Escalating Resilience: Difference between revisions

updated cost for new patch (3,000 -> 3,200)
LVL (talk | contribs)
updated and automated. Updated note to mention split shot, viscous ,and yamato.
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{{Infobox item
{{Infobox item
| item_name = Escalating Resilience
| item_name = Escalating Resilience
| item_type = Weapon
| has_components = true
| item_tier = 3
| has_components = false
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| has_passive2 = false
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| has_iscomponentof = false
| has_iscomponentof = false
| has_iscomponentof2 =  
| has_iscomponentof2 =  
| item_stat1 = +12% [[Fire Rate]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}}% [[Ammo|Max Ammo]]
| item_stat2 = +14% [[Weapon Damage]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| souls = 3,200
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}}% [[Weapon Damage]]
| passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. '''Each shot can only grant one stack.'''
| passive1_description = {{#invoke:Lang|get_string|upgrade_reinforcing_casings_desc}}
| passive1_cooldown =  
| passive1_cooldown =  
| passive1_stat1 = 40% Max Bullet Resist
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxArmorStacks}}% Max Bullet Resist
| passive1_stat2 = 2% Bullet Resist per Stack
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistPerStack}}% Bullet Resist per Stack
| passive1_stat3 = 20s Stack Duration
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistDuration}}s Stack Duration
| component1_name = Extended Magazine
}}
}}


'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.
'''Escalating Resilience''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants increased [[Ammo|Max Ammo]], [[Bonus Health]], and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.


It can be purchased from the [[Shop]] for {{Souls|3,200}}.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Extended Magazine}}, making up {{Souls|{{#invoke:ItemData|get_cost|Extended Magazine}}}} of the cost.


== Notes ==
== Notes ==
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams}}' and {{HeroIcon|Pocket}} can't gain several stacks in one shot.
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams}}, {{HeroIcon|Pocket}}, and characters using {{ItemIcon|Split Shot}} can't gain several stacks in one shot. This also includes characters like {{HeroIcon|Viscous}} and {{HeroIcon|Yamato}}, who have alt-fire modes on their weapons that cause explosive damage.


== Update history ==
== Update history ==