Express Shot/Update history: Difference between revisions

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* Cooldown reduced from 4s to 3s.
* Cooldown reduced from 4s to 3s.
* Weapon Damage increased from 150% to 165%.
* Weapon Damage increased from 150% to 165%.
* Fixed Kinetic Carbine using the primary values rather than secondary values on the item.
* Fixed {{AbilityIcon|Kinetic Carbine}} using the primary values rather than secondary values on the item.
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