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Removed line about 8 seconds "no-firing" condition |
TheMilkMan (talk | contribs) Updated formatting, page links, and switched to using new template |
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{{Infobox item | {{Infobox item | ||
| item_name = Express Shot | | item_name = Express Shot | ||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusBulletSpeedPercent}} [[Bullet Velocity]] | |||
| item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]] | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_express_shot_desc}} | |||
| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercent}} [[Weapon Damage]] (Conditional) | |||
| passive1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercentAltFire}} Secondary Fire [[Weapon Damage]] (Conditional) | |||
| item_stat1 = +{{ | | passive1_stat3 = +{{ItemData|{{#var:item_key_or_en}}|ProcBulletVelocity}}% [[Bullet Velocity]] | ||
| item_stat2 = +{{ | | passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|ProcAmmoConsumed}}% Extra [[Ammo]] Consumed | ||
| passive1_cooldown = {{ | | component1_name = High-Velocity Rounds | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_express_shot_desc}} | | sound1 = Express Shot Ready.mp3 | ||
| passive1_stat1 = +{{ | | sound2 = express shot sweetener 01.mp3 | ||
| passive1_stat2 = +{{ | |||
| passive1_stat3 = +{{ | |||
| passive1_stat4 = {{ | |||
| component1_name = High-Velocity Rounds | |||
| sound1 = Express Shot Ready.mp3 | |||
| sound2 = express shot sweetener 01.mp3 | |||
}} | }} | ||