Express Shot/Update history: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) No edit summary |
Update from April 10, 2026 |
||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Ammo consumed changed from -30% to 2 Ammo | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* No longer has a no shooting for 3s requirement. | |||
* Now has a 8s cooldown. | |||
* Primary fire damage reduced from 170% to 125%. | |||
* Secondary fire damage reduced from 45% to 35%. | |||
* Ammo drain reduced from 40% to 30%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Weapon Damage now scales with boons (+2) | |||
* Weapon Damage reduced from 185% to 170%. | |||
* Secondary Fire Weapon Damage now scales with boons (+1) | |||
* Secondary Fire Weapon Damage reduced from 75% to 45%. | |||
* Ammo consumed increased from 30% to 40%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|29|2025}} | | update = {{Update link|July|29|2025}} | ||
| Line 35: | Line 63: | ||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | |||