Express Shot/Update history: Difference between revisions

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Update from April 10, 2026
 
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Ammo consumed changed from -30% to 2 Ammo
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* No longer has a no shooting for 3s requirement.
* Now has a 8s cooldown.
* Primary fire damage reduced from 170% to 125%.
* Secondary fire damage reduced from 45% to 35%.
* Ammo drain reduced from 40% to 30%.
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Weapon Damage now scales with boons (+2)
* Weapon Damage reduced from 185% to 170%.
* Secondary Fire Weapon Damage now scales with boons (+1)
* Secondary Fire Weapon Damage reduced from 75% to 45%.
* Ammo consumed increased from 30% to 40%.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Primary weapon damage increased from 165% to 185%.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|4|2025}}
| update = {{Update link|July|4|2025}}
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* Cooldown reduced from 4s to 3s.
* Cooldown reduced from 4s to 3s.
* Weapon Damage increased from 150% to 165%.
* Weapon Damage increased from 150% to 165%.
* Fixed Kinetic Carbine using the primary values rather than secondary values on the item.
* Fixed {{AbilityIcon|Kinetic Carbine}} using the primary values rather than secondary values on the item.
}}
}}
{{Update history table/row
{{Update history table/row
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}}
}}
}}
}}
[[Category:Item changelogs]]