Escalating Resilience: Difference between revisionsGive feedback
updated and automated. Updated note to mention split shot, viscous ,and yamato. |
Gammaton32 (talk | contribs) corrected Extended Mag cost |
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'''Escalating Resilience''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants increased [[Ammo|Max Ammo]], [[Bonus Health]], and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum. | '''Escalating Resilience''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants increased [[Ammo|Max Ammo]], [[Bonus Health]], and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Extended Magazine}}, making up {{Souls| | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Extended Magazine}}, making up {{Souls|800}} of the cost. | ||
== Notes == | == Notes == | ||