} | }} | ||
'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum. | '''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum. | ||
It can be purchased from the [[Shop]] for {{Souls|3, | It can be purchased from the [[Shop]] for {{Souls|3,200}}. | ||
== Notes == | == Notes == | ||